Player Matchup

Awilix
Awilix
PreppyChimp
Awilix
Level 128
God Stats
1W - 1L
1,766 SR
Queue Stats
62W - 35L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
Sven ll
Baron Samedi
Level 106
God Stats
21W - 8L
1,702 SR
Queue Stats
45W - 19L
1,682 Elo+
Party 1
Bellona
Bellona
iConcha
Bellona
Level 63
God Stats
1W - 1L
1,734 SR
Queue Stats
30W - 12L
1,752 Elo+
Party 1
Team Averages
Level 99
1,734 SR
1,703 Elo+

VS

Team Averages
Level 113
1,636 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DCScarecrow19
Achilles
Level 134
God Stats
8W - 3L
1,663 SR
Queue Stats
175W - 181L
1,515 Elo+
Solo
Chiron
Chiron
Kagatox
Chiron
Level 120
God Stats
16W - 29L
1,745 SR
Queue Stats
373W - 536L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
8 / 2 / 9
8,952
895
11,063
8,574
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sven ll
Baron Samedi
13
6 / 0 / 9
8,823
882
12,900
12,504
6,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iConcha
Bellona
12
6 / 2 / 9
8,625
863
7,074
12,136
10,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 8 / 1
7,048
705
11,786
8,856
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DCScarecrow19
Achilles
10
1 / 5 / 2
7,086
709
5,739
13,107
10,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Kagatox
Chiron
9
1 / 7 / 3
7,039
704
7,236
11,536
3,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
8
1
0.31
L
Achilles
DCScarecrow19
Achilles
1
5
2
0.4
L
Chiron
Kagatox
Chiron
1
7
3
0.36
W
Awilix
8
2
9
6.25
W
Baron Samedi
Sven ll
Baron Samedi
6
0
9
10.5
W
Bellona
iConcha
Bellona
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
24,761
33,214
Taken
33,499
22,345
Mitigated
16,291
14,398
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,786
999
0
610
8,856
2,708
0
4,798
4,058
26,865
0
L
Achilles
DCScarecrow19
Achilles
5,739
1,501
75
2,353
13,107
10,445
0
5,058
8,049
0
13,179
L
Chiron
Kagatox
Chiron
7,236
3,839
684
2,701
11,536
3,138
0
3,044
8,492
0
17,078
W
Awilix
11,063
3,652
0
545
8,574
5,904
423
2,605
5,721
0
24,067
W
Baron Samedi
Sven ll
Baron Samedi
12,900
1,089
2,396
8,433
12,504
6,355
348
4,652
7,446
34,592
0
W
Bellona
iConcha
Bellona
7,074
1,865
0
3,024
12,136
10,086
85
3,519
8,261
0
22,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
21,173
109
Minions Killed
95
0
Camps Cleared
0
625,225
Distance Traveled
506,950
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,048
705
53
5
0
147,323
1
L
Achilles
7,086
709
17
2
0
187,342
2
L
Chiron
7,039
704
25
3
0
172,285
7
W
Awilix
8,952
895
21
2
0
197,127
1
W
Baron Samedi
8,823
882
53
5
0
200,320
0
W
Bellona
8,625
863
35
4
0
227,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role