Player Matchup

Thanatos
Thanatos
AIIForGloryx
Thanatos
Level 27
God Stats
4W - 4L
1,375 SR
Queue Stats
50W - 44L
1,491 Elo+
Solo
Bacchus
Bacchus
CapSockMonki
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,613 Elo+
Solo
Nox
Nox
Casa Bonita3076
Nox
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,592 Elo+
Solo
Cerberus
Cerberus
DimeBagDarrel332
Cerberus
Level 127
God Stats
8W - 7L
1,643 SR
Queue Stats
297W - 281L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
tig-o1-bittieztm
Heimdallr
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 78L
1,511 Elo+
Party 1
Team Averages
Level 36
1,504 SR
1,549 Elo+

VS

Team Averages
Level 16
1,499 SR
1,561 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Imcuming4thatass
Chernobog
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 82L
1,599 Elo+
Solo
Achilles
Achilles
James_Artorias13
Achilles
Level 29
God Stats
33W - 32L
1,495 SR
Queue Stats
232W - 233L
1,525 Elo+
Solo
Ra
Ra
LgndryTanuki
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Party 2
Jormungandr
Jormungandr
SupportChim
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIIForGloryx
Thanatos
12
1 / 2 / 1
7,010
539
2,021
6,878
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
CapSockMonki
Bacchus
11
1 / 0 / 3
6,842
526
2,090
8,156
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 2
7,334
564
3,047
5,404
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 0 / 2
9,350
719
6,107
8,246
6,544
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
12
5 / 1 / 2
7,707
593
10,215
7,824
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 3
6,623
509
5,305
8,268
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
12
3 / 2 / 0
6,970
536
4,524
7,871
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 2 / 0
4,278
329
668
2,501
500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

13
2 / 2 / 1
7,343
565
4,122
5,234
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SupportChim
Jormungandr
7
0 / 5 / 0
4,996
384
2,920
9,992
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
3
1.25
W
Thanatos
AIIForGloryx
Thanatos
1
2
1
0.75
W
Bacchus
CapSockMonki
Bacchus
1
0
3
2.5
W
2
3
2
1
W
4
0
2
5
L
Chernobog
3
2
0
1.5
L
0
2
0
0
L
2
2
1
1.25
L
Jormungandr
SupportChim
Jormungandr
0
5
0
0
W
Heimdallr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
17,539
36,508
Taken
33,866
20,134
Mitigated
9,908
15,803
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,305
2,212
0
2,700
8,268
2,128
0
2,441
5,655
0
35,990
W
Thanatos
AIIForGloryx
Thanatos
2,021
468
0
6,780
6,878
2,899
0
628
6,212
0
41,764
W
Bacchus
CapSockMonki
Bacchus
2,090
628
0
2,385
8,156
5,841
0
1,654
6,399
22,151
0
W
3,047
633
0
250
5,404
1,999
0
1,771
3,514
45,549
0
W
6,107
277
0
3,874
8,246
6,544
928
835
7,389
63,668
0
L
Chernobog
4,524
3,024
0
2,483
7,871
2,131
0
2,278
5,543
0
40,377
L
668
133
0
894
2,501
500
0
1,529
972
0
4,027
L
4,122
590
170
1,425
5,234
1,652
0
3,753
1,337
48,319
0
L
Jormungandr
SupportChim
Jormungandr
2,920
751
0
472
9,992
3,497
0
877
9,115
16,694
0
W
Heimdallr
10,215
6,772
0
2,514
7,824
2,851
448
1,872
5,952
0
50,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
30,210
490
Minions Killed
300
0
Camps Cleared
0
1,287,056
Distance Traveled
1,110,870
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,623
509
68
5
0
270,367
1
W
Thanatos
7,010
539
92
7
0
285,875
2
W
Bacchus
6,842
526
37
3
0
272,189
2
W
Nox
7,334
564
84
6
0
232,595
4
W
Cerberus
9,350
719
186
14
0
265,762
1
L
Chernobog
6,970
536
83
6
0
269,953
2
L
Achilles
4,278
329
11
1
0
105,200
0
L
Ra
7,343
565
109
8
0
257,426
5
L
Jormungandr
4,996
384
29
2
0
207,924
0
W
Heimdallr
7,707
593
91
7
0
230,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role