Player Matchup

Cthulhu
Cthulhu
BetaWolf v1
Cthulhu
Level 122
God Stats
1W - 1L
1,752 SR
Queue Stats
96W - 73L
1,578 Elo+
Solo
Hel
Hel
Dex21YT
Hel
Level 154
God Stats
0W - 2L
1,459 SR
Queue Stats
29W - 39L
1,446 Elo+
Solo
Hachiman
Hachiman
Freakshot3
Hachiman
Level 149
God Stats
24W - 14L
1,595 SR
Queue Stats
151W - 115L
1,570 Elo+
Solo
Odin
Odin
K3VIN510
Odin
Level 83
God Stats
2W - 4L
1,815 SR
Queue Stats
128W - 132L
1,500 Elo+
Solo
Ravana
Ravana
Votive
Ravana
Level 124
God Stats
0W - 3L
1,301 SR
Queue Stats
89W - 85L
1,545 Elo+
Solo
Team Averages
Level 126
1,584 SR
1,528 Elo+

VS

Team Averages
Level 85
1,643 SR
1,510 Elo+
Odin
Odin
AlbinoBlkXican
Odin
Level 138
God Stats
30W - 14L
1,745 SR
Queue Stats
373W - 286L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
HarryK77
Gilgamesh
Level 97
God Stats
40W - 30L
1,640 SR
Queue Stats
133W - 113L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
Holameng
Guan Yu
Level 25
God Stats
2W - 4L
1,546 SR
Queue Stats
66W - 68L
1,491 Elo+
Solo
Cernunnos
Cernunnos
MoneyMitch05255
Cernunnos
Level 61
God Stats
1W - 0L
1,801 SR
Queue Stats
9W - 16L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Tazeday
Zhong Kui
Level 105
God Stats
4W - 2L
1,485 SR
Queue Stats
153W - 137L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetaWolf v1
Cthulhu
18
3 / 4 / 10
12,509
736
18,826
22,290
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
17
4 / 6 / 4
11,144
656
9,898
17,141
8,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Freakshot3
Hachiman
17
4 / 5 / 9
11,260
662
22,117
16,474
5,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
16
1 / 6 / 3
9,564
563
8,791
18,302
15,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Votive
Ravana
18
2 / 6 / 7
10,661
627
7,334
14,286
7,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
15,193
894
17,359
14,255
16,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
HarryK77
Gilgamesh
18
3 / 3 / 13
12,665
745
12,592
25,215
33,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Holameng
Guan Yu
17
0 / 4 / 10
10,741
632
5,254
17,786
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
MoneyMitch05255
Cernunnos
19
0 / 4 / 14
11,893
700
16,079
14,997
6,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Tazeday
Zhong Kui
20
13 / 1 / 6
15,005
883
25,468
13,388
11,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
81
14
Kills
27
27
Deaths
14
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
Cthulhu
BetaWolf v1
Cthulhu
3
4
10
2
L
Hel
4
6
4
1
L
Hachiman
Freakshot3
Hachiman
4
5
9
1.7
W
Gilgamesh
HarryK77
Gilgamesh
3
3
13
3.17
W
Guan Yu
Holameng
Guan Yu
0
4
10
1.25
L
Odin
1
6
3
0.42
W
Cernunnos
MoneyMitch05255
Cernunnos
0
4
14
1.75
W
Zhong Kui
Tazeday
Zhong Kui
13
1
6
16
L
Ravana
Votive
Ravana
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
76,752
88,493
Taken
85,641
59,342
Mitigated
80,464
17,004
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,359
1,363
0
896
14,255
16,495
353
5,096
8,767
12,201
28,345
L
Cthulhu
BetaWolf v1
Cthulhu
18,826
827
430
1,506
22,290
22,701
0
7,552
13,690
42,949
0
L
Hel
9,898
667
4,248
5,856
17,141
8,182
1
5,360
11,781
40,458
0
L
Hachiman
Freakshot3
Hachiman
22,117
13,843
0
2,874
16,474
5,610
806
7,312
9,124
0
57,279
W
Gilgamesh
HarryK77
Gilgamesh
12,592
2,371
668
3,668
25,215
33,974
64
9,221
15,574
0
25,211
W
Guan Yu
Holameng
Guan Yu
5,254
996
2,320
5,180
17,786
12,033
1,595
5,951
11,741
0
20,906
L
Odin
8,791
364
0
770
18,302
15,267
0
5,631
12,478
4,520
28,587
W
Cernunnos
MoneyMitch05255
Cernunnos
16,079
6,672
0
4,659
14,997
6,797
3,143
5,673
9,284
0
71,016
W
Zhong Kui
Tazeday
Zhong Kui
25,468
2,251
560
7,800
13,388
11,165
2,189
5,078
8,130
71,908
0
L
Ravana
Votive
Ravana
7,334
1,299
0
1,320
14,286
7,582
0
4,317
9,795
0
35,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,138
Gold Earned
65,497
354
Minions Killed
361
8
Camps Cleared
7
1,522,656
Distance Traveled
1,549,571
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,193
894
59
3
0
342,569
0
L
Cthulhu
12,509
736
57
3
1
350,092
3
L
Hel
11,144
656
66
4
2
246,874
1
L
Hachiman
11,260
662
85
5
1
315,232
1
W
Gilgamesh
12,665
745
24
1
1
288,967
1
W
Guan Yu
10,741
632
40
2
1
336,562
0
L
Odin
9,564
563
58
3
0
314,738
1
W
Cernunnos
11,893
700
114
7
2
263,437
2
W
Zhong Kui
15,005
883
124
7
3
318,036
1
L
Ravana
10,661
627
88
5
4
295,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role