Player Matchup

Rama
Rama
DeafMetalBand
Rama
Level 18
God Stats
1W - 0L
1,325 SR
Queue Stats
29W - 34L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
FireTyler420
Zhong Kui
Level 104
God Stats
2W - 1L
1,276 SR
Queue Stats
18W - 20L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
LadyDarkmore
Jormungandr
Level 15
God Stats
2W - 0L
1,228 SR
Queue Stats
3W - 10L
1,289 Elo+
Party 3
Freya
Freya
ToneTheDog
Freya
Level 101
God Stats
1W - 1L
1,311 SR
Queue Stats
205W - 211L
1,551 Elo+
Party 3
Merlin
Merlin
kaidinclick03
Merlin
Level 119
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 2L
1,497 Elo+
Solo
Team Averages
Level 71
1,369 SR
1,464 Elo+

VS

Team Averages
Level 73
1,498 SR
1,481 Elo+
Agni
Agni
BigJuiceDaddy
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 160L
1,521 Elo+
Party 1
Poseidon
Poseidon
GiganticButthole
Poseidon
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,482 Elo+
Party 1
Neith
Neith
Soraio
Neith
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 93L
1,547 Elo+
Party 1
Janus
Janus
raafaaa19
Janus
Level 63
God Stats
1W - 2L
1,489 SR
Queue Stats
57W - 79L
1,388 Elo+
Solo
Cthulhu
Cthulhu
xXxDaYwAlKeR
Cthulhu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 10 / 14
12,225
719
19,554
18,466
7,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
FireTyler420
Zhong Kui
20
14 / 8 / 12
15,392
905
20,314
27,961
20,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LadyDarkmore
Jormungandr
20
3 / 9 / 16
11,738
690
10,515
26,219
19,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
20
6 / 7 / 16
13,362
786
13,311
20,532
8,132
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 7 / 22
13,755
809
23,318
21,469
14,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 22
12,008
706
17,798
16,124
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
7 / 9 / 21
13,022
766
21,739
14,717
6,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Soraio
Neith
20
13 / 3 / 13
14,026
825
23,783
16,739
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
raafaaa19
Janus
20
14 / 5 / 18
13,939
820
26,482
21,516
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
xXxDaYwAlKeR
Cthulhu
17
2 / 10 / 18
11,100
653
13,034
29,083
36,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
133
34
Kills
41
41
Deaths
34
80
Assists
92
Player
Kills
Deaths
Assists
KDA
L
5
7
22
2.29
W
6
10
14
1.3
W
Zhong Kui
FireTyler420
Zhong Kui
14
8
12
2.5
L
7
9
21
1.94
W
Jormungandr
LadyDarkmore
Jormungandr
3
9
16
1.22
L
Neith
Soraio
Neith
13
3
13
6.5
W
Freya
6
7
16
2
W
5
7
22
2.29
L
Janus
raafaaa19
Janus
14
5
18
4.6
L
Cthulhu
xXxDaYwAlKeR
Cthulhu
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,012
Damage
102,836
114,647
Taken
98,179
70,500
Mitigated
67,731
32,886
Healing
31,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,798
2,148
2,272
2,971
16,124
7,362
864
11,506
4,618
29,932
0
W
19,554
9,245
1,874
2,012
18,466
7,584
1,485
14,179
4,287
0
29,820
W
Zhong Kui
FireTyler420
Zhong Kui
20,314
1,899
2,177
10,137
27,961
20,000
1,418
15,714
12,247
35,370
0
L
21,739
1,923
1,532
1,842
14,717
6,359
0
9,560
5,157
27,445
0
W
Jormungandr
LadyDarkmore
Jormungandr
10,515
1,236
0
580
26,219
19,952
468
18,017
8,202
19,788
0
L
Neith
Soraio
Neith
23,783
12,421
1,090
6,024
16,739
8,026
2,211
12,552
4,187
0
42,548
W
Freya
13,311
3,862
2,566
6,749
20,532
8,132
2,354
15,655
4,877
31,819
0
W
23,318
608
1,232
5,559
21,469
14,832
1,997
15,488
5,981
60,496
0
L
Janus
raafaaa19
Janus
26,482
1,319
2,940
8,305
21,516
9,287
707
16,456
5,060
54,563
0
L
Cthulhu
xXxDaYwAlKeR
Cthulhu
13,034
523
1,804
2,356
29,083
36,697
0
17,384
11,699
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,472
Gold Earned
64,095
183
Minions Killed
174
0
Camps Cleared
0
1,435,649
Distance Traveled
1,396,192
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,008
706
33
2
0
257,472
0
W
Rama
12,225
719
23
1
0
244,322
0
W
Zhong Kui
15,392
905
25
1
0
284,709
0
L
Poseidon
13,022
766
7
0
0
278,363
0
W
Jormungandr
11,738
690
18
1
0
288,294
0
L
Neith
14,026
825
47
3
0
287,848
2
W
Freya
13,362
786
42
2
0
308,457
0
W
Merlin
13,755
809
75
4
0
309,867
3
L
Janus
13,939
820
69
4
0
314,908
0
L
Cthulhu
11,100
653
18
1
0
257,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role