Player Matchup

Poseidon
Poseidon
Jem7414
Poseidon
Level 26
God Stats
2W - 1L
1,924 SR
Queue Stats
7W - 8L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Purplecrayon
Cernunnos
Level 29
God Stats
1W - 2L
1,792 SR
Queue Stats
103W - 97L
1,461 Elo+
Solo
King Arthur
King Arthur
SENSAYXXII
King Arthur
Level 27
God Stats
9W - 9L
1,141 SR
Queue Stats
9W - 9L
1,068 Elo+
Solo
Achilles
Achilles
Zerroxius
Achilles
Level 29
God Stats
1W - 3L
1,450 SR
Queue Stats
24W - 19L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
mama_patitos123
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,433 Elo+

VS

Team Averages
Level 18
1,530 SR
1,588 Elo+
Chang'e
Chang'e
Caillou_6ix9ine
Chang'e
Level 17
God Stats
3W - 1L
1,728 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Fenrir
Fenrir
DaNutsack
Fenrir
Level 21
God Stats
3W - 2L
1,330 SR
Queue Stats
39W - 35L
1,843 Elo+
Solo
Nu Wa
Nu Wa
DonBoscoSSJ
Nu Wa
Level 29
God Stats
55W - 48L
1,589 SR
Queue Stats
104W - 126L
1,553 Elo+
Solo
Mercury
Mercury
abcwilli
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 68L
1,367 Elo+
Solo
Kukulkan
Kukulkan
d4rksou1
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jem7414
Poseidon
17
0 / 1 / 0
12,473
780
276
4,036
1,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Purplecrayon
Cernunnos
20
26 / 11 / 9
19,851
1,241
65,280
34,868
12,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
SENSAYXXII
King Arthur
20
3 / 6 / 26
18,253
1,141
21,168
44,753
48,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Zerroxius
Achilles
20
13 / 5 / 23
19,460
1,216
33,437
37,374
73,765
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
mama_patitos123
Baron Samedi
17
0 / 1 / 0
11,560
723
169
3,905
1,101
Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 10
17,669
1,104
29,710
27,650
12,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
DaNutsack
Fenrir
20
7 / 12 / 13
17,185
1,074
24,388
32,129
32,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 7 / 14
16,393
1,025
39,524
26,954
12,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
abcwilli
Mercury
20
0 / 11 / 6
13,639
852
3,069
23,868
11,701
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
d4rksou1
Kukulkan
20
3 / 6 / 7
14,371
898
19,148
19,005
9,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
74
42
Kills
24
24
Deaths
42
58
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
6
10
2.33
W
Fenrir
DaNutsack
Fenrir
7
12
13
1.13
W
5
7
14
1.71
L
Poseidon
Jem7414
Poseidon
0
1
0
0
L
Cernunnos
Purplecrayon
Cernunnos
26
11
9
2.77
L
King Arthur
SENSAYXXII
King Arthur
3
6
26
2.67
L
Achilles
Zerroxius
Achilles
13
5
23
4.9
W
Mercury
abcwilli
Mercury
0
11
6
0.27
W
Kukulkan
d4rksou1
Kukulkan
3
6
7
1.08
L
Baron Samedi
mama_patitos123
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,330
Damage
115,839
124,936
Taken
129,606
137,684
Mitigated
79,224
20,269
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,710
4,541
5,529
8,505
27,650
12,774
0
288
26,936
86,235
0
W
Fenrir
DaNutsack
Fenrir
24,388
7,747
0
1,807
32,129
32,839
0
32
31,494
2,445
37,662
W
39,524
9,610
1,314
3,965
26,954
12,380
0
125
26,576
69,078
0
L
Poseidon
Jem7414
Poseidon
276
32
0
12
4,036
1,053
0
3,536
500
1,738
0
L
Cernunnos
Purplecrayon
Cernunnos
65,280
33,604
0
7,217
34,868
12,793
0
22,997
11,871
0
119,034
L
King Arthur
SENSAYXXII
King Arthur
21,168
1,597
0
7,328
44,753
48,972
0
32,930
11,823
0
79,238
L
Achilles
Zerroxius
Achilles
33,437
7,991
793
4,919
37,374
73,765
0
25,849
11,525
0
52,168
W
Mercury
abcwilli
Mercury
3,069
1,888
0
0
23,868
11,701
0
0
23,672
0
21,049
W
Kukulkan
d4rksou1
Kukulkan
19,148
1,856
0
501
19,005
9,530
0
0
18,552
43,242
0
L
Baron Samedi
mama_patitos123
Baron Samedi
169
29
0
0
3,905
1,101
0
3,905
0
169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,597
Gold Earned
79,257
254
Minions Killed
314
2
Camps Cleared
13
921,646
Distance Traveled
1,498,412
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,669
1,104
139
9
1
311,500
2
W
Fenrir
17,185
1,074
18
1
6
286,581
2
W
Nu Wa
16,393
1,025
56
4
4
284,576
1
L
Poseidon
12,473
780
5
0
0
15,996
0
L
Cernunnos
19,851
1,241
106
7
1
261,476
0
L
King Arthur
18,253
1,141
102
6
0
320,313
0
L
Achilles
19,460
1,216
41
3
1
314,971
1
W
Mercury
13,639
852
44
3
0
312,524
1
W
Kukulkan
14,371
898
57
4
2
303,231
0
L
Baron Samedi
11,560
723
0
0
0
8,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role