Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Garby589
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,376 Elo+
Solo
Ares
Ares
Leonidas5446
Ares
Level 101
God Stats
16W - 20L
1,123 SR
Queue Stats
314W - 535L
1,267 Elo+
Party 1
Vamana
Vamana
picklenick420
Vamana
Level 107
God Stats
20W - 25L
1,442 SR
Queue Stats
39W - 56L
1,292 Elo+
Solo
Scylla
Scylla
xBothShot1stx
Scylla
Level 68
God Stats
2W - 3L
1,520 SR
Queue Stats
104W - 160L
1,243 Elo+
Party 1
Team Averages
Level 79
1,417 SR
1,335 Elo+

VS

Team Averages
Level 89
1,437 SR
1,314 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Great Dane 2
Sol
Level 129
God Stats
13W - 34L
1,302 SR
Queue Stats
326W - 375L
1,370 Elo+
Solo
Vamana
Vamana
OldManWest410
Vamana
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
385W - 483L
1,296 Elo+
Party 2
Xbalanque
Xbalanque
PizzaBabe94
Xbalanque
Level 50
God Stats
6W - 12L
1,381 SR
Queue Stats
272W - 361L
1,185 Elo+
Party 2
Fafnir
Fafnir
WinnebagoWreckr
Fafnir
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
321W - 392L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 1
5,688
517
4,870
4,757
1,446
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Garby589
Arachne
7
1 / 1 / 0
5,141
467
1,931
5,064
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 3
4,835
440
1,604
7,576
3,285
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,668
424
1,776
8,374
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,571
506
1,869
5,227
1,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
6,815
620
3,871
4,360
3,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 2
6,255
569
5,920
5,682
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 1
5,991
545
900
5,050
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
PizzaBabe94
Xbalanque
9
1 / 3 / 4
5,462
497
4,931
6,403
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 3
5,547
504
3,121
7,343
4,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
1
1.75
W
Chaac
 
Chaac
2
1
0
2
L
Arachne
Garby589
Arachne
1
1
0
1
W
4
1
2
5
L
0
3
3
0.5
W
1
0
1
1.5
W
Xbalanque
PizzaBabe94
Xbalanque
1
3
4
1
W
3
1
3
4.5
L
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
18,743
30,998
Taken
28,838
13,527
Mitigated
14,533
6,594
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,870
1,692
0
2,302
4,757
1,446
0
1,490
3,267
0
25,573
W
Chaac
 
Chaac
3,871
1,031
0
1,039
4,360
3,808
1,718
0
4,261
0
37,852
L
Arachne
Garby589
Arachne
1,931
1,137
0
1,230
5,064
1,790
0
896
4,132
0
20,460
W
5,920
2,809
0
2,670
5,682
1,514
1,345
437
5,117
29,606
0
L
1,604
181
0
810
7,576
3,285
0
2,630
4,767
7,785
0
W
900
298
0
2,930
5,050
2,493
561
501
4,469
0
33,313
W
Xbalanque
PizzaBabe94
Xbalanque
4,931
3,018
436
1,552
6,403
1,721
403
1,105
5,298
0
25,376
W
3,121
827
0
1,935
7,343
4,997
0
1,430
5,913
8,750
0
L
1,776
895
0
2,252
8,374
5,674
0
2,000
6,374
0
19,311
L
1,869
40
0
0
5,227
1,332
93
1,810
3,417
28,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
30,070
197
Minions Killed
272
0
Camps Cleared
0
952,346
Distance Traveled
971,688
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,688
517
43
4
0
148,950
1
W
Chaac
6,815
620
93
8
0
183,899
4
L
Arachne
5,141
467
36
3
0
239,355
0
W
Sol
6,255
569
46
4
0
209,378
3
L
Ares
4,835
440
11
1
0
201,996
7
W
Vamana
5,991
545
71
6
0
204,678
2
W
Xbalanque
5,462
497
48
4
0
175,519
1
W
Fafnir
5,547
504
14
1
0
198,214
3
L
Vamana
4,668
424
35
3
0
183,358
0
L
Scylla
5,571
506
72
7
0
178,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role