Player Matchup

Izanami
Izanami
BigMacCay
Izanami
Level 17
God Stats
4W - 7L
1,280 SR
Queue Stats
14W - 20L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
Upfrontmoney145
Cthulhu
Level 26
God Stats
13W - 17L
1,368 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 2
Ymir
Ymir
jacobythemilkman
Ymir
Level 18
God Stats
10W - 10L
1,361 SR
Queue Stats
13W - 23L
1,181 Elo+
Party 2
Thoth
Thoth
muIIet_MAYHEM
Thoth
Level 38
God Stats
11W - 16L
1,337 SR
Queue Stats
29W - 50L
1,274 Elo+
Party 2
Thor
Thor
zonork01
Thor
Level 2
God Stats
8W - 11L
1,500 SR
Queue Stats
164W - 144L
1,500 Elo+
Solo
Team Averages
Level 20
1,369 SR
1,315 Elo+

VS

Team Averages
Level 18
1,488 SR
1,381 Elo+
Chaac
Chaac
CrazyPyrotechnic
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,145 Elo+
Party 3
Heimdallr
Heimdallr
OwenWilsonWOWW
Heimdallr
Level 10
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Youngprodigynz
Anubis
Level 29
God Stats
13W - 13L
1,485 SR
Queue Stats
79W - 104L
1,345 Elo+
Party 3
Mercury
Mercury
caIiforya
Mercury
Level 30
God Stats
1W - 1L
1,723 SR
Queue Stats
149W - 182L
1,413 Elo+
Solo
Yemoja
Yemoja
vanessachanel5
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigMacCay
Izanami
8
0 / 1 / 6
4,898
445
1,909
2,440
669
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 2 / 7
5,919
538
3,760
6,343
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 0 / 8
5,841
531
3,770
6,285
4,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 6
5,488
499
5,652
4,913
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
12
11 / 0 / 1
7,857
714
11,536
8,274
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,503
409
3,662
8,076
4,881
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
OwenWilsonWOWW
Heimdallr
6
0 / 6 / 0
4,200
382
1,596
6,241
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 3 / 1
5,370
488
3,032
7,620
3,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
caIiforya
Mercury
8
2 / 3 / 0
5,302
482
2,310
8,042
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 2
4,739
431
1,597
7,210
2,923
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
4
5
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigMacCay
Izanami
0
1
6
3
L
0
6
0
0
L
Heimdallr
OwenWilsonWOWW
Heimdallr
0
6
0
0
W
5
2
7
4.25
L
2
3
1
0.83
L
Mercury
caIiforya
Mercury
2
3
0
0.67
W
4
0
8
8
W
2
2
6
2.5
L
0
4
2
0.25
W
Thor
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
12,197
28,255
Taken
37,189
12,644
Mitigated
15,563
6,432
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigMacCay
Izanami
1,909
1,034
0
190
2,440
669
1,085
718
1,722
0
14,377
L
3,662
1,004
0
1,278
8,076
4,881
24
1,300
6,776
0
13,591
L
Heimdallr
OwenWilsonWOWW
Heimdallr
1,596
1,066
0
190
6,241
1,986
0
3,002
3,239
0
9,132
W
3,760
83
938
1,273
6,343
3,389
1,424
950
5,393
23,890
0
L
3,032
0
0
1,589
7,620
3,810
0
3,436
4,184
25,194
0
L
Mercury
caIiforya
Mercury
2,310
829
0
1,589
8,042
1,963
0
410
7,632
0
22,902
W
3,770
1,058
351
780
6,285
4,658
1,082
837
5,448
13,479
0
W
5,652
144
496
1,040
4,913
1,014
349
1,849
3,064
24,909
0
L
1,597
574
194
34
7,210
2,923
0
5,034
2,176
10,009
0
W
Thor
11,536
3,863
0
1,364
8,274
2,914
0
275
7,999
0
42,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
24,114
222
Minions Killed
150
0
Camps Cleared
0
1,029,421
Distance Traveled
947,915
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,898
445
32
3
0
205,602
0
L
Chaac
4,503
409
18
2
0
198,226
1
L
Heimdallr
4,200
382
22
2
0
176,745
1
W
Cthulhu
5,919
538
57
5
0
223,898
1
L
Anubis
5,370
488
46
4
0
176,297
3
L
Mercury
5,302
482
49
4
0
224,522
2
W
Ymir
5,841
531
13
1
0
166,221
0
W
Thoth
5,488
499
35
3
0
212,725
2
L
Yemoja
4,739
431
15
1
0
172,125
2
W
Thor
7,857
714
85
8
0
220,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role