Player Matchup

Terra
Terra
Bronnu
Terra
Level 26
God Stats
185W - 328L
1,342 SR
Queue Stats
188W - 347L
1,209 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 22
God Stats
211W - 400L
1,243 SR
Queue Stats
226W - 423L
1,157 Elo+
Party 1
Fenrir
Fenrir
RCK Jotave
Fenrir
Level 17
God Stats
5W - 26L
1,493 SR
Queue Stats
193W - 355L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
SoyUnChoripan
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,475 Elo+
Solo
Thor
Thor
zeMiguelito
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,306 Elo+

VS

Team Averages
Level 4
1,500 SR
1,492 Elo+
Ymir
Ymir
GardNilf
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
I1AbouveAll
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,458 Elo+
Solo
Merlin
Merlin
batataobatata
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
lesslyend
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
vidaloca9730
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
11
0 / 1 / 6
6,544
467
2,647
12,936
7,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
12
2 / 3 / 1
7,129
509
3,197
9,284
2,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
RCK Jotave
Fenrir
9
2 / 2 / 5
6,255
447
3,173
5,846
1,617
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SoyUnChoripan
Kukulkan
14
10 / 1 / 0
8,523
609
11,441
3,459
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,909
422
879
8,105
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
5,205
372
1,211
9,955
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
I1AbouveAll
Bakasura
13
7 / 2 / 0
7,688
549
5,817
9,986
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 1
5,777
413
3,954
4,587
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
lesslyend
Yemoja
8
0 / 5 / 0
5,387
385
1,201
6,523
2,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 2 / 2
6,748
482
2,709
3,271
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
8
10
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Bronnu
Terra
0
1
6
3
L
Ymir
0
4
0
0
L
Bakasura
I1AbouveAll
Bakasura
7
2
0
3.5
W
Skadi
2
3
1
0.83
W
Fenrir
RCK Jotave
Fenrir
2
2
5
2.25
W
Kukulkan
SoyUnChoripan
Kukulkan
10
1
0
10
L
0
3
1
0.17
L
Yemoja
lesslyend
Yemoja
0
5
0
0
L
1
2
2
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
14,892
39,630
Taken
34,322
15,159
Mitigated
14,732
11,492
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bronnu
Terra
2,647
610
227
5,106
12,936
7,614
958
3,912
8,974
30,691
0
L
Ymir
1,211
420
0
1,541
9,955
5,674
0
4,971
4,984
7,479
0
L
Bakasura
I1AbouveAll
Bakasura
5,817
4,507
0
2,459
9,986
3,895
101
1,772
8,214
0
41,123
W
Skadi
3,197
1,839
0
2,334
9,284
2,640
166
2,507
6,557
0
33,580
W
Fenrir
RCK Jotave
Fenrir
3,173
904
0
1,049
5,846
1,617
1,114
933
4,743
0
15,549
W
Kukulkan
SoyUnChoripan
Kukulkan
11,441
1,993
0
424
3,459
1,154
825
1,359
2,043
56,830
0
L
3,954
983
0
313
4,587
1,510
278
2,561
2,026
25,619
0
L
Yemoja
lesslyend
Yemoja
1,201
520
637
25
6,523
2,682
160
4,686
1,837
11,706
0
L
2,709
736
0
250
3,271
971
633
98
3,173
30,159
0
W
879
613
0
2,352
8,105
2,134
0
96
7,901
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
30,805
303
Minions Killed
234
0
Camps Cleared
0
1,230,668
Distance Traveled
1,078,449
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,544
467
54
4
0
258,204
0
L
Ymir
5,205
372
10
1
0
228,552
1
L
Bakasura
7,688
549
91
7
0
281,837
0
W
Skadi
7,129
509
56
4
0
205,044
0
W
Fenrir
6,255
447
35
3
0
268,755
0
W
Kukulkan
8,523
609
106
8
0
249,801
1
L
Merlin
5,777
413
35
3
0
154,981
0
L
Yemoja
5,387
385
24
2
0
181,858
1
L
Ra
6,748
482
74
5
0
231,221
0
W
Thor
5,909
422
52
4
0
248,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role