Player Matchup

Awilix
Awilix
Altonymous
Awilix
Level 154
God Stats
4W - 5L
1,452 SR
Queue Stats
54W - 54L
1,534 Elo+
Party 3
Khepri
Khepri
Barbatas
Khepri
Level 9
God Stats
5W - 5L
1,636 SR
Queue Stats
47W - 48L
1,530 Elo+
Party 3
Nemesis
Nemesis
Gohmenz
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,473 Elo+
Solo
Chaac
Chaac
OGK Skrillz
Chaac
Level 140
God Stats
1W - 2L
1,269 SR
Queue Stats
4W - 4L
1,662 Elo+
Party 2
Olorun
Olorun
zZMayo
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,471 SR
1,540 Elo+

VS

Team Averages
Level 29
1,508 SR
1,526 Elo+
Ra
Ra
BlkandYellow
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 31L
1,669 Elo+
Party 1
Hel
Hel
DownBadKae
Hel
Level 6
God Stats
3W - 2L
1,746 SR
Queue Stats
26W - 22L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
Happyhippiee
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Knife2761
Jormungandr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,601 Elo+
Party 1
Arachne
Arachne
SpriteNìamh
Arachne
Level 28
God Stats
3W - 1L
1,296 SR
Queue Stats
29W - 26L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Altonymous
Awilix
20
6 / 7 / 12
16,086
1,005
22,525
28,265
14,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Barbatas
Khepri
20
2 / 5 / 19
15,306
957
11,382
26,905
45,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Gohmenz
Nemesis
20
10 / 9 / 11
16,456
1,029
23,354
30,197
17,905
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 6 / 15
15,400
963
17,383
29,195
29,588
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
zZMayo
Olorun
20
3 / 12 / 10
14,188
887
13,801
23,188
10,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 14
20,272
1,267
47,406
19,498
10,605
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 10 / 11
13,337
834
2,076
17,581
9,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Happyhippiee
Heimdallr
18
0 / 0 / 0
11,470
717
0
0
0
Jormungandr
Knife2761
Jormungandr
20
9 / 4 / 25
17,973
1,123
34,788
25,530
41,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SpriteNìamh
Arachne
20
11 / 7 / 21
18,236
1,140
45,239
31,862
19,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
110
26
Kills
39
39
Deaths
26
67
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Awilix
Altonymous
Awilix
6
7
12
1.71
L
Khepri
Barbatas
Khepri
2
5
19
2.3
W
19
5
14
5.2
W
0
10
11
0.55
L
Nemesis
Gohmenz
Nemesis
10
9
11
1.72
W
Heimdallr
Happyhippiee
Heimdallr
0
0
0
0
W
Jormungandr
Knife2761
Jormungandr
9
4
25
5.38
L
5
6
15
2.08
W
Arachne
SpriteNìamh
Arachne
11
7
21
3.07
L
Olorun
zZMayo
Olorun
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,445
Damage
129,509
137,750
Taken
94,471
116,975
Mitigated
81,504
17,152
Healing
20,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Altonymous
Awilix
22,525
11,822
0
0
28,265
14,088
0
18,594
9,429
0
69,240
L
Khepri
Barbatas
Khepri
11,382
1,049
613
1,716
26,905
45,160
0
13,592
13,050
26,882
0
W
47,406
4,652
5,023
4,821
19,498
10,605
0
3,983
15,515
90,405
0
W
2,076
389
0
701
17,581
9,891
0
4,329
13,252
12,782
0
L
Nemesis
Gohmenz
Nemesis
23,354
9,933
0
3,895
30,197
17,905
0
18,871
11,014
0
55,912
W
Heimdallr
Happyhippiee
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Knife2761
Jormungandr
34,788
8,006
0
347
25,530
41,167
0
9,282
16,248
77,082
0
L
17,383
3,644
0
7,502
29,195
29,588
0
17,523
11,463
1,372
54,823
W
Arachne
SpriteNìamh
Arachne
45,239
33,746
0
9,602
31,862
19,841
0
8,748
23,114
0
69,388
L
Olorun
zZMayo
Olorun
13,801
9,114
1,029
2,397
23,188
10,234
0
14,499
8,524
33,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,436
Gold Earned
81,288
326
Minions Killed
285
6
Camps Cleared
11
1,477,960
Distance Traveled
1,145,780
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
16,086
1,005
115
7
2
303,640
0
L
Khepri
15,306
957
25
2
1
307,631
0
W
Ra
20,272
1,267
136
9
2
312,389
1
W
Hel
13,337
834
31
2
0
203,496
1
L
Nemesis
16,456
1,029
58
4
3
310,487
0
W
Heimdallr
11,470
717
0
0
0
0
0
W
Jormungandr
17,973
1,123
72
5
2
303,271
0
L
Chaac
15,400
963
93
6
0
299,144
0
W
Arachne
18,236
1,140
46
3
7
326,624
3
L
Olorun
14,188
887
35
2
0
257,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role