Player Matchup

Morgan Le Fay
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
Level 27
God Stats
13W - 12L
1,292 SR
Queue Stats
387W - 392L
1,361 Elo+
Party 1
Nemesis
Nemesis
Lucas895
Nemesis
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 104L
1,480 Elo+
Solo
Izanami
Izanami
MxsterYoda69
Izanami
Level 15
God Stats
18W - 7L
1,698 SR
Queue Stats
29W - 15L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
PsYcHoPaThiK-
Sun Wukong
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
151W - 158L
1,500 Elo+
Solo
Anhur
Anhur
ShriveledSack69
Anhur
Level 24
God Stats
18W - 16L
1,527 SR
Queue Stats
216W - 227L
1,314 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,436 Elo+

VS

Team Averages
Level 19
1,503 SR
1,381 Elo+
Neith
Neith
BabyJags61
Neith
Level 8
God Stats
15W - 18L
1,501 SR
Queue Stats
22W - 31L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ediin-E
Tsukuyomi
Level 5
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo
Bellona
Bellona
Pherrnando
Bellona
Level 23
God Stats
14W - 15L
1,482 SR
Queue Stats
35W - 45L
1,434 Elo+
Party 2
Nemesis
Nemesis
ScottChev
Nemesis
Level 40
God Stats
68W - 97L
1,391 SR
Queue Stats
98W - 141L
1,336 Elo+
Party 2
Tiamat
Tiamat
jdboyless01
Tiamat
Level 20
God Stats
2W - 2L
1,712 SR
Queue Stats
45W - 48L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
17
6 / 1 / 4
10,757
633
11,175
5,213
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Lucas895
Nemesis
17
6 / 1 / 6
10,521
619
5,722
11,194
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MxsterYoda69
Izanami
15
7 / 1 / 3
9,953
585
10,224
7,034
2,433
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PsYcHoPaThiK-
Sun Wukong
16
2 / 0 / 1
10,116
595
2,732
9,107
9,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 5
8,886
523
5,921
7,825
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 0
6,495
382
2,536
6,746
1,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ediin-E
Tsukuyomi
10
0 / 4 / 1
6,480
381
1,991
8,094
2,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Pherrnando
Bellona
10
0 / 2 / 1
6,088
358
2,300
8,043
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ScottChev
Nemesis
13
2 / 6 / 0
7,879
463
6,092
14,912
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
0 / 7 / 0
7,041
414
3,673
10,760
5,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
2
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
6
1
4
8
L
Neith
0
2
0
0
L
Tsukuyomi
Ediin-E
Tsukuyomi
0
4
1
0.13
W
Nemesis
Lucas895
Nemesis
6
1
6
9
W
Izanami
MxsterYoda69
Izanami
7
1
3
8.5
L
Bellona
Pherrnando
Bellona
0
2
1
0.25
W
Sun Wukong
PsYcHoPaThiK-
Sun Wukong
2
0
1
2.5
L
Nemesis
ScottChev
Nemesis
2
6
0
0.33
W
0
1
5
2.5
L
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,774
Damage
16,592
40,373
Taken
48,555
21,661
Mitigated
21,429
8,962
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
11,175
327
156
2,249
5,213
2,196
2,580
1,499
3,714
64,263
0
L
Neith
2,536
487
0
641
6,746
1,957
0
780
5,966
0
26,617
L
Tsukuyomi
Ediin-E
Tsukuyomi
1,991
370
0
1,426
8,094
2,382
0
1,774
6,320
0
27,668
W
Nemesis
Lucas895
Nemesis
5,722
2,363
0
502
11,194
4,794
0
676
10,518
0
76,489
W
Izanami
MxsterYoda69
Izanami
10,224
5,288
63
1,187
7,034
2,433
888
417
6,617
0
51,886
L
Bellona
Pherrnando
Bellona
2,300
154
0
774
8,043
5,610
0
487
7,556
0
17,349
W
Sun Wukong
PsYcHoPaThiK-
Sun Wukong
2,732
879
45
2,474
9,107
9,612
2,842
1,081
8,026
0
57,718
L
Nemesis
ScottChev
Nemesis
6,092
2,979
0
1,413
14,912
5,995
0
2,070
12,842
0
54,072
W
5,921
1,230
383
1,903
7,825
2,626
1,274
0
7,825
0
51,409
L
Tiamat
3,673
353
0
1,325
10,760
5,485
75
6,064
4,696
38,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
33,983
516
Minions Killed
279
0
Camps Cleared
0
1,561,400
Distance Traveled
1,562,447
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,757
633
109
6
0
309,851
2
L
Neith
6,495
382
37
2
0
279,059
0
L
Tsukuyomi
6,480
381
62
4
0
334,515
0
W
Nemesis
10,521
619
106
6
0
368,442
0
W
Izanami
9,953
585
97
6
0
319,459
2
L
Bellona
6,088
358
33
2
0
372,668
0
W
Sun Wukong
10,116
595
113
7
0
270,383
2
L
Nemesis
7,879
463
89
5
0
300,427
0
W
Anhur
8,886
523
91
5
0
293,265
3
L
Tiamat
7,041
414
58
3
0
275,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role