Player Matchup

Tsukuyomi
Tsukuyomi
Bluekong
Tsukuyomi
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 38L
1,502 Elo+
Party 2
Raijin
Raijin
Iwatchyoum00
Raijin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,514 Elo+
Party 2
Nemesis
Nemesis
Pdmx Kevin
Nemesis
Level 17
God Stats
15W - 11L
1,441 SR
Queue Stats
94W - 94L
1,255 Elo+
Solo
Anhur
Anhur
Zapderpz
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,630 Elo+
Party 2
Scylla
Scylla
mxgestik
Scylla
Level 29
God Stats
26W - 20L
1,584 SR
Queue Stats
248W - 292L
1,338 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,448 Elo+

VS

Team Averages
Level 8
1,360 SR
1,399 Elo+
Tyr
Tyr
Mytau
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PepitaKumon
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Plebz455555
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
TheKingKabeeb
Neith
Level 4
God Stats
24W - 28L
1,056 SR
Queue Stats
26W - 32L
997 Elo+
Solo
Pele
Pele
bokobinbabu
Pele
Level 14
God Stats
2W - 4L
1,245 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bluekong
Tsukuyomi
18
16 / 1 / 6
11,509
639
13,479
11,812
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
13
3 / 9 / 16
9,014
501
7,295
10,740
3,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Pdmx Kevin
Nemesis
15
13 / 0 / 7
10,754
597
8,643
8,917
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Zapderpz
Anhur
15
12 / 3 / 2
10,966
609
8,668
10,466
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
mxgestik
Scylla
15
10 / 2 / 12
10,150
564
14,461
8,489
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Mytau
Tyr
12
3 / 12 / 0
8,055
448
6,359
15,881
12,824
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
PepitaKumon
Kukulkan
8
0 / 10 / 0
6,040
336
996
6,365
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Plebz455555
Artemis
11
3 / 11 / 4
7,613
423
11,997
14,157
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 8 / 3
9,053
503
7,980
13,927
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 13 / 1
7,705
428
3,172
14,166
3,558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
54
Kills
15
15
Deaths
54
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bluekong
Tsukuyomi
16
1
6
19
W
Raijin
3
9
16
1.22
L
Tyr
Mytau
Tyr
3
12
0
0.25
W
Nemesis
Pdmx Kevin
Nemesis
13
0
7
16.5
L
Kukulkan
PepitaKumon
Kukulkan
0
10
0
0
L
Artemis
Plebz455555
Artemis
3
11
4
0.45
L
7
8
3
1.06
W
Anhur
Zapderpz
Anhur
12
3
2
4.33
L
2
13
1
0.19
W
Scylla
mxgestik
Scylla
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,546
Damage
30,504
50,424
Taken
64,496
19,918
Mitigated
25,090
9,867
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bluekong
Tsukuyomi
13,479
4,238
0
3,293
11,812
4,936
1,309
82
11,730
0
67,635
W
Raijin
7,295
1,054
0
550
10,740
3,636
825
287
10,453
31,597
0
L
Tyr
Mytau
Tyr
6,359
749
0
1,606
15,881
12,824
365
4,527
11,354
0
25,405
W
Nemesis
Pdmx Kevin
Nemesis
8,643
3,705
0
4,284
8,917
3,754
1,532
0
8,917
0
49,506
L
Kukulkan
PepitaKumon
Kukulkan
996
565
0
0
6,365
1,278
0
1,601
4,764
12,879
0
L
Artemis
Plebz455555
Artemis
11,997
6,046
0
1,626
14,157
3,846
456
4,764
9,393
0
31,161
L
7,980
4,340
0
2,492
13,927
3,584
0
6,608
7,319
0
30,585
W
Anhur
Zapderpz
Anhur
8,668
4,673
0
0
10,466
3,598
2,168
92
10,374
0
58,880
L
3,172
170
0
544
14,166
3,558
0
4,256
9,910
0
21,399
W
Scylla
mxgestik
Scylla
14,461
2,610
0
1,740
8,489
3,994
1,560
535
7,954
46,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
38,466
427
Minions Killed
214
0
Camps Cleared
0
1,663,886
Distance Traveled
1,285,889
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,509
639
121
7
0
379,464
0
W
Raijin
9,014
501
40
2
0
281,199
0
L
Tyr
8,055
448
43
2
0
312,424
0
W
Nemesis
10,754
597
90
5
0
369,029
0
L
Kukulkan
6,040
336
24
1
0
173,803
3
L
Artemis
7,613
423
56
3
0
245,826
2
L
Neith
9,053
503
53
3
0
237,916
0
W
Anhur
10,966
609
105
6
0
291,216
3
L
Pele
7,705
428
38
2
0
315,920
0
W
Scylla
10,150
564
71
4
0
342,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role