Player Matchup

Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
DabsOnly
Merlin
Gold V
Level 33
God Stats
3W - 4L
1,676 SR
Queue Stats
141W - 108L
1,747 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Dipsanity
Gilgamesh
Platinum II
Level 128
God Stats
9W - 4L
1,699 SR
Queue Stats
111W - 109L
1,911 MMR
Party 1
Athena
Athena
Platinum I
PlayMeLikeDoh
Athena
Platinum I
Level 121
God Stats
7W - 8L
1,533 SR
Queue Stats
106W - 104L
1,966 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,582 SR
1,725 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,587 SR
1,679 MMR
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
Hookwolf
Bellona
Gold I
Level 143
God Stats
12W - 8L
1,747 SR
Queue Stats
45W - 38L
1,777 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
Keyven
Xing Tian
Platinum V
Level 120
God Stats
20W - 20L
1,685 SR
Queue Stats
136W - 139L
1,611 MMR
Party 2
Loki
Loki
Diamond IV
MASHOGA
Loki
Diamond IV
Level 144
God Stats
5W - 7L
1,504 SR
Queue Stats
296W - 265L
2,006 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 4 / 1
7,491
535
4,796
10,920
8,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
 
Anhur
12
1 / 1 / 1
6,909
494
5,410
8,996
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DabsOnly
Merlin
13
1 / 4 / 2
7,432
531
5,521
8,826
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dipsanity
Gilgamesh
11
1 / 3 / 0
6,520
466
7,287
11,398
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,524
466
3,703
10,294
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
SetTiamatSolMorgan Le FayArtemis

VS

Bans
OdinRamaSobekChernobogYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 1 / 6
9,056
647
8,509
5,935
2,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
 
Chiron
12
1 / 2 / 0
7,264
519
5,373
9,186
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Hookwolf
Bellona
16
6 / 1 / 2
9,646
689
10,511
12,555
11,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
Keyven
Xing Tian
12
2 / 1 / 5
6,862
490
4,092
13,884
6,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
MASHOGA
Loki
14
5 / 1 / 4
8,696
621
8,036
9,072
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
14
14
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
1
0.63
L
Anhur
 
Anhur
1
1
1
1.5
W
Nu Wa
 
Nu Wa
0
1
6
3
W
Chiron
 
Chiron
1
2
0
0.5
L
Merlin
DabsOnly
Merlin
1
4
2
0.5
L
Gilgamesh
Dipsanity
Gilgamesh
1
3
0
0.33
W
Bellona
Hookwolf
Bellona
6
1
2
7
W
Xing Tian
Keyven
Xing Tian
2
1
5
4.5
W
Loki
MASHOGA
Loki
5
1
4
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
36,521
50,434
Taken
50,632
26,269
Mitigated
27,396
9,857
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,796
905
0
2,520
10,920
8,407
0
844
10,076
2,345
32,494
L
Anhur
 
Anhur
5,410
2,578
0
3,045
8,996
2,276
0
3,416
5,580
0
41,292
W
Nu Wa
 
Nu Wa
8,509
1,430
0
2,163
5,935
2,348
1,070
2,264
3,671
74,808
0
W
Chiron
 
Chiron
5,373
2,488
337
4,224
9,186
2,478
1,653
1,030
8,156
0
54,359
L
Merlin
DabsOnly
Merlin
5,521
471
0
1,476
8,826
2,874
0
2,730
6,096
53,876
0
L
Gilgamesh
Dipsanity
Gilgamesh
7,287
2,306
0
774
11,398
5,076
0
2,640
8,758
0
44,712
W
Bellona
Hookwolf
Bellona
10,511
4,249
0
6,255
12,555
11,786
964
2,213
10,342
0
68,361
W
Xing Tian
Keyven
Xing Tian
4,092
276
0
4,569
13,884
6,733
156
2,892
10,992
16,468
0
W
Loki
MASHOGA
Loki
8,036
2,480
0
2,181
9,072
4,051
0
1,572
7,500
0
65,424
L
3,703
1,397
0
2,042
10,294
7,636
0
2,971
7,323
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
41,524
387
Minions Killed
524
0
Camps Cleared
0
1,429,855
Distance Traveled
1,474,958
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,491
535
82
6
0
276,506
5
L
Anhur
6,909
494
92
7
0
261,733
5
W
Nu Wa
9,056
647
140
10
0
286,220
6
W
Chiron
7,264
519
97
7
0
247,938
5
L
Merlin
7,432
531
116
8
0
268,013
4
L
Gilgamesh
6,520
466
81
6
0
309,081
2
W
Bellona
9,646
689
154
11
0
311,393
4
W
Xing Tian
6,862
490
21
2
0
298,094
2
W
Loki
8,696
621
112
8
0
331,313
3
L
Athena
6,524
466
16
1
0
314,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role