Player Matchup

Hou Yi
Hou Yi
ChipperBeet2524
Hou Yi
Level 24
God Stats
2W - 1L
1,560 SR
Queue Stats
34W - 14L
1,715 Elo+
Party 1
Ymir
Ymir
Dirk Di99ler 87
Ymir
Level 17
God Stats
6W - 5L
1,778 SR
Queue Stats
30W - 24L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
Eli Wes7
Gilgamesh
Level 29
God Stats
13W - 3L
1,842 SR
Queue Stats
154W - 136L
1,560 Elo+
Solo
Bakasura
Bakasura
Hikiai
Bakasura
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 1
Sol
Sol
domdesuu
Sol
Level 26
God Stats
6W - 9L
1,781 SR
Queue Stats
134W - 163L
1,451 Elo+
Solo
Team Averages
Level 27
1,692 SR
1,589 Elo+

VS

Team Averages
Level 16
1,556 SR
1,633 Elo+
Nemesis
Nemesis
D3athandD3spair
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,739 Elo+
Solo
Medusa
Medusa
GrinchMane
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,639 Elo+
Solo
Hachiman
Hachiman
LightTrace2
Hachiman
Level 16
God Stats
4W - 3L
1,657 SR
Queue Stats
23W - 22L
1,639 Elo+
Solo
Sol
Sol
SRamirez98
Sol
Level 28
God Stats
13W - 16L
1,503 SR
Queue Stats
110W - 104L
1,585 Elo+
Solo
Bellona
Bellona
SummerLiving105
Bellona
Level 28
God Stats
1W - 1L
1,620 SR
Queue Stats
95W - 72L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
12,815
610
11,786
13,904
4,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 14
11,404
543
2,721
10,559
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Eli Wes7
Gilgamesh
20
12 / 1 / 4
14,644
697
20,263
17,739
19,927
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Hikiai
Bakasura
17
7 / 3 / 3
11,374
542
8,439
18,102
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 6
11,505
548
11,328
17,929
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
10,548
502
9,445
16,282
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
GrinchMane
Medusa
11
0 / 12 / 3
7,635
364
3,029
15,771
8,992
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LightTrace2
Hachiman
19
3 / 3 / 2
11,615
553
10,499
15,602
6,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 4
11,368
541
8,985
11,876
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 0
9,461
451
6,873
19,033
15,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
29
Kills
11
11
Deaths
29
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
6
3
2
2.33
W
1
3
14
2.67
W
Gilgamesh
Eli Wes7
Gilgamesh
12
1
4
14
L
Medusa
GrinchMane
Medusa
0
12
3
0.13
W
Bakasura
Hikiai
Bakasura
7
3
3
2.83
L
Hachiman
LightTrace2
Hachiman
3
3
2
1.33
L
2
3
4
1.33
L
0
8
0
0
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,537
Damage
38,831
78,233
Taken
78,564
52,333
Mitigated
43,036
34,771
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,786
6,223
0
5,204
13,904
4,939
5,357
411
13,484
0
106,448
L
9,445
3,479
0
5,060
16,282
7,789
0
3,694
12,388
500
66,466
W
2,721
478
0
2,407
10,559
10,256
0
3,095
7,357
26,748
0
W
Gilgamesh
Eli Wes7
Gilgamesh
20,263
5,552
0
6,677
17,739
19,927
553
1,532
16,122
13,930
95,843
L
Medusa
GrinchMane
Medusa
3,029
1,683
0
2,230
15,771
8,992
0
1,818
13,603
0
24,408
W
Bakasura
Hikiai
Bakasura
8,439
6,288
0
9,237
18,102
9,928
79
2,708
15,326
0
60,006
L
Hachiman
LightTrace2
Hachiman
10,499
5,953
0
6,773
15,602
6,374
490
945
14,657
0
98,028
L
8,985
2,891
0
6,422
11,876
4,844
0
6,746
5,020
83,399
0
L
6,873
804
0
3,774
19,033
15,037
0
2,711
16,099
282
59,329
W
11,328
4,304
0
11,246
17,929
7,283
3,592
5,761
11,983
74,156
9,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,742
Gold Earned
50,627
667
Minions Killed
627
0
Camps Cleared
0
2,018,036
Distance Traveled
1,878,614
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,815
610
181
9
0
398,390
2
L
Nemesis
10,548
502
95
5
0
461,228
7
W
Ymir
11,404
543
49
2
0
368,989
3
W
Gilgamesh
14,644
697
189
9
0
450,778
6
L
Medusa
7,635
364
40
2
0
319,963
1
W
Bakasura
11,374
542
119
6
0
432,544
2
L
Hachiman
11,615
553
177
8
0
356,454
1
L
Sol
11,368
541
180
9
0
372,431
5
L
Bellona
9,461
451
135
6
0
368,538
4
W
Sol
11,505
548
129
6
0
367,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role