Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Benjaminmox
Scylla
Level 150
God Stats
1W - 0L
1,588 SR
Queue Stats
13W - 22L
1,199 Elo+
Party 1
Sobek
Sobek
HandmadeCities
Sobek
Level 57
God Stats
1W - 0L
1,802 SR
Queue Stats
16W - 16L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Tashinatsu
Gilgamesh
Level 97
God Stats
2W - 0L
1,566 SR
Queue Stats
20W - 22L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
Tortuga_artica13
Sylvanus
Level 48
God Stats
1W - 0L
1,653 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 1
Team Averages
Level 86
1,622 SR
1,385 Elo+

VS

Team Averages
Level 104
1,465 SR
1,431 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TiT0_Walker99
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
VuhJennuh
Hel
Level 124
God Stats
4W - 5L
1,337 SR
Queue Stats
206W - 223L
1,424 Elo+
Solo
Anhur
Anhur
edman099
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
maahzinho
Danzaburou
Level 155
God Stats
7W - 4L
1,486 SR
Queue Stats
370W - 403L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 0 / 22
9,505
864
10,386
9,929
4,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
6 / 1 / 18
9,211
837
19,267
7,324
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 1 / 23
9,205
837
6,266
16,832
24,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Tashinatsu
Gilgamesh
17
11 / 2 / 10
10,143
922
12,793
10,760
7,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 23
8,989
817
5,454
14,549
8,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 4 / 3
6,830
621
8,405
8,862
2,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 2
7,483
680
2,435
9,589
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
7,448
677
8,555
13,525
12,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
edman099
Anhur
13
0 / 9 / 3
7,019
638
7,257
14,619
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
maahzinho
Danzaburou
15
3 / 5 / 1
8,785
799
13,958
11,017
4,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
17
30
Kills
5
5
Deaths
30
96
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
22
17
L
Rama
 
Rama
0
4
3
0.38
W
Scylla
6
1
18
15
W
5
1
23
16.5
W
Gilgamesh
Tashinatsu
Gilgamesh
11
2
10
8
L
1
7
2
0.29
W
2
1
23
13.5
L
1
5
3
0.5
L
Anhur
edman099
Anhur
0
9
3
0.17
L
Danzaburou
maahzinho
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
40,610
59,394
Taken
57,612
49,540
Mitigated
27,695
39,064
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,386
7,442
2,473
4,218
9,929
4,698
1,050
1,754
8,175
0
22,795
L
Rama
 
Rama
8,405
4,410
597
968
8,862
2,948
0
5,667
3,195
0
16,480
W
Scylla
19,267
2,218
2,175
1,441
7,324
3,503
1,062
1,658
5,666
33,248
0
W
6,266
393
688
3,483
16,832
24,731
84
2,347
14,485
14,137
0
W
Gilgamesh
Tashinatsu
Gilgamesh
12,793
886
1,411
1,334
10,760
7,652
731
1,519
9,241
0
27,520
L
2,435
521
0
481
9,589
3,644
0
5,600
3,989
0
6,764
W
5,454
1,261
14,220
7,621
14,549
8,956
766
1,277
13,272
7,842
0
L
8,555
274
5,639
5,672
13,525
12,077
0
6,299
7,226
21,817
0
L
Anhur
edman099
Anhur
7,257
4,060
716
1,748
14,619
4,925
0
7,192
7,427
0
10,923
L
Danzaburou
maahzinho
Danzaburou
13,958
3,331
517
1,455
11,017
4,101
0
6,229
4,788
0
27,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
37,565
124
Minions Killed
102
0
Camps Cleared
0
1,104,292
Distance Traveled
829,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,505
864
41
4
0
201,636
0
L
Rama
6,830
621
17
2
0
138,072
0
W
Scylla
9,211
837
36
3
0
203,898
0
W
Sobek
9,205
837
3
0
0
256,197
0
W
Gilgamesh
10,143
922
35
3
0
233,447
1
L
Ravana
7,483
680
14
1
0
165,497
0
W
Sylvanus
8,989
817
9
1
0
209,114
0
L
Hel
7,448
677
21
2
0
193,326
0
L
Anhur
7,019
638
16
1
0
170,710
1
L
Danzaburou
8,785
799
34
3
0
162,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role