Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Flern
The Morrigan
Level 121
God Stats
2W - 5L
1,334 SR
Queue Stats
212W - 209L
1,514 Elo+
Solo
Jormungandr
Jormungandr
KaZinc
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,485 Elo+
Party 3
Sol
Sol
RichiEZclapz
Sol
Level 158
God Stats
7W - 9L
1,381 SR
Queue Stats
373W - 365L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
notadockter
Tsukuyomi
Level 139
God Stats
10W - 0L
1,500 SR
Queue Stats
158W - 123L
1,622 Elo+
Solo
Team Averages
Level 134
1,443 SR
1,538 Elo+

VS

Team Averages
Level 124
1,536 SR
1,528 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Lunemann97
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,538 Elo+
Party 1
Chang'e
Chang'e
Papa Smurf 26
Chang'e
Level 160
God Stats
1W - 1L
1,562 SR
Queue Stats
50W - 57L
1,551 Elo+
Party 1
Ymir
Ymir
Vyrusisgod
Ymir
Level 61
God Stats
2W - 1L
1,892 SR
Queue Stats
108W - 125L
1,502 Elo+
Party 2
Merlin
Merlin
lampscfc8
Merlin
Level 143
God Stats
1W - 5L
1,227 SR
Queue Stats
66W - 71L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
11 / 1 / 14
12,101
864
14,528
12,599
11,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Flern
The Morrigan
14
3 / 4 / 6
9,399
671
9,392
11,416
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KaZinc
Jormungandr
16
2 / 7 / 11
9,967
712
7,365
20,748
25,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 2 / 14
11,265
805
23,449
16,466
9,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
notadockter
Tsukuyomi
20
9 / 2 / 17
11,959
854
32,688
19,644
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 6 / 6
9,547
682
7,808
29,725
22,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Lunemann97
Heimdallr
15
3 / 6 / 7
8,921
637
11,842
14,035
4,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
15
1 / 7 / 9
9,132
652
13,045
15,338
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 6 / 7
9,275
663
9,021
20,561
13,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
lampscfc8
Merlin
18
4 / 4 / 9
9,949
711
13,994
12,132
4,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
29
Kills
14
16
Deaths
29
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
1
14
18
L
Khepri
 
Khepri
2
6
6
0.83
W
The Morrigan
Flern
The Morrigan
3
4
6
1.5
W
Jormungandr
KaZinc
Jormungandr
2
7
11
1.07
L
Heimdallr
Lunemann97
Heimdallr
3
6
7
1.08
L
Chang'e
1
7
9
0.79
W
4
2
14
5.5
L
4
6
7
1.25
L
Merlin
lampscfc8
Merlin
4
4
9
2.13
W
Tsukuyomi
notadockter
Tsukuyomi
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,422
Damage
55,710
80,873
Taken
91,791
67,139
Mitigated
51,100
46,220
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,528
902
22,404
8,871
12,599
11,660
717
7,341
5,258
22,428
0
L
Khepri
 
Khepri
7,808
510
1,902
6,819
29,725
22,259
0
18,248
10,822
16,272
0
W
The Morrigan
Flern
The Morrigan
9,392
954
1,166
449
11,416
6,213
1,603
7,150
4,265
22,326
0
W
Jormungandr
KaZinc
Jormungandr
7,365
1,440
941
805
20,748
25,454
343
8,099
12,649
18,871
0
L
Heimdallr
Lunemann97
Heimdallr
11,842
3,112
1,640
1,058
14,035
4,758
0
5,178
8,271
0
26,871
L
Chang'e
13,045
620
6,411
4,139
15,338
5,686
0
10,506
4,472
21,230
0
W
23,449
4,045
926
6,272
16,466
9,441
338
11,554
4,912
42,868
0
L
9,021
915
1,924
3,361
20,561
13,401
0
13,410
6,722
18,091
0
L
Merlin
lampscfc8
Merlin
13,994
389
1,793
2,139
12,132
4,996
0
7,392
4,507
50,031
0
W
Tsukuyomi
notadockter
Tsukuyomi
32,688
7,227
876
3,510
19,644
14,371
1,774
9,724
9,628
0
48,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
46,824
142
Minions Killed
142
0
Camps Cleared
0
1,474,037
Distance Traveled
1,158,522
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,101
864
21
2
0
302,735
0
L
Khepri
9,547
682
13
1
0
268,567
0
W
The Morrigan
9,399
671
29
2
0
282,658
3
W
Jormungandr
9,967
712
25
2
0
257,702
1
L
Heimdallr
8,921
637
32
2
0
230,848
2
L
Chang'e
9,132
652
21
2
0
232,357
0
W
Sol
11,265
805
39
3
0
270,035
0
L
Ymir
9,275
663
19
1
0
199,231
1
L
Merlin
9,949
711
57
4
0
227,519
0
W
Tsukuyomi
11,959
854
28
2
0
360,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role