Player Matchup

Apollo
Apollo
DaaTenshi
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,610 Elo+
Party 1
Bakasura
Bakasura
MTCrew
Bakasura
Level 139
God Stats
6W - 1L
1,749 SR
Queue Stats
195W - 185L
1,585 Elo+
Party 1
Ymir
Ymir
Matias495
Ymir
Level 110
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
kingarturo23
Tyr
Level 3
God Stats
10W - 6L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lPowerS
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,369 Elo+
Party 1
Team Averages
Level 60
1,550 SR
1,513 Elo+

VS

Team Averages
Level 20
1,430 SR
1,481 Elo+
Sobek
Sobek
AaronGoodMan
Sobek
Level 6
God Stats
2W - 3L
1,318 SR
Queue Stats
68W - 61L
1,431 Elo+
Party 2
Skadi
Skadi
DLevis
Skadi
Level 27
God Stats
1W - 4L
1,532 SR
Queue Stats
41W - 26L
1,585 Elo+
Solo
Agni
Agni
MathSoza
Agni
Level 14
God Stats
0W - 2L
1,248 SR
Queue Stats
11W - 17L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
MingoLoko23
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,587 Elo+
Solo
Hun Batz
Hun Batz
ezeeeeeTS3
Hun Batz
Level 44
God Stats
12W - 7L
1,552 SR
Queue Stats
179W - 168L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaaTenshi
Apollo
14
5 / 0 / 4
9,204
575
9,218
8,492
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
MTCrew
Bakasura
16
13 / 1 / 3
10,649
666
9,989
9,901
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
2 / 1 / 5
8,136
509
4,248
10,430
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 2
7,210
451
1,418
7,607
5,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
lPowerS
Morgan Le Fay
16
7 / 0 / 3
10,216
639
10,649
8,403
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
5,794
362
1,429
9,185
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
DLevis
Skadi
12
1 / 5 / 0
6,944
434
5,950
10,318
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
8
1 / 9 / 1
6,402
400
1,722
7,521
1,739
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MingoLoko23
Sun Wukong
11
2 / 6 / 1
6,988
437
5,066
14,355
5,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ezeeeeeTS3
Hun Batz
9
1 / 4 / 1
6,552
410
3,200
7,091
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
27
Kills
5
5
Deaths
28
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Skadi
DLevis
Skadi
1
5
0
0.2
W
Apollo
DaaTenshi
Apollo
5
0
4
7
W
Bakasura
MTCrew
Bakasura
13
1
3
14.5
L
Agni
1
9
1
0.17
W
Ymir
2
1
5
4.5
L
Sun Wukong
MingoLoko23
Sun Wukong
2
6
1
0.42
L
Hun Batz
ezeeeeeTS3
Hun Batz
1
4
1
0.38
W
0
3
2
0.33
W
Morgan Le Fay
lPowerS
Morgan Le Fay
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
17,367
44,833
Taken
48,470
25,141
Mitigated
15,982
13,718
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,429
172
0
2,910
9,185
4,320
0
1,609
7,506
10,505
0
L
Skadi
DLevis
Skadi
5,950
3,307
0
1,213
10,318
2,419
0
2,809
7,229
0
41,318
W
Apollo
DaaTenshi
Apollo
9,218
6,331
0
3,960
8,492
2,994
5,214
715
7,777
0
66,710
W
Bakasura
MTCrew
Bakasura
9,989
6,878
0
4,197
9,901
5,724
1,303
147
9,754
0
58,039
L
Agni
1,722
164
0
354
7,521
1,739
0
4,811
2,640
13,067
0
W
Ymir
4,248
621
0
2,440
10,430
7,139
112
1,623
8,807
17,743
0
L
Sun Wukong
MingoLoko23
Sun Wukong
5,066
1,342
0
2,886
14,355
5,678
0
4,290
8,828
0
31,660
L
Hun Batz
ezeeeeeTS3
Hun Batz
3,200
759
0
1,973
7,091
1,826
0
1,378
5,328
0
24,413
W
1,418
501
0
1,345
7,607
5,785
139
594
7,013
0
17,109
W
Morgan Le Fay
lPowerS
Morgan Le Fay
10,649
1,230
0
1,776
8,403
3,499
1,557
308
8,095
65,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
32,680
402
Minions Killed
252
0
Camps Cleared
0
1,463,644
Distance Traveled
1,124,847
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,794
362
13
1
0
177,102
1
L
Skadi
6,944
434
88
6
0
271,246
0
W
Apollo
9,204
575
118
7
0
284,118
5
W
Bakasura
10,649
666
106
7
0
353,855
1
L
Agni
6,402
400
29
2
0
227,893
4
W
Ymir
8,136
509
14
1
0
281,266
1
L
Sun Wukong
6,988
437
69
4
0
258,054
2
L
Hun Batz
6,552
410
53
3
0
190,552
1
W
Tyr
7,210
451
34
2
0
271,570
0
W
Morgan Le Fay
10,216
639
130
8
0
272,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role