Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KuzuKachu
Danzaburou
Level 145
God Stats
2W - 2L
1,639 SR
Queue Stats
138W - 119L
1,618 Elo+
Party 1
Chronos
Chronos
LORD RAPHA3L
Chronos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 88L
1,648 Elo+
Party 1
Susano
Susano
TKraus
Susano
Level 147
God Stats
1W - 2L
1,544 SR
Queue Stats
78W - 63L
1,618 Elo+
Solo
Merlin
Merlin
Vyrusisgod
Merlin
Level 61
God Stats
1W - 1L
1,740 SR
Queue Stats
108W - 125L
1,483 Elo+
Party 2
Team Averages
Level 119
1,585 SR
1,574 Elo+

VS

Team Averages
Level 120
1,712 SR
1,524 Elo+
Amaterasu
Amaterasu
Demonpenguin223
Amaterasu
Level 88
God Stats
5W - 5L
1,416 SR
Queue Stats
212W - 181L
1,543 Elo+
Solo
Tiamat
Tiamat
Monogun
Tiamat
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,453 Elo+
Solo
Ares
Ares
PlantedGalaxy61
Ares
Level 123
God Stats
11W - 2L
2,015 SR
Queue Stats
465W - 446L
1,512 Elo+
Solo
Sobek
Sobek
pkt4
Sobek
Level 160
God Stats
2W - 0L
1,797 SR
Queue Stats
160W - 159L
1,584 Elo+
Solo
Raijin
Raijin
xBLOODxWARx
Raijin
Level 127
God Stats
5W - 3L
1,832 SR
Queue Stats
346W - 350L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
4 / 9 / 10
10,957
685
16,121
14,561
5,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
KuzuKachu
Danzaburou
16
3 / 8 / 6
10,383
649
10,826
16,149
5,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
LORD RAPHA3L
Chronos
19
3 / 6 / 12
11,098
694
15,985
16,049
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
TKraus
Susano
17
9 / 8 / 11
11,278
705
18,677
18,200
6,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Vyrusisgod
Merlin
20
5 / 3 / 9
12,527
783
16,560
7,783
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demonpenguin223
Amaterasu
19
11 / 6 / 13
12,885
805
17,299
29,950
33,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Monogun
Tiamat
18
6 / 5 / 13
11,991
749
16,258
13,123
8,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 17
11,902
744
5,708
24,526
34,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sobek
pkt4
Sobek
20
12 / 3 / 15
14,354
897
13,021
20,316
31,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Raijin
18
2 / 6 / 15
11,931
746
13,551
15,713
9,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
107
24
Kills
34
34
Deaths
24
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
10
1
W
Amaterasu
Demonpenguin223
Amaterasu
11
6
13
2.92
L
Danzaburou
KuzuKachu
Danzaburou
3
8
6
0.75
L
Chronos
LORD RAPHA3L
Chronos
3
6
12
1.5
W
Tiamat
Monogun
Tiamat
6
5
13
2.5
W
3
4
17
2.88
L
Susano
TKraus
Susano
9
8
11
1.81
L
Merlin
Vyrusisgod
Merlin
5
3
9
3.17
W
Sobek
pkt4
Sobek
12
3
15
6.5
W
Raijin
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,169
Damage
65,837
72,742
Taken
103,628
26,601
Mitigated
116,176
10,534
Healing
32,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,121
3,055
539
356
14,561
5,111
118
10,992
3,569
0
23,771
W
Amaterasu
Demonpenguin223
Amaterasu
17,299
7,953
2,830
10,425
29,950
33,150
753
8,608
21,342
0
27,878
L
Danzaburou
KuzuKachu
Danzaburou
10,826
3,771
0
2,614
16,149
5,696
720
10,329
5,820
0
23,050
L
Chronos
LORD RAPHA3L
Chronos
15,985
4,725
0
2,461
16,049
6,390
754
11,585
4,464
31,789
0
W
Tiamat
Monogun
Tiamat
16,258
1,681
2,932
2,845
13,123
8,536
1,000
2,195
10,928
24,638
0
W
5,708
419
846
2,577
24,526
34,237
1,107
9,354
15,172
10,300
0
L
Susano
TKraus
Susano
18,677
4,488
882
1,803
18,200
6,447
0
9,970
8,230
0
24,013
L
Merlin
Vyrusisgod
Merlin
16,560
732
486
1,393
7,783
2,957
138
5,662
2,121
45,725
0
W
Sobek
pkt4
Sobek
13,021
319
990
6,150
20,316
31,132
756
7,829
12,487
30,398
0
W
Raijin
13,551
767
1,424
1,736
15,713
9,121
2,310
4,559
11,154
47,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
63,063
152
Minions Killed
167
0
Camps Cleared
0
1,290,096
Distance Traveled
1,499,789
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,957
685
16
1
0
249,155
1
W
Amaterasu
12,885
805
21
1
0
292,939
0
L
Danzaburou
10,383
649
29
2
0
245,487
1
L
Chronos
11,098
694
48
3
0
270,253
1
W
Tiamat
11,991
749
20
1
0
306,236
0
W
Ares
11,902
744
6
0
0
335,393
2
L
Susano
11,278
705
5
0
0
246,089
2
L
Merlin
12,527
783
54
3
0
279,112
3
W
Sobek
14,354
897
35
2
0
321,831
1
W
Raijin
11,931
746
85
5
0
243,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role