Player Matchup

Hera
Hera
Dusksauce
Hera
Level 27
God Stats
2W - 2L
1,529 SR
Queue Stats
15W - 22L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
Easypeezy69
Cthulhu
Level 11
God Stats
17W - 14L
1,564 SR
Queue Stats
20W - 21L
1,435 Elo+
Party 2
Thanatos
Thanatos
Kabarios
Thanatos
Level 5
God Stats
3W - 1L
1,253 SR
Queue Stats
4W - 3L
1,134 Elo+
Solo
Neith
Neith
NegativeTM
Neith
Level 5
God Stats
14W - 8L
1,650 SR
Queue Stats
14W - 9L
1,601 Elo+
Party 3
Sun Wukong
Sun Wukong
TicoTega
Sun Wukong
Level 107
God Stats
3W - 4L
1,537 SR
Queue Stats
62W - 51L
1,588 Elo+
Party 3
Team Averages
Level 31
1,506 SR
1,419 Elo+

VS

Team Averages
Level 14
1,433 SR
1,369 Elo+
Artemis
Artemis
Alakide
Artemis
Level 11
God Stats
29W - 35L
1,370 SR
Queue Stats
31W - 36L
1,352 Elo+
Solo
Ares
Ares
FreedomHolds
Ares
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 1
Bastet
Bastet
RASEC524524
Bastet
Level 27
God Stats
3W - 5L
1,518 SR
Queue Stats
36W - 38L
1,536 Elo+
Solo
Merlin
Merlin
Sleedawg
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,029 Elo+
Party 1
Baba Yaga
Baba Yaga
salsacapo
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
4 / 5 / 21
12,624
1,052
19,431
11,252
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Easypeezy69
Cthulhu
20
1 / 3 / 26
12,601
1,050
12,165
21,450
25,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
Kabarios
Thanatos
19
5 / 5 / 20
12,571
1,048
12,035
14,532
8,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
20
9 / 4 / 17
13,421
1,118
15,977
11,056
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
TicoTega
Sun Wukong
20
22 / 4 / 14
15,820
1,318
32,648
22,886
29,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alakide
Artemis
18
4 / 12 / 10
12,531
1,044
15,799
23,416
10,294
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 14
12,078
1,007
9,070
21,949
30,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
18
7 / 10 / 8
12,805
1,067
19,613
24,289
20,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sleedawg
Merlin
19
2 / 10 / 12
11,822
985
4,340
19,162
8,804
Baba Yaga
salsacapo
Baba Yaga
19
5 / 0 / 11
13,257
1,105
23,931
11,441
5,719
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
76
41
Kills
21
21
Deaths
41
98
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alakide
Artemis
4
12
10
0.75
W
Hera
4
5
21
2.9
W
Cthulhu
Easypeezy69
Cthulhu
1
3
26
4.67
L
3
9
14
1.11
W
Thanatos
Kabarios
Thanatos
5
5
20
3
W
Neith
9
4
17
4.38
L
Bastet
7
10
8
1.1
L
Merlin
Sleedawg
Merlin
2
10
12
0.8
W
Sun Wukong
TicoTega
Sun Wukong
22
4
14
7.25
L
Baba Yaga
salsacapo
Baba Yaga
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,256
Damage
72,753
81,176
Taken
100,257
72,627
Mitigated
75,280
19,043
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alakide
Artemis
15,799
8,535
0
0
23,416
10,294
0
5,405
17,898
0
38,845
W
Hera
19,431
5,643
414
738
11,252
4,460
0
5,349
5,903
45,156
0
W
Cthulhu
Easypeezy69
Cthulhu
12,165
1,031
2,213
1,453
21,450
25,498
0
11,620
9,830
39,153
0
L
9,070
966
0
0
21,949
30,015
0
7,531
14,348
21,283
0
W
Thanatos
Kabarios
Thanatos
12,035
1,993
0
7,757
14,532
8,147
0
4,825
9,707
0
22,897
W
Neith
15,977
7,882
0
1,987
11,056
5,165
0
4,772
6,284
0
25,390
L
Bastet
19,613
5,386
0
0
24,289
20,448
0
7,627
16,547
0
29,474
L
Merlin
Sleedawg
Merlin
4,340
755
0
70
19,162
8,804
0
6,268
12,879
17,060
0
W
Sun Wukong
TicoTega
Sun Wukong
32,648
6,723
0
4,481
22,886
29,357
0
10,775
12,111
0
48,351
L
Baba Yaga
salsacapo
Baba Yaga
23,931
2,246
0
1,925
11,441
5,719
0
4,765
6,576
62,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,037
Gold Earned
62,493
226
Minions Killed
187
7
Camps Cleared
4
1,080,584
Distance Traveled
1,050,763
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,531
1,044
47
4
0
179,780
0
W
Hera
12,624
1,052
74
6
1
200,296
0
W
Cthulhu
12,601
1,050
73
6
0
246,780
0
L
Ares
12,078
1,007
18
2
0
169,508
0
W
Thanatos
12,571
1,048
22
2
3
179,921
1
W
Neith
13,421
1,118
22
2
1
207,626
0
L
Bastet
12,805
1,067
12
1
2
267,902
3
L
Merlin
11,822
985
18
2
0
200,400
1
W
Sun Wukong
15,820
1,318
35
3
2
245,961
0
L
Baba Yaga
13,257
1,105
92
8
2
233,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role