Player Matchup

Set
Set
 
Set
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LucianoFenix
Tiamat
Level 45
God Stats
6W - 15L
1,533 SR
Queue Stats
180W - 233L
1,321 Elo+
Party 2
Izanami
Izanami
Nero012
Izanami
Level 17
God Stats
16W - 13L
1,636 SR
Queue Stats
162W - 233L
1,313 Elo+
Party 2
Mulan
Mulan
Tomasius25
Mulan
Level 12
God Stats
3W - 15L
1,382 SR
Queue Stats
56W - 82L
1,437 Elo+
Party 2
Team Averages
Level 24
1,510 SR
1,414 Elo+

VS

Team Averages
Level 67
1,691 SR
1,523 Elo+
Vamana
Vamana
AhMuzenCone
Vamana
Level 158
God Stats
2W - 0L
1,717 SR
Queue Stats
43W - 38L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
Brrolyy
Jormungandr
Level 14
God Stats
19W - 19L
1,500 SR
Queue Stats
44W - 40L
1,482 Elo+
Party 1
Anubis
Anubis
LittleAnne
Anubis
Level 149
God Stats
4W - 2L
1,923 SR
Queue Stats
82W - 58L
1,626 Elo+
Party 1
Medusa
Medusa
MonsterNoob
Medusa
Level 7
God Stats
9W - 4L
1,626 SR
Queue Stats
10W - 5L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
ReiRafael
Kuzenbo
Level 7
God Stats
3W - 2L
1,691 SR
Queue Stats
43W - 30L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 4 / 0
5,702
570
2,653
8,213
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
 
Ymir
8
1 / 2 / 3
4,841
484
1,663
4,692
2,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
7
1 / 3 / 1
4,444
444
3,957
6,131
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Nero012
Izanami
7
1 / 2 / 2
4,532
453
2,264
3,691
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
6
0 / 4 / 0
4,276
428
2,212
6,054
2,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
6 / 1 / 1
6,478
648
6,267
6,979
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Brrolyy
Jormungandr
10
3 / 0 / 1
5,780
578
4,300
5,126
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
LittleAnne
Anubis
11
4 / 1 / 4
6,563
656
6,521
4,679
2,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 2 / 0
5,575
558
2,816
4,985
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ReiRafael
Kuzenbo
8
0 / 1 / 3
4,948
495
1,556
4,014
2,324
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
15
15
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
0
0.5
L
Ymir
 
Ymir
1
2
3
1.25
W
Vamana
6
1
1
6.5
W
Jormungandr
Brrolyy
Jormungandr
3
0
1
3.5
W
Anubis
LittleAnne
Anubis
4
1
4
6
L
Tiamat
1
3
1
0.5
W
Medusa
2
2
0
1
L
Izanami
Nero012
Izanami
1
2
2
1
W
Kuzenbo
ReiRafael
Kuzenbo
0
1
3
1.5
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
21,460
28,781
Taken
25,783
9,186
Mitigated
13,903
3,965
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,653
1,579
0
1,328
8,213
2,225
0
2,394
5,819
0
25,679
L
Ymir
 
Ymir
1,663
328
0
0
4,692
2,019
0
2,142
2,550
5,484
0
W
Vamana
6,267
3,641
0
3,746
6,979
3,156
0
1,011
5,834
0
34,528
W
Jormungandr
Brrolyy
Jormungandr
4,300
902
0
1,958
5,126
4,746
337
523
4,533
27,632
0
W
Anubis
LittleAnne
Anubis
6,521
910
0
2,842
4,679
2,271
228
1,969
2,506
34,594
0
L
Tiamat
3,957
532
0
1,282
6,131
2,253
142
2,706
3,337
16,230
0
W
Medusa
2,816
884
0
832
4,985
1,406
0
682
4,303
0
38,824
L
Izanami
Nero012
Izanami
2,264
1,340
0
890
3,691
686
0
1,491
2,200
0
22,308
W
Kuzenbo
ReiRafael
Kuzenbo
1,556
875
0
615
4,014
2,324
96
974
2,987
5,882
0
L
Mulan
2,212
634
0
465
6,054
2,003
0
3,089
2,498
0
12,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
29,344
177
Minions Killed
281
0
Camps Cleared
0
885,664
Distance Traveled
814,584
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,702
570
54
5
0
182,562
0
L
Ymir
4,841
484
19
2
0
161,360
0
W
Vamana
6,478
648
68
7
0
180,894
4
W
Jormungandr
5,780
578
53
5
0
160,164
1
W
Anubis
6,563
656
79
8
0
150,541
4
L
Tiamat
4,444
444
26
3
0
191,781
2
W
Medusa
5,575
558
74
7
0
173,694
0
L
Izanami
4,532
453
50
5
0
170,994
2
W
Kuzenbo
4,948
495
7
1
0
149,291
0
L
Mulan
4,276
428
28
3
0
178,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role