Player Matchup

Zhong Kui
Zhong Kui
A1rileyy
Zhong Kui
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaedricKing941
Ymir
Level 125
God Stats
20W - 13L
1,779 SR
Queue Stats
235W - 217L
1,507 Elo+
Solo
Rama
Rama
JEOPT82YT
Rama
Level 121
God Stats
25W - 22L
1,535 SR
Queue Stats
161W - 150L
1,448 Elo+
Party 1
Bakasura
Bakasura
daniel_vera300
Bakasura
Level 99
God Stats
3W - 1L
1,746 SR
Queue Stats
75W - 84L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
policia_malvado1
Kuzenbo
Level 84
God Stats
4W - 6L
1,548 SR
Queue Stats
83W - 84L
1,462 Elo+
Party 1
Team Averages
Level 102
1,622 SR
1,463 Elo+

VS

Team Averages
Level 109
1,544 SR
1,523 Elo+
Scylla
Scylla
Alnaseeeb
Scylla
Level 160
God Stats
7W - 12L
1,564 SR
Queue Stats
281W - 285L
1,558 Elo+
Solo
Hun Batz
Hun Batz
AshakaBoys
Hun Batz
Level 99
God Stats
1W - 4L
1,424 SR
Queue Stats
209W - 172L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Enzoo0139
Gilgamesh
Level 109
God Stats
2W - 3L
1,540 SR
Queue Stats
242W - 253L
1,583 Elo+
Solo
Chernobog
Chernobog
arigarv77
Chernobog
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,499 Elo+
Solo
Ymir
Ymir
sym_kiddies
Ymir
Level 103
God Stats
9W - 3L
1,690 SR
Queue Stats
277W - 329L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A1rileyy
Zhong Kui
17
2 / 3 / 2
10,737
537
7,464
13,475
10,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 4
10,643
532
11,173
11,499
8,714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
19
9 / 1 / 2
11,980
599
13,814
9,278
3,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
19
4 / 1 / 2
11,160
558
5,850
11,233
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 10
9,348
467
5,680
14,724
18,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alnaseeeb
Scylla
18
4 / 3 / 1
10,667
533
9,977
11,243
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
AshakaBoys
Hun Batz
1
0 / 0 / 0
3,775
189
0
0
0
Gilgamesh
Enzoo0139
Gilgamesh
13
2 / 4 / 2
8,585
429
7,512
15,807
14,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
arigarv77
Chernobog
15
0 / 7 / 2
8,785
439
5,232
12,618
4,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 4 / 1
10,077
504
8,471
18,984
16,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
7
7
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A1rileyy
Zhong Kui
2
3
2
1
L
Scylla
Alnaseeeb
Scylla
4
3
1
1.5
L
Hun Batz
AshakaBoys
Hun Batz
0
0
0
0
W
2
1
4
4
L
Gilgamesh
Enzoo0139
Gilgamesh
2
4
2
0.75
W
Rama
9
1
2
10
L
Chernobog
arigarv77
Chernobog
0
7
2
0.14
W
Bakasura
4
1
2
5
W
1
1
10
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,981
Damage
31,192
60,209
Taken
58,652
46,333
Mitigated
39,995
21,250
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A1rileyy
Zhong Kui
7,464
1,313
0
6,773
13,475
10,107
2,974
5,275
8,200
63,820
0
L
Scylla
Alnaseeeb
Scylla
9,977
1,757
0
3,042
11,243
4,986
225
5,710
5,323
83,335
0
L
Hun Batz
AshakaBoys
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
11,173
2,473
0
3,068
11,499
8,714
422
7,048
4,451
61,566
0
L
Gilgamesh
Enzoo0139
Gilgamesh
7,512
1,642
0
585
15,807
14,442
0
5,781
9,761
1,334
31,576
W
Rama
13,814
9,432
0
3,658
9,278
3,780
1,958
878
8,400
0
102,316
L
Chernobog
arigarv77
Chernobog
5,232
3,103
0
2,125
12,618
4,071
0
1,279
11,174
0
66,104
W
Bakasura
5,850
3,965
0
4,294
11,233
5,537
0
1,183
10,050
0
81,294
W
5,680
2,198
497
2,960
14,724
18,195
294
4,447
10,277
25,074
0
L
8,471
2,103
0
3,235
18,984
16,496
87
11,722
6,379
67,163
4,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,868
Gold Earned
41,889
618
Minions Killed
448
0
Camps Cleared
0
1,875,359
Distance Traveled
1,301,729
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,737
537
146
7
0
329,223
0
L
Scylla
10,667
533
152
8
0
330,714
3
L
Hun Batz
3,775
189
0
0
0
0
0
W
Ymir
10,643
532
122
6
0
335,616
5
L
Gilgamesh
8,585
429
42
2
0
363,930
1
W
Rama
11,980
599
176
9
0
362,097
2
L
Chernobog
8,785
439
128
6
0
305,354
2
W
Bakasura
11,160
558
149
7
0
467,861
0
W
Kuzenbo
9,348
467
25
1
0
380,562
8
L
Ymir
10,077
504
126
6
0
301,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role