Player Matchup

Ganesha
Ganesha
Jarod176
Ganesha
Level 119
God Stats
5W - 3L
1,432 SR
Queue Stats
10W - 9L
1,385 Elo+
Solo
Hun Batz
Hun Batz
Mackornik
Hun Batz
Level 108
God Stats
3W - 4L
1,546 SR
Queue Stats
657W - 694L
1,475 Elo+
Party 3
Amaterasu
Amaterasu
NWLT Un4GivN
Amaterasu
Level 43
God Stats
37W - 44L
1,530 SR
Queue Stats
250W - 289L
1,380 Elo+
Party 3
Anubis
Anubis
NWLT Zero
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
534W - 605L
1,459 Elo+
Party 3
Ymir
Ymir
silversoul2709
Ymir
Level 125
God Stats
15W - 35L
1,436 SR
Queue Stats
245W - 289L
1,485 Elo+
Party 3
Team Averages
Level 88
1,489 SR
1,437 Elo+

VS

Team Averages
Level 48
1,505 SR
1,359 Elo+
Fenrir
Fenrir
Ehndurance
Fenrir
Level 97
God Stats
6W - 6L
1,356 SR
Queue Stats
79W - 80L
1,431 Elo+
Party 2
Neith
Neith
Lockdown973145
Neith
Level 29
God Stats
60W - 65L
1,446 SR
Queue Stats
194W - 231L
1,205 Elo+
Party 1
Chaac
Chaac
WooErick
Chaac
Level 15
God Stats
7W - 4L
1,633 SR
Queue Stats
9W - 4L
1,468 Elo+
Party 2
Athena
Athena
thedarkwulf88
Athena
Level 71
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 327L
1,278 Elo+
Party 1
Vulcan
Vulcan
x1TAKEJAYx
Vulcan
Level 29
God Stats
16W - 11L
1,590 SR
Queue Stats
67W - 71L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jarod176
Ganesha
14
1 / 1 / 19
9,521
501
10,701
14,690
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Mackornik
Hun Batz
16
6 / 5 / 8
9,872
520
11,241
14,858
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NWLT Un4GivN
Amaterasu
16
8 / 2 / 7
10,451
550
11,789
13,008
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
NWLT Zero
Anubis
14
4 / 6 / 13
9,062
477
10,473
14,059
7,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 0 / 6
11,282
594
11,781
11,637
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ehndurance
Fenrir
15
5 / 3 / 4
9,230
486
7,512
14,682
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 4
7,960
419
10,203
12,572
3,733
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
WooErick
Chaac
15
7 / 5 / 1
9,292
489
10,382
16,260
13,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 10 / 4
6,869
362
6,656
18,563
14,172
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
x1TAKEJAYx
Vulcan
11
1 / 6 / 5
7,435
391
9,529
9,463
2,374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
32
Kills
14
14
Deaths
32
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ehndurance
Fenrir
5
3
4
2.33
W
Ganesha
Jarod176
Ganesha
1
1
19
10.5
L
1
8
4
0.38
W
Hun Batz
Mackornik
Hun Batz
6
5
8
2
W
Amaterasu
NWLT Un4GivN
Amaterasu
8
2
7
5.75
W
Anubis
NWLT Zero
Anubis
4
6
13
1.75
L
Chaac
WooErick
Chaac
7
5
1
1.5
W
13
0
6
16
L
0
10
4
0.2
L
Vulcan
x1TAKEJAYx
Vulcan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,985
Damage
44,282
68,252
Taken
71,540
55,070
Mitigated
38,620
20,354
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ehndurance
Fenrir
7,512
1,677
0
4,824
14,682
5,170
0
4,369
10,313
0
46,357
W
Ganesha
Jarod176
Ganesha
10,701
891
827
4,632
14,690
16,946
81
3,588
11,102
33,685
0
L
10,203
4,536
242
3,053
12,572
3,733
0
7,465
5,107
0
48,243
W
Hun Batz
Mackornik
Hun Batz
11,241
2,527
0
4,362
14,858
6,529
738
3,024
11,834
0
75,586
W
Amaterasu
NWLT Un4GivN
Amaterasu
11,789
5,815
0
5,347
13,008
11,013
1,029
791
12,217
0
55,337
W
Anubis
NWLT Zero
Anubis
10,473
596
0
3,734
14,059
7,765
560
7,361
6,698
39,739
0
L
Chaac
WooErick
Chaac
10,382
1,739
0
3,228
16,260
13,171
0
5,570
10,690
0
43,084
W
11,781
2,355
0
1,452
11,637
12,817
719
1,421
10,216
48,865
0
L
6,656
700
0
500
18,563
14,172
0
11,145
7,418
18,752
0
L
Vulcan
x1TAKEJAYx
Vulcan
9,529
2,912
22
403
9,463
2,374
0
4,406
5,057
35,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
40,786
435
Minions Killed
325
0
Camps Cleared
0
1,791,292
Distance Traveled
1,638,485
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,230
486
72
4
0
377,580
0
W
Ganesha
9,521
501
9
0
0
366,985
2
L
Neith
7,960
419
84
4
0
280,433
3
W
Hun Batz
9,872
520
127
7
0
375,230
4
W
Amaterasu
10,451
550
121
6
0
367,444
4
W
Anubis
9,062
477
81
4
0
316,549
3
L
Chaac
9,292
489
86
5
0
352,167
0
W
Ymir
11,282
594
97
5
0
365,084
1
L
Athena
6,869
362
27
1
0
299,546
1
L
Vulcan
7,435
391
56
3
0
328,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role