Player Matchup

Agni
Agni
Denfish
Agni
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 221L
1,503 Elo+
Solo
Sobek
Sobek
DevastatiingDev
Sobek
Level 122
God Stats
12W - 19L
1,472 SR
Queue Stats
161W - 155L
1,507 Elo+
Party 1
Medusa
Medusa
Zcrid
Medusa
Level 120
God Stats
1W - 1L
1,763 SR
Queue Stats
52W - 69L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
iCBlueLipss
Ratatoskr
Level 115
God Stats
2W - 2L
1,275 SR
Queue Stats
182W - 167L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
weeendo
Guan Yu
Level 99
God Stats
2W - 0L
1,823 SR
Queue Stats
77W - 60L
1,524 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,513 Elo+

VS

Team Averages
Level 95
1,488 SR
1,569 Elo+
Bacchus
Bacchus
BloodMoney
Bacchus
Level 105
God Stats
22W - 26L
1,525 SR
Queue Stats
194W - 173L
1,586 Elo+
Party 2
Mercury
Mercury
Floweht
Mercury
Level 136
God Stats
3W - 8L
1,491 SR
Queue Stats
549W - 573L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
NBD94
Danzaburou
Level 64
God Stats
19W - 26L
1,461 SR
Queue Stats
409W - 472L
1,488 Elo+
Party 3
Vamana
Vamana
SpamL0rd
Vamana
Level 82
God Stats
0W - 2L
1,270 SR
Queue Stats
250W - 222L
1,610 Elo+
Party 2
Sol
Sol
marylandACE
Sol
Level 88
God Stats
15W - 17L
1,696 SR
Queue Stats
500W - 532L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Denfish
Agni
15
6 / 4 / 5
9,548
597
8,437
9,047
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 7
8,469
529
3,457
9,071
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Zcrid
Medusa
14
6 / 4 / 2
8,960
560
9,879
12,272
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
iCBlueLipss
Ratatoskr
15
5 / 1 / 7
9,577
599
8,159
9,559
5,867
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
weeendo
Guan Yu
16
6 / 1 / 5
9,848
616
6,733
11,654
6,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodMoney
Bacchus
11
0 / 4 / 2
7,298
456
4,818
12,543
8,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Floweht
Mercury
13
8 / 5 / 0
9,081
568
6,263
12,179
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
NBD94
Danzaburou
13
1 / 5 / 1
7,788
487
3,755
11,789
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
SpamL0rd
Vamana
14
0 / 4 / 1
8,214
513
7,528
9,671
5,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 7 / 4
7,548
472
5,727
11,034
4,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
9
10
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BloodMoney
Bacchus
0
4
2
0.25
W
Agni
Denfish
Agni
6
4
5
2.13
W
2
0
7
5.5
L
Mercury
Floweht
Mercury
8
5
0
1.6
L
Danzaburou
NBD94
Danzaburou
1
5
1
0.3
L
Vamana
SpamL0rd
Vamana
0
4
1
0.13
W
Medusa
Zcrid
Medusa
6
4
2
1.75
W
Ratatoskr
iCBlueLipss
Ratatoskr
5
1
7
8.5
L
0
7
4
0.29
W
Guan Yu
weeendo
Guan Yu
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
28,091
51,603
Taken
57,216
29,931
Mitigated
24,417
25,905
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BloodMoney
Bacchus
4,818
717
93
2,736
12,543
8,350
0
3,451
8,882
20,683
0
W
Agni
Denfish
Agni
8,437
573
111
2,887
9,047
2,824
1,237
3,816
5,231
50,502
0
W
3,457
293
0
4,021
9,071
10,508
309
2,513
6,558
18,598
0
L
Mercury
Floweht
Mercury
6,263
2,029
0
3,401
12,179
3,763
0
2,271
9,464
0
41,890
L
Danzaburou
NBD94
Danzaburou
3,755
1,097
0
3,930
11,789
2,828
1,092
1,163
10,626
0
49,699
L
Vamana
SpamL0rd
Vamana
7,528
2,076
0
1,837
9,671
5,101
0
208
8,970
8,802
44,489
W
Medusa
Zcrid
Medusa
9,879
3,822
0
4,668
12,272
4,347
626
2,970
9,302
0
60,433
W
Ratatoskr
iCBlueLipss
Ratatoskr
8,159
2,096
0
4,895
9,559
5,867
728
1,389
7,847
0
47,405
L
5,727
1,521
0
2,468
11,034
4,375
988
4,030
6,555
47,406
0
W
Guan Yu
weeendo
Guan Yu
6,733
1,615
1,333
7,990
11,654
6,385
1,613
1,792
9,862
0
70,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
39,929
443
Minions Killed
408
0
Camps Cleared
0
1,620,791
Distance Traveled
1,487,054
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,298
456
43
3
0
284,275
4
W
Agni
9,548
597
109
7
0
321,400
3
W
Sobek
8,469
529
27
2
0
326,529
3
L
Mercury
9,081
568
76
5
0
336,347
8
L
Danzaburou
7,788
487
93
6
0
268,431
6
L
Vamana
8,214
513
106
7
0
323,512
1
W
Medusa
8,960
560
89
6
0
273,741
3
W
Ratatoskr
9,577
599
99
6
0
360,342
7
L
Sol
7,548
472
90
6
0
274,489
4
W
Guan Yu
9,848
616
119
7
0
338,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role