Player Matchup

Tiamat
Tiamat
GilgaChad
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,632 Elo+
Party 2
Bastet
Bastet
Harley-Quin134
Bastet
Level 117
God Stats
2W - 2L
1,651 SR
Queue Stats
66W - 62L
1,540 Elo+
Party 2
Neith
Neith
NBW_iJ70
Neith
Level 8
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 3L
1,719 Elo+
Party 2
Aphrodite
Aphrodite
PazuriMan
Aphrodite
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 12L
1,740 Elo+
Solo
Sobek
Sobek
Renacido8577
Sobek
Level 25
God Stats
3W - 5L
1,696 SR
Queue Stats
262W - 271L
1,634 Elo+
Solo
Team Averages
Level 36
1,617 SR
1,653 Elo+

VS

Team Averages
Level 32
1,599 SR
1,728 Elo+
Bellona
Bellona
BBCTRAIN
Bellona
Level 17
God Stats
7W - 4L
1,713 SR
Queue Stats
45W - 35L
1,709 Elo+
Solo
Bakasura
Bakasura
Elkkzs
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,859 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GangPlankMain28
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
60W - 42L
1,581 Elo+
Solo
Sol
Sol
ISoapy5369
Sol
Level 101
God Stats
7W - 3L
1,782 SR
Queue Stats
13W - 5L
1,859 Elo+
Party 1
Ymir
Ymir
manuel326
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GilgaChad
Tiamat
20
6 / 0 / 5
18,228
651
14,194
16,211
31,234
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 5 / 8
15,023
537
6,803
20,821
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
NBW_iJ70
Neith
20
6 / 9 / 3
17,083
610
16,207
23,937
10,074
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
PazuriMan
Aphrodite
20
10 / 2 / 7
17,368
620
23,137
19,678
13,367
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 1 / 11
15,415
551
12,586
28,173
48,195
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBCTRAIN
Bellona
20
2 / 2 / 0
13,333
476
7,534
24,064
24,867
Cudgel

Cudgel

+10
Physical Power
+50
Health

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Elkkzs
Bakasura
20
10 / 5 / 0
15,843
566
19,414
30,448
18,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
GangPlankMain28
Ah Muzen Cab
10
0 / 1 / 2
8,993
321
3,790
5,418
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 4
14,812
529
23,150
19,900
7,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
0 / 17 / 2
10,055
359
3,292
23,988
17,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
28
Kills
17
17
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
BBCTRAIN
Bellona
2
2
0
1
L
Bakasura
Elkkzs
Bakasura
10
5
0
2
L
Ah Muzen Cab
GangPlankMain28
Ah Muzen Cab
0
1
2
1
W
Tiamat
GilgaChad
Tiamat
6
0
5
8.5
W
3
5
8
1.4
L
5
5
4
1.4
W
Neith
NBW_iJ70
Neith
6
9
3
0.83
W
Aphrodite
PazuriMan
Aphrodite
10
2
7
6.75
W
3
1
11
8.5
L
Ymir
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,927
Damage
57,180
108,820
Taken
103,818
111,421
Mitigated
70,164
54,459
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BBCTRAIN
Bellona
7,534
1,463
0
3,416
24,064
24,867
529
16,556
7,508
11,076
79,819
L
Bakasura
Elkkzs
Bakasura
19,414
12,217
0
8,918
30,448
18,548
0
13,537
16,911
0
136,429
L
Ah Muzen Cab
GangPlankMain28
Ah Muzen Cab
3,790
1,014
0
2,314
5,418
1,769
0
3,247
2,171
0
25,787
W
Tiamat
GilgaChad
Tiamat
14,194
1,996
0
8,001
16,211
31,234
1,341
2,772
13,044
126,040
0
W
6,803
2,267
479
8,474
20,821
8,551
3,486
3,262
17,124
0
113,663
L
23,150
8,471
0
9,836
19,900
7,686
3,410
6,141
13,759
116,083
9,610
W
Neith
NBW_iJ70
Neith
16,207
6,918
0
4,962
23,937
10,074
4,095
10,603
12,267
0
163,573
W
Aphrodite
PazuriMan
Aphrodite
23,137
3,501
12,521
13,063
19,678
13,367
2,973
5,108
13,005
137,522
0
W
12,586
1,214
0
6,959
28,173
48,195
451
5,588
21,042
55,878
0
L
Ymir
3,292
1,320
0
0
23,988
17,294
15
10,506
13,482
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,117
Gold Earned
63,036
891
Minions Killed
699
0
Camps Cleared
0
2,615,445
Distance Traveled
2,093,741
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,333
476
199
7
0
587,615
0
L
Bakasura
15,843
566
228
8
0
587,588
2
L
Ah Muzen Cab
8,993
321
53
2
0
167,914
0
W
Tiamat
18,228
651
238
9
0
513,942
1
W
Bastet
15,023
537
144
5
0
506,373
0
L
Sol
14,812
529
203
7
0
446,906
6
W
Neith
17,083
610
221
8
0
440,195
5
W
Aphrodite
17,368
620
235
8
0
554,807
11
W
Sobek
15,415
551
53
2
0
600,128
4
L
Ymir
10,055
359
16
1
0
303,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role