Player Matchup

Awilix
Awilix
COFFeeVlL
Awilix
Level 56
God Stats
2W - 0L
1,740 SR
Queue Stats
181W - 169L
1,528 Elo+
Solo
Jing Wei
Jing Wei
OrneryWerewolf
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 121L
1,487 Elo+
Solo
Bacchus
Bacchus
Saalty Schlagel
Bacchus
Level 105
God Stats
8W - 3L
1,902 SR
Queue Stats
195W - 198L
1,546 Elo+
Party 2
Chernobog
Chernobog
SaaltySalazar
Chernobog
Level 106
God Stats
4W - 0L
1,813 SR
Queue Stats
214W - 220L
1,549 Elo+
Party 2
He Bo
He Bo
xucksie
He Bo
Level 118
God Stats
2W - 0L
1,794 SR
Queue Stats
45W - 40L
1,481 Elo+
Solo
Team Averages
Level 102
1,750 SR
1,518 Elo+

VS

Team Averages
Level 123
1,623 SR
1,532 Elo+
Tyr
Tyr
Casadee
Tyr
Level 154
God Stats
1W - 1L
1,548 SR
Queue Stats
448W - 418L
1,614 Elo+
Party 1
Skadi
Skadi
Charlieramos7
Skadi
Level 107
God Stats
11W - 6L
1,756 SR
Queue Stats
393W - 415L
1,375 Elo+
Solo
Vulcan
Vulcan
It Scotty EH
Vulcan
Level 128
God Stats
39W - 33L
1,608 SR
Queue Stats
167W - 178L
1,566 Elo+
Party 1
Bakasura
Bakasura
its Kyle EH
Bakasura
Level 149
God Stats
6W - 10L
1,437 SR
Queue Stats
429W - 402L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
xU2EZx KILLSHOT
Cthulhu
Level 77
God Stats
0W - 1L
1,768 SR
Queue Stats
42W - 41L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
COFFeeVlL
Awilix
18
5 / 2 / 7
11,515
501
9,402
17,875
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
19
13 / 1 / 5
12,152
528
23,530
16,926
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 16
11,138
484
9,061
16,741
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
SaaltySalazar
Chernobog
18
1 / 4 / 12
11,756
511
11,345
17,157
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
xucksie
He Bo
19
9 / 4 / 4
12,110
527
17,090
16,791
5,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 4 / 2
10,608
461
12,299
20,520
17,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 8 / 2
9,383
408
9,393
16,047
4,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
17
1 / 7 / 2
10,532
458
15,280
17,657
7,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
its Kyle EH
Bakasura
18
10 / 3 / 2
12,142
528
13,045
17,334
7,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 6
9,475
412
8,380
20,569
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
30
Kills
13
14
Deaths
30
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
COFFeeVlL
Awilix
5
2
7
4.25
L
Tyr
1
4
2
0.5
L
1
8
2
0.25
L
Vulcan
1
7
2
0.29
W
Jing Wei
13
1
5
15.5
W
2
3
16
3.33
W
Chernobog
SaaltySalazar
Chernobog
1
4
12
1.75
L
Bakasura
its Kyle EH
Bakasura
10
3
2
3.67
L
0
8
6
0.38
W
He Bo
xucksie
He Bo
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,428
Damage
58,397
85,490
Taken
92,127
52,258
Mitigated
55,139
29,326
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
COFFeeVlL
Awilix
9,402
3,029
0
6,334
17,875
7,308
0
4,798
12,388
0
84,155
L
Tyr
12,299
1,938
0
6,358
20,520
17,875
360
4,813
15,707
0
67,870
L
9,393
4,730
0
3,558
16,047
4,817
1,230
2,579
13,468
0
70,981
L
Vulcan
15,280
4,695
0
5,182
17,657
7,076
608
10,877
6,780
79,134
0
W
Jing Wei
23,530
16,894
0
7,333
16,926
7,416
1,298
4,800
11,942
0
89,369
W
9,061
759
0
1,753
16,741
23,985
33
4,560
11,314
33,794
0
W
Chernobog
SaaltySalazar
Chernobog
11,345
7,487
0
7,003
17,157
7,845
305
2,326
14,369
0
77,160
L
Bakasura
its Kyle EH
Bakasura
13,045
8,480
0
5,511
17,334
7,209
554
4,642
12,692
0
68,128
L
8,380
256
741
4,934
20,569
18,162
0
3,240
17,329
31,359
0
W
He Bo
xucksie
He Bo
17,090
870
0
6,903
16,791
5,704
859
6,523
9,369
87,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
52,140
614
Minions Killed
532
0
Camps Cleared
0
2,250,015
Distance Traveled
2,097,166
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,515
501
118
5
0
531,919
5
L
Tyr
10,608
461
132
6
0
445,873
2
L
Skadi
9,383
408
102
4
0
341,205
6
L
Vulcan
10,532
458
126
5
0
399,700
3
W
Jing Wei
12,152
528
140
6
0
409,987
10
W
Bacchus
11,138
484
42
2
0
458,709
4
W
Chernobog
11,756
511
150
7
0
433,927
3
L
Bakasura
12,142
528
131
6
0
521,415
6
L
Cthulhu
9,475
412
41
2
0
388,973
1
W
He Bo
12,110
527
164
7
0
415,473
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role