Player Matchup

Freya
Freya
Masters
 
Freya
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
BingóBongó
Hercules
Diamond II
Level 160
God Stats
2W - 5L
1,530 SR
Queue Stats
239W - 218L
2,220 MMR
Party 1
Thanatos
Thanatos
Masters
DázzleNovak
Thanatos
Masters
Level 143
God Stats
9W - 5L
1,767 SR
Queue Stats
218W - 183L
2,238 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
LeCafeCream
Erlang Shen
Diamond III
Level 159
God Stats
1W - 2L
1,631 SR
Queue Stats
201W - 167L
2,219 MMR
Party 1
Merlin
Merlin
Diamond III
zGoldenEye
Merlin
Diamond III
Level 117
God Stats
10W - 6L
1,721 SR
Queue Stats
213W - 182L
2,244 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,630 SR
2,084 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,645 SR
2,101 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Judsen
Ares
Diamond III
Level 157
God Stats
6W - 2L
1,557 SR
Queue Stats
131W - 119L
2,206 MMR
Solo
Thoth
Thoth
Diamond III
NuWa369
Thoth
Diamond III
Level 158
God Stats
2W - 3L
1,531 SR
Queue Stats
30W - 35L
2,205 MMR
Solo
Serqet
Serqet
Diamond IV
TheAzulejo
Serqet
Diamond IV
Level 129
God Stats
6W - 3L
1,845 SR
Queue Stats
121W - 98L
2,224 MMR
Solo
Hachiman
Hachiman
Diamond I
slated
Hachiman
Diamond I
Level 159
God Stats
3W - 2L
1,791 SR
Queue Stats
210W - 187L
2,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 1
6,015
463
3,857
9,330
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
BingóBongó
Hercules
11
0 / 3 / 0
6,499
500
5,439
10,345
5,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
DázzleNovak
Thanatos
11
2 / 4 / 0
6,784
522
3,889
7,982
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
LeCafeCream
Erlang Shen
8
0 / 6 / 1
5,362
412
3,641
12,095
4,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
zGoldenEye
Merlin
12
0 / 2 / 1
7,288
561
4,251
6,504
2,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayTiamatGilgameshJanusOdin

VS

Bans
OsirisHelYmirYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 0 / 2
7,968
613
5,329
9,156
8,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Judsen
Ares
11
1 / 0 / 13
7,369
567
6,232
7,835
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
NuWa369
Thoth
14
5 / 0 / 5
8,039
618
6,520
5,715
2,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
TheAzulejo
Serqet
13
6 / 2 / 4
7,689
591
7,579
8,409
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
slated
Hachiman
14
6 / 0 / 6
8,008
616
5,929
5,907
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
20
20
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
1
0.1
W
Guan Yu
 
Guan Yu
2
0
2
3
L
Hercules
BingóBongó
Hercules
0
3
0
0
L
Thanatos
DázzleNovak
Thanatos
2
4
0
0.5
W
Ares
Judsen
Ares
1
0
13
7.5
L
Erlang Shen
LeCafeCream
Erlang Shen
0
6
1
0.08
W
Thoth
NuWa369
Thoth
5
0
5
7.5
W
Serqet
TheAzulejo
Serqet
6
2
4
4
W
Hachiman
slated
Hachiman
6
0
6
9
L
Merlin
zGoldenEye
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
31,589
46,256
Taken
37,022
17,989
Mitigated
24,002
16,513
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,857
993
0
2,522
9,330
2,896
0
3,667
5,663
34,239
0
W
Guan Yu
 
Guan Yu
5,329
805
233
5,715
9,156
8,476
43
428
8,728
0
49,819
L
Hercules
BingóBongó
Hercules
5,439
1,584
0
3,500
10,345
5,571
0
947
9,114
5,133
31,742
L
Thanatos
DázzleNovak
Thanatos
3,889
1,045
0
6,890
7,982
2,869
0
2,453
5,529
0
46,593
W
Ares
Judsen
Ares
6,232
285
0
1,349
7,835
7,926
0
3,471
4,364
26,074
0
L
Erlang Shen
LeCafeCream
Erlang Shen
3,641
1,469
0
2,541
12,095
4,348
0
3,887
8,208
0
28,849
W
Thoth
NuWa369
Thoth
6,520
463
0
2,616
5,715
2,566
0
1,692
4,023
56,442
0
W
Serqet
TheAzulejo
Serqet
7,579
1,253
0
206
8,409
2,825
0
2,106
6,303
0
38,774
W
Hachiman
slated
Hachiman
5,929
2,853
0
2,098
5,907
2,209
0
1,615
4,292
0
56,887
L
Merlin
zGoldenEye
Merlin
4,251
497
0
1,060
6,504
2,305
0
1,798
3,959
50,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
39,073
384
Minions Killed
466
0
Camps Cleared
0
1,281,677
Distance Traveled
1,429,109
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,015
463
70
5
0
226,990
2
W
Guan Yu
7,968
613
132
10
0
301,399
4
L
Hercules
6,499
500
78
6
0
271,912
2
L
Thanatos
6,784
522
86
7
0
269,685
3
W
Ares
7,369
567
32
2
0
277,269
6
L
Erlang Shen
5,362
412
48
4
0
261,876
3
W
Thoth
8,039
618
121
9
0
286,306
7
W
Serqet
7,689
591
67
5
0
304,919
3
W
Hachiman
8,008
616
114
9
0
259,216
0
L
Merlin
7,288
561
102
8
0
251,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role