Player Matchup

Fafnir
Fafnir
AnthonyKingATA
Fafnir
Level 127
God Stats
2W - 1L
1,584 SR
Queue Stats
60W - 42L
1,585 Elo+
Party 2
Ra
Ra
Diccheese96
Ra
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 33L
1,548 Elo+
Party 2
Ullr
Ullr
iMeninist
Ullr
Level 116
God Stats
2W - 6L
1,351 SR
Queue Stats
261W - 218L
1,559 Elo+
Party 2
Team Averages
Level 86
1,478 SR
1,564 Elo+

VS

Team Averages
Level 75
1,475 SR
1,446 Elo+
Cthulhu
Cthulhu
SlumpBot9000
Cthulhu
Level 23
God Stats
5W - 4L
1,685 SR
Queue Stats
39W - 47L
1,454 Elo+
Party 1
Izanami
Izanami
TheSleazySloth
Izanami
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 32L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
WatUpSilverFox
Nu Wa
Level 120
God Stats
0W - 2L
1,239 SR
Queue Stats
204W - 212L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 11
10,568
755
12,089
15,256
15,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 8
9,433
674
4,997
11,925
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
12 / 3 / 5
12,011
858
18,382
16,212
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SlumpBot9000
Cthulhu
13
2 / 4 / 7
9,050
646
8,869
15,821
14,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 10 / 4
10,318
737
16,307
16,181
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 6
9,463
676
9,836
8,560
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
18
Kills
12
12
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
2
5
8
1.2
L
Cthulhu
SlumpBot9000
Cthulhu
2
4
7
1.38
L
7
10
4
0.9
L
3
4
6
1.5
W
Ullr
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
35,012
43,393
Taken
40,562
24,906
Mitigated
23,612
14,259
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,089
2,037
1,135
4,016
15,256
15,720
33
5,216
10,040
23,268
0
W
4,997
306
916
2,948
11,925
3,459
250
5,878
6,047
26,742
0
L
Cthulhu
SlumpBot9000
Cthulhu
8,869
775
0
1,922
15,821
14,719
132
8,260
7,561
25,718
0
L
16,307
13,587
0
2,772
16,181
5,588
715
5,805
10,376
0
46,018
L
9,836
2,649
0
2,422
8,560
3,305
470
3,021
5,539
32,433
0
W
Ullr
18,382
8,102
0
5,244
16,212
5,727
959
7,611
8,601
0
65,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
28,831
167
Minions Killed
154
0
Camps Cleared
0
722,355
Distance Traveled
628,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,568
755
32
2
0
235,903
1
W
Ra
9,433
674
37
3
0
250,374
0
L
Cthulhu
9,050
646
31
2
0
242,365
0
L
Izanami
10,318
737
75
5
0
186,325
0
L
Nu Wa
9,463
676
48
3
0
199,657
0
W
Ullr
12,011
858
98
7
0
236,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role