Player Matchup

Anubis
Anubis
Just Mex2938
Anubis
Level 24
God Stats
37W - 38L
1,505 SR
Queue Stats
46W - 52L
1,432 Elo+
Solo
Mercury
Mercury
MeatPlopper
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 103L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
PaganReaper93
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,704 Elo+
Solo
Kukulkan
Kukulkan
Rhinoalol
Kukulkan
Level 21
God Stats
2W - 2L
1,553 SR
Queue Stats
27W - 32L
1,604 Elo+
Solo
Athena
Athena
xXMEeMEeXx01
Athena
Level 29
God Stats
13W - 22L
1,477 SR
Queue Stats
297W - 326L
1,486 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,559 Elo+

VS

Team Averages
Level 29
1,643 SR
1,500 Elo+
Kukulkan
Kukulkan
Archangel1113
Kukulkan
Level 26
God Stats
16W - 18L
1,569 SR
Queue Stats
45W - 42L
1,421 Elo+
Party 1
Set
Set
OhHeyAlex
Set
Level 26
God Stats
7W - 5L
1,590 SR
Queue Stats
122W - 118L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Rexasome
Heimdallr
Level 29
God Stats
2W - 1L
1,453 SR
Queue Stats
234W - 225L
1,462 Elo+
Party 2
Hercules
Hercules
SparedT
Hercules
Level 34
God Stats
1W - 3L
1,860 SR
Queue Stats
92W - 93L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
ztebekan
Jormungandr
Level 28
God Stats
3W - 1L
1,744 SR
Queue Stats
231W - 181L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 5 / 1
5,115
465
2,503
6,279
2,559
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
MeatPlopper
Mercury
13
6 / 2 / 0
7,362
669
5,198
7,352
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PaganReaper93
Gilgamesh
9
1 / 2 / 1
4,977
452
4,401
5,906
2,854
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Rhinoalol
Kukulkan
10
0 / 3 / 0
5,356
487
1,195
3,254
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 3 / 1
5,253
478
2,496
7,265
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archangel1113
Kukulkan
12
2 / 4 / 0
6,567
597
1,307
4,641
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
7,063
642
5,131
5,489
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Rexasome
Heimdallr
10
3 / 2 / 2
5,771
525
4,360
5,195
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
SparedT
Hercules
9
2 / 0 / 3
5,868
533
2,937
6,467
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
ztebekan
Jormungandr
12
3 / 2 / 1
6,699
609
5,071
7,510
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
15
15
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Archangel1113
Kukulkan
2
4
0
0.5
L
Anubis
1
5
1
0.3
L
Mercury
MeatPlopper
Mercury
6
2
0
3
W
5
0
2
6
L
Gilgamesh
PaganReaper93
Gilgamesh
1
2
1
0.75
W
Heimdallr
Rexasome
Heimdallr
3
2
2
2
L
Kukulkan
Rhinoalol
Kukulkan
0
3
0
0
W
Hercules
SparedT
Hercules
2
0
3
3.5
L
Athena
0
3
1
0.17
W
Jormungandr
ztebekan
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
18,806
30,056
Taken
29,302
12,865
Mitigated
13,309
5,149
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Archangel1113
Kukulkan
1,307
173
16
392
4,641
1,490
0
1,195
3,446
33,796
0
L
Anubis
2,503
244
0
1,003
6,279
2,559
503
4,231
2,048
23,217
0
L
Mercury
MeatPlopper
Mercury
5,198
2,481
0
1,490
7,352
3,411
0
869
6,483
0
44,496
W
5,131
2,207
0
423
5,489
1,800
188
786
4,703
0
39,728
L
Gilgamesh
PaganReaper93
Gilgamesh
4,401
799
0
197
5,906
2,854
0
307
5,599
0
16,585
W
Heimdallr
Rexasome
Heimdallr
4,360
2,110
0
1,272
5,195
1,800
169
1,310
3,885
0
27,432
L
Kukulkan
Rhinoalol
Kukulkan
1,195
85
0
490
3,254
944
180
971
2,283
28,533
0
W
Hercules
SparedT
Hercules
2,937
497
160
1,906
6,467
3,385
112
1,186
5,281
0
18,209
L
Athena
2,496
985
149
1,820
7,265
3,097
0
0
7,265
23,567
0
W
Jormungandr
ztebekan
Jormungandr
5,071
1,574
0
856
7,510
4,834
0
1,717
5,793
40,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
31,968
266
Minions Killed
318
0
Camps Cleared
0
1,045,328
Distance Traveled
1,047,778
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,567
597
66
6
0
203,273
2
L
Anubis
5,115
465
29
3
0
173,671
0
L
Mercury
7,362
669
85
8
0
240,540
1
W
Set
7,063
642
78
7
0
242,214
1
L
Gilgamesh
4,977
452
44
4
0
209,928
1
W
Heimdallr
5,771
525
55
5
0
205,684
0
L
Kukulkan
5,356
487
67
6
0
175,797
1
W
Hercules
5,868
533
28
3
0
215,373
2
L
Athena
5,253
478
41
4
0
245,392
4
W
Jormungandr
6,699
609
91
8
0
181,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role