Player Matchup

Cthulhu
Cthulhu
ALUCARDKINGVAMP
Cthulhu
Level 23
God Stats
19W - 19L
1,433 SR
Queue Stats
32W - 39L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
JaronSlaps
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MRS BLUELINE
Ratatoskr
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
25W - 32L
1,261 Elo+
Solo
Sol
Sol
ToxicSlytherinn
Sol
Level 18
God Stats
13W - 18L
1,391 SR
Queue Stats
35W - 53L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
xxoIsabella
Nu Wa
Level 31
God Stats
50W - 80L
1,409 SR
Queue Stats
131W - 151L
1,366 Elo+
Party 1
Team Averages
Level 18
1,447 SR
1,333 Elo+

VS

Team Averages
Level 15
1,510 SR
1,289 Elo+
Heimdallr
Heimdallr
BADDA6G6
Heimdallr
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
52W - 75L
1,252 Elo+
Solo
Yemoja
Yemoja
DanDeku28
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Warf117
Sol
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
208W - 251L
1,308 Elo+
Solo
Susano
Susano
auguschan6
Susano
Level 10
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 10L
1,176 Elo+
Solo
Arachne
Arachne
lobo2004
Arachne
Level 8
God Stats
4W - 5L
1,548 SR
Queue Stats
13W - 20L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
10,833
516
8,032
15,046
7,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
JaronSlaps
Sun Wukong
17
9 / 1 / 2
11,216
534
11,819
11,795
18,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
MRS BLUELINE
Ratatoskr
13
2 / 0 / 3
9,271
441
1,792
9,109
2,980
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 0 / 2
11,561
551
9,085
15,120
5,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 10
11,688
557
18,321
11,937
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BADDA6G6
Heimdallr
14
1 / 6 / 0
8,999
429
9,482
15,667
5,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
DanDeku28
Yemoja
9
0 / 3 / 1
7,567
360
2,072
7,173
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
15
1 / 4 / 0
8,864
422
11,669
13,709
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
auguschan6
Susano
14
0 / 7 / 1
8,752
417
1,622
16,234
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
lobo2004
Arachne
13
0 / 10 / 1
8,265
394
7,531
16,272
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
29
Kills
2
3
Deaths
30
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Heimdallr
BADDA6G6
Heimdallr
1
6
0
0.17
L
Yemoja
DanDeku28
Yemoja
0
3
1
0.17
W
Sun Wukong
JaronSlaps
Sun Wukong
9
1
2
10
W
Ratatoskr
MRS BLUELINE
Ratatoskr
2
0
3
3.5
W
6
0
2
7
L
Sol
1
4
0
0.25
L
Susano
auguschan6
Susano
0
7
1
0.07
L
Arachne
lobo2004
Arachne
0
10
1
0.05
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
32,376
63,007
Taken
69,055
39,581
Mitigated
24,611
24,962
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,032
549
431
6,038
15,046
7,514
1,119
7,645
7,401
48,241
0
L
Heimdallr
BADDA6G6
Heimdallr
9,482
6,342
0
1,795
15,667
5,218
1,405
8,817
6,850
0
56,636
L
Yemoja
DanDeku28
Yemoja
2,072
552
178
21
7,173
3,193
210
5,028
2,145
15,793
0
W
Sun Wukong
JaronSlaps
Sun Wukong
11,819
2,132
0
1,470
11,795
18,819
1,801
1,194
10,601
0
58,485
W
Ratatoskr
MRS BLUELINE
Ratatoskr
1,792
688
0
1,270
9,109
2,980
1,538
802
8,307
0
33,519
W
9,085
2,346
197
10,291
15,120
5,621
7,570
1,893
13,227
68,348
0
L
Sol
11,669
2,732
329
4,723
13,709
4,490
1,557
9,227
4,482
68,408
0
L
Susano
auguschan6
Susano
1,622
475
0
2,714
16,234
6,033
0
3,001
13,233
0
49,963
L
Arachne
lobo2004
Arachne
7,531
5,141
0
1,897
16,272
5,677
476
9,365
6,907
0
51,539
W
18,321
4,169
0
5,265
11,937
4,647
4,278
2,207
9,730
87,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,569
Gold Earned
42,447
477
Minions Killed
447
0
Camps Cleared
0
1,827,298
Distance Traveled
1,538,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,833
516
87
4
0
378,854
1
L
Heimdallr
8,999
429
118
6
0
317,677
0
L
Yemoja
7,567
360
25
1
0
185,623
1
W
Sun Wukong
11,216
534
86
4
0
390,377
1
W
Ratatoskr
9,271
441
55
3
0
337,664
0
W
Sol
11,561
551
130
6
0
355,004
0
L
Sol
8,864
422
114
5
0
350,021
1
L
Susano
8,752
417
94
4
0
342,295
0
L
Arachne
8,265
394
96
5
0
343,266
0
W
Nu Wa
11,688
557
119
6
0
365,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role