Player Matchup

Mulan
Mulan
DarkAngel6711
Mulan
Level 141
God Stats
11W - 10L
1,430 SR
Queue Stats
561W - 559L
1,510 Elo+
Solo
He Bo
He Bo
DoopAloop101
He Bo
Level 160
God Stats
5W - 7L
1,469 SR
Queue Stats
223W - 231L
1,491 Elo+
Solo
Raijin
Raijin
Gimbeast
Raijin
Level 88
God Stats
2W - 1L
1,371 SR
Queue Stats
181W - 187L
1,531 Elo+
Solo
Artemis
Artemis
HastyBadge88308
Artemis
Level 130
God Stats
3W - 0L
1,504 SR
Queue Stats
171W - 158L
1,510 Elo+
Solo
Hades
Hades
sgtCalamari
Hades
Level 95
God Stats
3W - 2L
1,608 SR
Queue Stats
165W - 154L
1,523 Elo+
Solo
Team Averages
Level 123
1,476 SR
1,513 Elo+

VS

Team Averages
Level 133
1,528 SR
1,494 Elo+
Mercury
Mercury
DPKiel
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,469 Elo+
Solo
Danzaburou
Danzaburou
InverseTripod89
Danzaburou
Level 153
God Stats
14W - 21L
1,529 SR
Queue Stats
1,132W - 1,157L
1,477 Elo+
Party 1
Thoth
Thoth
JAC_Mafia_97
Thoth
Level 128
God Stats
0W - 2L
1,351 SR
Queue Stats
161W - 184L
1,454 Elo+
Solo
Ares
Ares
Saltine Dalteen
Ares
Level 124
God Stats
9W - 4L
1,698 SR
Queue Stats
310W - 330L
1,533 Elo+
Party 1
Artio
Artio
stronggorgon
Artio
Level 157
God Stats
2W - 4L
1,561 SR
Queue Stats
211W - 209L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 18
11,819
788
11,732
18,765
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 2 / 14
13,741
916
22,031
12,414
5,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Gimbeast
Raijin
18
4 / 6 / 23
10,984
732
13,111
14,357
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 18
11,939
796
17,201
10,989
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 23
10,700
713
10,093
15,829
11,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DPKiel
Mercury
15
3 / 7 / 7
9,175
612
6,158
13,539
5,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
InverseTripod89
Danzaburou
17
3 / 6 / 10
10,477
698
12,680
14,242
6,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 5 / 6
11,179
745
16,380
10,580
4,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 8 / 8
9,968
665
16,605
20,615
27,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 10 / 10
10,613
708
9,414
23,720
30,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
60
36
Kills
19
19
Deaths
36
96
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
DPKiel
Mercury
3
7
7
0.93
W
6
5
18
3
W
18
2
14
12.5
W
Raijin
Gimbeast
Raijin
4
6
23
2.58
W
6
3
18
5
L
Danzaburou
InverseTripod89
Danzaburou
3
6
10
1.33
L
4
5
6
1.4
L
6
8
8
1.25
W
2
3
23
4.5
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,168
Damage
61,237
72,354
Taken
82,696
50,910
Mitigated
74,217
29,403
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DPKiel
Mercury
6,158
2,802
469
1,922
13,539
5,808
208
7,701
5,838
0
10,293
W
11,732
1,138
1,375
3,198
18,765
22,811
522
7,648
11,117
0
19,855
W
22,031
1,183
3,246
4,969
12,414
5,722
1,328
6,993
5,421
39,877
0
W
Raijin
Gimbeast
Raijin
13,111
1,923
2,171
3,448
14,357
6,017
717
9,803
4,554
34,342
0
W
17,201
7,595
454
2,306
10,989
4,713
2,252
7,791
3,198
0
39,949
L
Danzaburou
InverseTripod89
Danzaburou
12,680
2,252
1,503
3,536
14,242
6,376
309
8,027
6,215
0
35,050
L
16,380
1,306
1,308
256
10,580
4,359
20
5,293
5,287
41,177
0
L
16,605
155
438
888
20,615
27,103
0
11,600
9,015
22,706
0
W
10,093
1,672
3,191
5,045
15,829
11,647
385
10,164
5,665
20,369
0
L
9,414
370
3,139
4,708
23,720
30,571
0
12,614
11,106
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,183
Gold Earned
51,412
171
Minions Killed
148
0
Camps Cleared
0
1,277,532
Distance Traveled
1,248,955
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,175
612
9
1
0
309,378
1
W
Mulan
11,819
788
15
1
0
273,064
3
W
He Bo
13,741
916
60
4
0
256,124
1
W
Raijin
10,984
732
36
2
0
225,989
0
W
Artemis
11,939
796
39
3
0
243,786
0
L
Danzaburou
10,477
698
55
4
0
228,490
2
L
Thoth
11,179
745
59
4
0
263,278
1
L
Ares
9,968
665
11
1
0
233,227
0
W
Hades
10,700
713
21
1
0
278,569
4
L
Artio
10,613
708
14
1
0
214,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role