Player Matchup

Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mr0blivi0us
Jormungandr
Level 18
God Stats
3W - 4L
1,517 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
Siegfried_021
Heimdallr
Level 20
God Stats
13W - 16L
1,518 SR
Queue Stats
157W - 154L
1,389 Elo+
Party 1
Mercury
Mercury
Soul_Dreamer15
Mercury
Level 22
God Stats
2W - 6L
1,309 SR
Queue Stats
187W - 194L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
z420zKings
Baron Samedi
Level 28
God Stats
6W - 7L
1,506 SR
Queue Stats
23W - 58L
1,197 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,359 Elo+

VS

Team Averages
Level 23
1,535 SR
1,316 Elo+
Osiris
Osiris
Bring_BackPluto
Osiris
Level 29
God Stats
33W - 22L
1,596 SR
Queue Stats
183W - 185L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GlssPiece
Morgan Le Fay
Level 22
God Stats
58W - 53L
1,446 SR
Queue Stats
78W - 73L
1,349 Elo+
Party 2
Cerberus
Cerberus
Lord_Thanatos42
Cerberus
Level 14
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 10L
1,327 Elo+
Solo
Sylvanus
Sylvanus
SPAG_HEDDY_23
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,156 Elo+
Solo
Olorun
Olorun
lilbrownbean57
Olorun
Level 22
God Stats
91W - 91L
1,411 SR
Queue Stats
139W - 161L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 2 / 0
7,375
492
11,662
18,678
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Mr0blivi0us
Jormungandr
11
1 / 3 / 3
6,229
415
5,621
9,184
5,193
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Siegfried_021
Heimdallr
11
2 / 6 / 3
6,623
442
8,626
12,893
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 2
8,918
595
8,951
9,407
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
z420zKings
Baron Samedi
14
0 / 2 / 1
7,503
500
7,391
8,045
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
9,692
646
8,208
10,539
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GlssPiece
Morgan Le Fay
14
1 / 1 / 0
8,004
534
2,973
7,349
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
14
1 / 3 / 2
8,229
549
11,148
20,122
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
SPAG_HEDDY_23
Sylvanus
12
2 / 3 / 7
7,604
507
3,700
11,435
9,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
6 / 3 / 3
8,552
570
12,540
10,972
4,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
16
16
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
0
1.5
W
6
1
1
6.5
W
Morgan Le Fay
GlssPiece
Morgan Le Fay
1
1
0
1
W
Cerberus
1
3
2
0.67
L
Jormungandr
Mr0blivi0us
Jormungandr
1
3
3
0.83
W
Sylvanus
SPAG_HEDDY_23
Sylvanus
2
3
7
1.83
L
Heimdallr
Siegfried_021
Heimdallr
2
6
3
0.58
L
5
3
2
2
W
6
3
3
2.5
L
Baron Samedi
z420zKings
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,251
Damage
38,569
58,207
Taken
60,417
31,616
Mitigated
35,780
15,010
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,662
4,057
0
7,214
18,678
13,291
313
8,553
8,436
304
40,122
W
8,208
4,134
0
4,654
10,539
6,557
452
1,902
8,336
0
76,110
W
Morgan Le Fay
GlssPiece
Morgan Le Fay
2,973
361
0
2,123
7,349
2,779
199
4,595
2,424
44,044
0
W
Cerberus
11,148
1,318
0
11,309
20,122
12,427
116
156
18,254
46,027
0
L
Jormungandr
Mr0blivi0us
Jormungandr
5,621
1,108
0
1,570
9,184
5,193
0
6,476
2,708
25,495
0
W
Sylvanus
SPAG_HEDDY_23
Sylvanus
3,700
1,249
3,204
4,116
11,435
9,940
816
2,484
8,005
16,407
0
L
Heimdallr
Siegfried_021
Heimdallr
8,626
1,971
0
3,310
12,893
5,950
0
9,049
3,844
0
34,556
L
8,951
4,144
0
84
9,407
3,303
544
1,952
7,330
0
53,291
W
12,540
6,016
882
3,476
10,972
4,077
2,508
3,516
6,828
52,213
0
L
Baron Samedi
z420zKings
Baron Samedi
7,391
693
269
2,563
8,045
3,879
0
2,517
5,528
45,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
42,081
321
Minions Killed
427
0
Camps Cleared
0
1,306,123
Distance Traveled
1,485,929
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,375
492
65
4
0
276,881
0
W
Osiris
9,692
646
127
8
0
312,183
3
W
Morgan Le Fay
8,004
534
74
5
0
264,501
3
W
Cerberus
8,229
549
120
8
0
258,220
0
L
Jormungandr
6,229
415
39
3
0
216,810
0
W
Sylvanus
7,604
507
15
1
0
329,560
3
L
Heimdallr
6,623
442
62
4
0
227,487
6
L
Mercury
8,918
595
77
5
0
335,114
0
W
Olorun
8,552
570
91
6
0
321,465
0
L
Baron Samedi
7,503
500
78
5
0
249,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role