Player Matchup

Ymir
Ymir
RadioactiveJaxto
Ymir
Level 89
God Stats
1W - 0L
1,319 SR
Queue Stats
26W - 34L
1,524 Elo+
Party 2
Anubis
Anubis
flamingKorn
Anubis
Level 118
God Stats
13W - 9L
1,741 SR
Queue Stats
381W - 357L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xPerfect10
Tsukuyomi
Level 86
God Stats
9W - 7L
1,572 SR
Queue Stats
230W - 229L
1,619 Elo+
Party 2
Team Averages
Level 98
1,544 SR
1,590 Elo+

VS

Team Averages
Level 61
1,363 SR
1,388 Elo+
Cerberus
Cerberus
Emryies
Cerberus
Level 100
God Stats
3W - 5L
1,496 SR
Queue Stats
101W - 161L
1,399 Elo+
Party 1
Izanami
Izanami
Gorman88
Izanami
Level 56
God Stats
4W - 8L
1,319 SR
Queue Stats
136W - 173L
1,386 Elo+
Party 1
Merlin
Merlin
darklordofal
Merlin
Level 28
God Stats
3W - 9L
1,273 SR
Queue Stats
159W - 239L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 18
12,078
636
7,193
14,650
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
11 / 2 / 8
14,325
754
23,749
15,904
8,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
xPerfect10
Tsukuyomi
17
8 / 3 / 10
13,663
719
17,587
14,112
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emryies
Cerberus
13
0 / 9 / 5
11,207
590
7,211
28,286
28,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Gorman88
Izanami
16
5 / 7 / 2
12,582
662
11,504
14,805
3,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
2 / 4 / 5
11,526
607
12,382
10,961
2,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
20
Kills
7
7
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Emryies
Cerberus
0
9
5
0.28
L
Izanami
Gorman88
Izanami
5
7
2
0.86
W
1
2
18
5
L
Merlin
2
4
5
1.13
W
Anubis
11
2
8
7.5
W
Tsukuyomi
xPerfect10
Tsukuyomi
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
31,097
44,666
Taken
54,052
31,605
Mitigated
33,827
15,707
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Emryies
Cerberus
7,211
449
0
5,029
28,286
28,305
0
15,953
11,584
23,485
0
L
Izanami
Gorman88
Izanami
11,504
7,082
0
250
14,805
3,455
0
8,280
6,230
0
50,485
W
7,193
830
0
2,487
14,650
17,379
336
5,068
9,582
20,936
0
L
Merlin
12,382
76
0
460
10,961
2,067
0
5,665
5,296
49,881
0
W
Anubis
23,749
1,014
0
11,034
15,904
8,393
1,098
8,757
7,147
91,818
0
W
Tsukuyomi
xPerfect10
Tsukuyomi
17,587
3,372
0
2,186
14,112
5,833
1,130
5,768
8,344
0
62,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
35,315
239
Minions Killed
223
0
Camps Cleared
0
935,392
Distance Traveled
884,886
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,207
590
47
2
0
296,056
2
L
Izanami
12,582
662
97
5
0
287,241
0
W
Ymir
12,078
636
34
2
0
291,230
1
L
Merlin
11,526
607
79
4
0
301,589
2
W
Anubis
14,325
754
122
6
0
302,383
6
W
Tsukuyomi
13,663
719
83
4
0
341,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role