Player Matchup

Chaac
Chaac
A Lazy Deer
Chaac
Level 142
God Stats
8W - 8L
1,624 SR
Queue Stats
47W - 48L
1,584 Elo+
Party 2
Vulcan
Vulcan
LILKINGSEMPF
Vulcan
Level 126
God Stats
9W - 5L
1,854 SR
Queue Stats
42W - 35L
1,575 Elo+
Party 2
Tiamat
Tiamat
SIR P00PZ
Tiamat
Level 124
God Stats
7W - 5L
1,632 SR
Queue Stats
49W - 49L
1,572 Elo+
Party 2
Ra
Ra
cosmicompoli
Ra
Level 159
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
daddymack70
Danzaburou
Level 87
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 1
Team Averages
Level 128
1,688 SR
1,542 Elo+

VS

Team Averages
Level 112
1,454 SR
1,513 Elo+
Baron Samedi
Baron Samedi
BruceWee
Baron Samedi
Level 133
God Stats
1W - 2L
1,253 SR
Queue Stats
118W - 106L
1,531 Elo+
Solo
Neith
Neith
QueenRoseGold-
Neith
Level 86
God Stats
18W - 15L
1,551 SR
Queue Stats
59W - 74L
1,491 Elo+
Solo
Zeus
Zeus
Wolfizoid
Zeus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 107L
1,540 Elo+
Solo
Jormungandr
Jormungandr
jl2od
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
vBarryv
Gilgamesh
Level 99
God Stats
34W - 31L
1,466 SR
Queue Stats
184W - 176L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
10,511
701
10,210
27,247
18,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
16
1 / 6 / 8
10,213
681
11,583
11,843
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SIR P00PZ
Tiamat
17
2 / 3 / 7
10,603
707
8,686
15,831
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 6 / 5
13,094
873
14,207
20,304
8,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
daddymack70
Danzaburou
20
6 / 5 / 6
13,301
887
17,256
16,141
6,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BruceWee
Baron Samedi
16
3 / 4 / 10
10,363
691
21,122
14,317
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 7
9,740
649
6,182
11,395
4,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
19
4 / 2 / 11
11,378
759
20,100
9,083
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
jl2od
Jormungandr
18
8 / 2 / 11
12,666
844
14,655
21,914
23,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
vBarryv
Gilgamesh
18
6 / 4 / 8
11,773
785
13,866
15,256
13,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
16
Kills
23
23
Deaths
16
36
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Baron Samedi
BruceWee
Baron Samedi
3
4
10
2
W
Vulcan
1
6
8
0.83
L
2
4
7
1.38
W
Tiamat
SIR P00PZ
Tiamat
2
3
7
1.83
L
Zeus
4
2
11
4.75
W
6
6
5
1.42
W
Danzaburou
daddymack70
Danzaburou
6
5
6
1.8
L
Jormungandr
jl2od
Jormungandr
8
2
11
6.75
L
Gilgamesh
vBarryv
Gilgamesh
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,942
Damage
75,925
91,366
Taken
71,965
46,695
Mitigated
52,943
28,165
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,210
1,305
0
10,877
27,247
18,878
766
14,056
12,732
0
26,164
L
Baron Samedi
BruceWee
Baron Samedi
21,122
380
1,123
5,881
14,317
7,175
0
5,797
8,340
34,344
0
W
Vulcan
11,583
2,983
0
250
11,843
4,379
685
7,333
4,378
33,480
0
L
6,182
2,894
0
3,490
11,395
4,680
715
4,311
6,998
0
29,728
W
Tiamat
SIR P00PZ
Tiamat
8,686
142
204
4,123
15,831
8,590
462
9,744
5,869
28,083
0
L
Zeus
20,100
595
0
1,269
9,083
3,804
1,070
3,652
5,431
57,515
0
W
14,207
1,652
2,759
5,671
20,304
8,620
2,029
13,184
6,959
51,986
0
W
Danzaburou
daddymack70
Danzaburou
17,256
9,290
0
4,281
16,141
6,228
2,108
11,150
4,639
0
54,573
L
Jormungandr
jl2od
Jormungandr
14,655
1,770
0
3,842
21,914
23,737
0
11,878
9,756
33,359
0
L
Gilgamesh
vBarryv
Gilgamesh
13,866
2,775
0
2,450
15,256
13,547
1,398
8,651
6,433
2,132
45,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
55,920
343
Minions Killed
320
8
Camps Cleared
7
1,381,145
Distance Traveled
1,360,397
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,511
701
41
3
0
295,323
0
L
Baron Samedi
10,363
691
35
2
1
261,968
3
W
Vulcan
10,213
681
72
5
1
258,546
3
L
Neith
9,740
649
65
4
1
237,806
0
W
Tiamat
10,603
707
47
3
1
292,913
1
L
Zeus
11,378
759
102
7
1
284,155
2
W
Ra
13,094
873
96
6
4
269,562
0
W
Danzaburou
13,301
887
87
6
2
264,801
1
L
Jormungandr
12,666
844
38
3
0
283,011
1
L
Gilgamesh
11,773
785
80
5
4
293,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role