Player Matchup

Pele
Pele
Courtmaster10
Pele
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 211L
1,546 Elo+
Party 3
Vulcan
Vulcan
HuangDi250
Vulcan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,456 Elo+
Solo
Kukulkan
Kukulkan
InherentQuill07
Kukulkan
Level 80
God Stats
1W - 2L
1,323 SR
Queue Stats
126W - 126L
1,559 Elo+
Party 3
Horus
Horus
JeSTeRss
Horus
Level 94
God Stats
3W - 7L
1,354 SR
Queue Stats
416W - 448L
1,470 Elo+
Party 1
Bellona
Bellona
Shh I Kill You
Bellona
Level 127
God Stats
54W - 76L
1,402 SR
Queue Stats
1,464W - 1,537L
1,481 Elo+
Party 1
Team Averages
Level 95
1,416 SR
1,502 Elo+

VS

Team Averages
Level 123
1,538 SR
1,457 Elo+
Ah Puch
Ah Puch
DRUNK x SAMURAI
Ah Puch
Level 143
God Stats
46W - 36L
1,554 SR
Queue Stats
404W - 443L
1,393 Elo+
Solo
Odin
Odin
Slippery Owl
Odin
Level 128
God Stats
6W - 1L
1,678 SR
Queue Stats
35W - 34L
1,509 Elo+
Party 2
Izanami
Izanami
ThugLife57
Izanami
Level 136
God Stats
2W - 1L
1,571 SR
Queue Stats
23W - 19L
1,515 Elo+
Party 2
Bastet
Bastet
Treeezuss
Bastet
Level 108
God Stats
9W - 4L
1,210 SR
Queue Stats
141W - 132L
1,512 Elo+
Party 2
Ymir
Ymir
VonHorsten1331
Ymir
Level 99
God Stats
2W - 0L
1,680 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
10,588
1,059
10,994
16,025
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
HuangDi250
Vulcan
16
2 / 11 / 5
10,193
1,019
11,430
13,163
4,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
16
2 / 9 / 4
9,915
992
9,234
15,697
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JeSTeRss
Horus
16
3 / 10 / 7
10,797
1,080
11,809
23,450
11,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 10 / 6
9,955
996
10,623
25,532
17,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 20
10,594
1,059
16,988
5,706
2,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
9 / 4 / 28
12,282
1,228
15,390
16,684
18,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ThugLife57
Izanami
19
14 / 2 / 21
13,117
1,312
25,644
8,593
3,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Treeezuss
Bastet
19
16 / 3 / 18
13,135
1,314
21,749
12,090
5,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 23
11,051
1,105
5,532
16,236
20,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
155
13
Kills
45
45
Deaths
13
29
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
2
1
20
12
L
Vulcan
HuangDi250
Vulcan
2
11
5
0.41
L
Kukulkan
2
9
4
0.44
L
Horus
JeSTeRss
Horus
3
10
7
0.65
L
3
10
6
0.6
W
9
4
28
5.75
W
Izanami
ThugLife57
Izanami
14
2
21
12.25
W
Bastet
Treeezuss
Bastet
16
3
18
8.33
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,090
Damage
85,303
93,867
Taken
59,309
46,452
Mitigated
50,742
7,125
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,994
2,760
153
1,492
16,025
7,055
0
5,181
10,844
0
27,845
W
16,988
839
431
959
5,706
2,542
0
1,871
3,835
45,482
0
L
Vulcan
HuangDi250
Vulcan
11,430
5,639
0
250
13,163
4,924
0
2,489
10,674
41,590
0
L
Kukulkan
9,234
1,351
0
193
15,697
5,966
0
3,304
12,393
37,011
0
L
Horus
JeSTeRss
Horus
11,809
7,596
328
2,313
23,450
11,150
0
7,522
15,928
0
19,781
L
10,623
4,486
0
2,396
25,532
17,357
0
5,090
20,442
0
20,033
W
15,390
4,164
0
500
16,684
18,618
0
6,621
10,063
1,355
22,295
W
Izanami
ThugLife57
Izanami
25,644
16,514
0
0
8,593
3,802
0
1,686
6,907
0
59,957
W
Bastet
Treeezuss
Bastet
21,749
7,650
0
400
12,090
5,124
0
4,151
7,939
0
31,685
W
5,532
1,152
174
855
16,236
20,656
0
6,335
9,901
15,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,448
Gold Earned
60,179
200
Minions Killed
220
6
Camps Cleared
7
905,177
Distance Traveled
933,141
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,588
1,059
44
4
2
209,413
2
W
Ah Puch
10,594
1,059
54
5
4
207,946
2
L
Vulcan
10,193
1,019
65
7
0
169,873
0
L
Kukulkan
9,915
992
47
5
1
162,660
1
L
Horus
10,797
1,080
17
2
3
179,752
0
L
Bellona
9,955
996
27
3
0
183,479
0
W
Odin
12,282
1,228
19
2
2
186,083
0
W
Izanami
13,117
1,312
98
10
0
164,723
0
W
Bastet
13,135
1,314
20
2
1
213,883
0
W
Ymir
11,051
1,105
29
3
0
160,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role