Player Matchup

Osiris
Osiris
WaZel01
Osiris
Level 28
God Stats
40W - 39L
1,524 SR
Queue Stats
126W - 125L
1,528 Elo+
Solo
Ymir
Ymir
ericcolumbine
Ymir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
ibangyetis
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Solo
Olorun
Olorun
pidgeotstan
Olorun
Level 4
God Stats
6W - 2L
1,742 SR
Queue Stats
24W - 13L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
turtlezpower
Ah Muzen Cab
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
287W - 265L
1,626 Elo+
Party 2
Team Averages
Level 29
1,553 SR
1,533 Elo+

VS

Team Averages
Level 28
1,474 SR
1,377 Elo+
Sol
Sol
Coletrain9903
Sol
Level 29
God Stats
10W - 13L
1,530 SR
Queue Stats
264W - 323L
1,433 Elo+
Party 1
Ymir
Ymir
Danj68
Ymir
Level 65
God Stats
87W - 71L
1,568 SR
Queue Stats
432W - 508L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Manokek
Ne Zha
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Erlang Shen
Erlang Shen
Nightofhawk
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 159L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Scheffman01
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 211L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WaZel01
Osiris
14
5 / 1 / 2
8,529
609
5,691
7,699
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 5
7,762
554
2,737
5,374
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
ibangyetis
Arachne
11
1 / 3 / 6
7,028
502
820
9,008
2,672
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
8 / 1 / 2
9,603
686
9,570
6,909
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
turtlezpower
Ah Muzen Cab
12
2 / 0 / 3
7,442
532
5,284
4,383
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,390
528
3,386
7,390
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Danj68
Ymir
9
0 / 3 / 2
6,115
437
2,858
9,878
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Manokek
Ne Zha
9
1 / 4 / 2
6,057
433
2,939
5,956
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nightofhawk
Erlang Shen
10
1 / 3 / 1
6,467
462
4,186
8,811
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Scheffman01
Danzaburou
10
0 / 3 / 1
5,931
424
2,909
4,901
1,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
5
5
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Ymir
Danj68
Ymir
0
3
2
0.33
L
Ne Zha
Manokek
Ne Zha
1
4
2
0.5
L
Erlang Shen
Nightofhawk
Erlang Shen
1
3
1
0.5
L
Danzaburou
Scheffman01
Danzaburou
0
3
1
0.17
W
Osiris
WaZel01
Osiris
5
1
2
6
W
2
0
5
4.5
W
Arachne
ibangyetis
Arachne
1
3
6
1.33
W
Olorun
8
1
2
9
W
Ah Muzen Cab
turtlezpower
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,102
Damage
16,278
33,373
Taken
36,936
17,525
Mitigated
16,635
10,669
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
282
0
1,559
7,390
2,568
0
3,186
4,204
42,970
0
L
Ymir
Danj68
Ymir
2,858
442
0
1,509
9,878
6,479
0
3,399
6,479
21,456
0
L
Ne Zha
Manokek
Ne Zha
2,939
1,148
0
722
5,956
1,963
0
1,799
4,157
0
17,393
L
Erlang Shen
Nightofhawk
Erlang Shen
4,186
2,371
0
2,847
8,811
4,443
0
1,936
6,875
0
40,970
L
Danzaburou
Scheffman01
Danzaburou
2,909
1,334
0
1,427
4,901
1,182
0
1,214
3,687
0
30,500
W
Osiris
WaZel01
Osiris
5,691
2,237
0
3,928
7,699
5,449
368
1,213
6,486
0
38,797
W
2,737
555
0
1,226
5,374
4,666
337
1,032
4,342
13,827
0
W
Arachne
ibangyetis
Arachne
820
680
0
2,669
9,008
2,672
0
1,389
7,619
0
24,102
W
Olorun
9,570
5,466
0
1,713
6,909
3,272
1,899
2,031
4,878
73,620
7,987
W
Ah Muzen Cab
turtlezpower
Ah Muzen Cab
5,284
2,123
0
1,133
4,383
1,466
1,465
579
3,804
0
50,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
31,960
414
Minions Killed
322
0
Camps Cleared
0
1,350,442
Distance Traveled
1,270,162
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,390
528
93
7
0
282,822
4
L
Ymir
6,115
437
32
2
0
255,920
3
L
Ne Zha
6,057
433
41
3
0
210,639
0
L
Erlang Shen
6,467
462
77
6
0
262,933
0
L
Danzaburou
5,931
424
79
6
0
257,848
1
W
Osiris
8,529
609
97
7
0
284,972
2
W
Ymir
7,762
554
26
2
0
254,421
0
W
Arachne
7,028
502
56
4
0
276,197
3
W
Olorun
9,603
686
140
10
0
280,695
5
W
Ah Muzen Cab
7,442
532
95
7
0
254,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role