Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GodSwatter
Danzaburou
Level 25
God Stats
162W - 297L
1,388 SR
Queue Stats
239W - 466L
1,328 Elo+
Party 1
Ymir
Ymir
MageOfZal
Ymir
Level 21
God Stats
48W - 65L
1,435 SR
Queue Stats
144W - 342L
1,300 Elo+
Party 1
Nemesis
Nemesis
Noctuss
Nemesis
Level 16
God Stats
6W - 7L
1,147 SR
Queue Stats
8W - 11L
1,022 Elo+
Solo
Medusa
Medusa
ThePaganR0OstEr
Medusa
Level 25
God Stats
30W - 28L
1,441 SR
Queue Stats
74W - 91L
1,402 Elo+
Solo
Team Averages
Level 21
1,382 SR
1,310 Elo+

VS

Team Averages
Level 18
1,520 SR
1,345 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Akaripotni
Merlin
Level 23
God Stats
31W - 18L
1,662 SR
Queue Stats
104W - 101L
1,473 Elo+
Solo
Apollo
Apollo
AndreRRbeiro
Apollo
Level 16
God Stats
1W - 3L
1,305 SR
Queue Stats
51W - 65L
1,263 Elo+
Solo
Jing Wei
Jing Wei
SnarlingStell_32
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,075 Elo+
Party 2
Sobek
Sobek
TheCoberto
Sobek
Level 18
God Stats
2W - 3L
1,630 SR
Queue Stats
15W - 17L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 0 / 17
11,138
928
13,018
16,292
12,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
GodSwatter
Danzaburou
18
4 / 2 / 13
11,749
979
17,363
10,353
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
18
2 / 3 / 10
10,837
903
7,080
19,788
13,706
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Noctuss
Nemesis
19
11 / 1 / 9
13,285
1,107
13,242
9,677
4,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 1 / 11
13,866
1,156
28,096
8,821
6,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 6 / 3
9,789
816
5,389
15,509
8,754
Merlin
Akaripotni
Merlin
17
4 / 4 / 2
11,916
993
31,527
20,892
13,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
17
0 / 10 / 3
10,263
855
5,962
19,137
11,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 1
9,627
802
5,945
12,900
6,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
17
2 / 4 / 3
11,438
953
7,630
22,964
41,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
31
Kills
7
7
Deaths
31
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
17
9.5
L
Morgan Le Fay
 
Morgan Le Fay
0
6
3
0.25
L
Merlin
Akaripotni
Merlin
4
4
2
1.25
L
Apollo
0
10
3
0.15
W
Danzaburou
GodSwatter
Danzaburou
4
2
13
5.25
W
Ymir
2
3
10
2.33
W
Nemesis
Noctuss
Nemesis
11
1
9
15.5
L
1
7
1
0.21
L
Sobek
2
4
3
0.88
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,799
Damage
56,453
64,931
Taken
91,402
41,500
Mitigated
80,764
14,460
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,018
644
2,244
7,560
16,292
12,568
0
13,014
3,278
25,720
0
L
Morgan Le Fay
 
Morgan Le Fay
5,389
839
0
225
15,509
8,754
0
2,975
12,534
13,279
0
L
Merlin
Akaripotni
Merlin
31,527
4,178
84
1,802
20,892
13,077
0
6,616
14,276
70,824
0
L
Apollo
5,962
3,654
0
941
19,137
11,547
0
4,620
14,517
0
19,571
W
Danzaburou
GodSwatter
Danzaburou
17,363
8,717
0
943
10,353
4,262
0
6,837
3,516
0
41,423
W
Ymir
7,080
2,327
0
1,139
19,788
13,706
0
13,878
5,910
16,139
0
W
Nemesis
Noctuss
Nemesis
13,242
7,864
0
1,144
9,677
4,423
0
5,511
4,166
0
27,681
L
5,945
3,406
0
0
12,900
6,103
0
1,789
11,111
0
9,942
L
Sobek
7,630
1,558
0
1,868
22,964
41,283
0
4,098
18,866
12,119
0
W
28,096
17,191
0
1,430
8,821
6,541
0
5,306
3,515
0
52,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,875
Gold Earned
53,033
217
Minions Killed
139
10
Camps Cleared
2
1,141,421
Distance Traveled
975,861
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,138
928
23
2
0
242,751
2
L
Morgan Le Fay
9,789
816
6
1
0
157,765
1
L
Merlin
11,916
993
93
8
1
191,979
0
L
Apollo
10,263
855
24
2
0
171,344
1
W
Danzaburou
11,749
979
67
6
1
187,338
0
W
Ymir
10,837
903
23
2
0
219,646
0
W
Nemesis
13,285
1,107
35
3
7
260,675
1
L
Jing Wei
9,627
802
2
0
1
262,828
0
L
Sobek
11,438
953
14
1
0
191,945
0
W
Medusa
13,866
1,156
69
6
2
231,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role