Player Matchup

Sol
Sol
Bronze III
Diiaboli
Sol
Bronze III
Level 109
God Stats
3W - 2L
1,592 SR
Queue Stats
34W - 40L
1,458 MMR
Solo
Hou Yi
Hou Yi
Platinum V
SickNoSkillz
Hou Yi
Platinum V
Level 155
God Stats
55W - 70L
1,487 SR
Queue Stats
453W - 513L
1,490 MMR
Solo
Cerberus
Cerberus
Bronze III
th3imortalfenix
Cerberus
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,455 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,526 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,505 SR
1,444 MMR
Ymir
Ymir
Silver II
AsthmaticRat121
Ymir
Silver II
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,482 MMR
Party 1
Xbalanque
Xbalanque
Silver I
SHOOKIANNA
Xbalanque
Silver I
Level 121
God Stats
0W - 2L
1,312 SR
Queue Stats
88W - 102L
1,207 MMR
Party 1
Chang'e
Chang'e
Gold IV
SluhtSZN
Chang'e
Gold IV
Level 148
God Stats
3W - 3L
1,702 SR
Queue Stats
71W - 58L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 7
14,245
791
31,298
16,027
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
16
7 / 2 / 13
12,307
684
16,616
12,137
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
1 / 4 / 18
12,332
685
7,077
20,206
24,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Morgan Le FayGilgameshSobekAthenaAres

VS

Bans
DanzaburouCupidChaacIzanamiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
10,070
559
2,537
26,839
36,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SHOOKIANNA
Xbalanque
14
3 / 9 / 2
10,575
588
12,458
17,441
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SluhtSZN
Chang'e
15
4 / 5 / 2
11,535
641
15,670
17,216
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
24
Kills
7
7
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
16
1
7
19.5
L
Xbalanque
SHOOKIANNA
Xbalanque
3
9
2
0.44
W
Hou Yi
7
2
13
6.75
L
Chang'e
SluhtSZN
Chang'e
4
5
2
1
W
Cerberus
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,991
Damage
30,665
48,370
Taken
61,496
37,087
Mitigated
51,560
18,894
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
546
0
1,146
26,839
36,556
144
16,259
10,580
12,639
0
W
31,298
10,791
0
9,249
16,027
7,876
1,781
5,052
10,651
99,546
0
L
Xbalanque
SHOOKIANNA
Xbalanque
12,458
4,329
0
2,652
17,441
6,773
290
11,828
5,613
0
40,769
W
Hou Yi
16,616
10,125
0
2,584
12,137
5,090
1,277
6,195
5,572
0
48,331
L
Chang'e
SluhtSZN
Chang'e
15,670
1,083
2,777
5,404
17,216
8,231
112
10,288
6,928
45,044
0
W
Cerberus
7,077
173
804
6,257
20,206
24,121
62
5,842
13,940
37,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
32,180
270
Minions Killed
149
0
Camps Cleared
0
963,956
Distance Traveled
817,220
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,070
559
16
1
0
252,865
0
W
Sol
14,245
791
110
6
0
323,048
0
L
Xbalanque
10,575
588
62
3
0
258,688
2
W
Hou Yi
12,307
684
70
4
0
311,120
2
L
Chang'e
11,535
641
71
4
0
305,667
1
W
Cerberus
12,332
685
90
5
0
329,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role