Player Matchup

Medusa
Medusa
Moistlip06
Medusa
Level 23
God Stats
0W - 3L
1,505 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 3
Ymir
Ymir
SporeAddict77
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 3
The Morrigan
The Morrigan
TranceHeller
The Morrigan
Level 83
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 3
Neith
Neith
radkilljoy
Neith
Level 33
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
wizardjonah
Chaac
Level 64
God Stats
0W - 2L
1,538 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 46
1,497 SR
1,461 Elo+

VS

Team Averages
Level 56
1,590 SR
1,435 Elo+
Thanatos
Thanatos
Dope cK
Thanatos
Level 102
God Stats
4W - 5L
1,723 SR
Queue Stats
470W - 422L
1,523 Elo+
Party 2
Eset
Eset
DoubleTroubleDT
Eset
Level 52
God Stats
14W - 11L
1,578 SR
Queue Stats
405W - 398L
1,416 Elo+
Party 1
Artemis
Artemis
MasterSP
Artemis
Level 49
God Stats
11W - 12L
1,555 SR
Queue Stats
39W - 48L
1,383 Elo+
Solo
Odin
Odin
RDxD34TH
Odin
Level 48
God Stats
10W - 3L
1,500 SR
Queue Stats
400W - 432L
1,407 Elo+
Party 1
Sol
Sol
Violent cK
Sol
Level 28
God Stats
64W - 46L
1,593 SR
Queue Stats
125W - 117L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moistlip06
Medusa
12
2 / 5 / 2
7,238
557
6,169
7,438
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 0
4,799
369
1,591
12,801
6,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
TranceHeller
The Morrigan
10
2 / 7 / 0
6,763
520
4,997
9,443
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
9
1 / 8 / 0
5,410
416
3,562
9,702
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,940
534
6,809
10,140
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dope cK
Thanatos
13
8 / 2 / 2
8,215
632
9,102
10,376
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
7 / 0 / 11
7,545
580
9,624
5,745
2,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
MasterSP
Artemis
13
12 / 0 / 7
8,046
619
12,824
7,741
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
12
0 / 2 / 2
6,872
529
3,880
10,922
4,073
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 2
7,585
583
2,957
8,647
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
7
Kills
29
30
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dope cK
Thanatos
8
2
2
4.5
W
7
0
11
12.5
W
Artemis
MasterSP
Artemis
12
0
7
15.5
L
Medusa
Moistlip06
Medusa
2
5
2
0.6
W
Odin
0
2
2
0.5
L
0
7
0
0
L
The Morrigan
TranceHeller
The Morrigan
2
7
0
0.29
W
2
3
2
1
L
Neith
1
8
0
0.13
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
38,387
49,524
Taken
43,431
20,305
Mitigated
16,724
7,980
Healing
19,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dope cK
Thanatos
9,102
2,461
0
7,953
10,376
3,798
0
1,124
9,252
0
47,247
W
9,624
1,160
0
2,262
5,745
2,536
1,551
1,523
4,222
37,448
0
W
Artemis
MasterSP
Artemis
12,824
4,363
168
3,857
7,741
3,561
2,027
1,519
6,222
0
38,159
L
Medusa
Moistlip06
Medusa
6,169
2,220
0
381
7,438
2,570
858
1,261
6,029
0
34,349
W
Odin
3,880
819
0
1,610
10,922
4,073
21
0
10,922
0
34,421
L
1,591
81
235
598
12,801
6,952
0
4,781
7,036
8,344
0
L
The Morrigan
TranceHeller
The Morrigan
4,997
1,403
137
2,022
9,443
2,300
0
3,006
6,233
26,409
1,335
W
2,957
414
0
3,495
8,647
2,756
626
1,215
7,432
37,638
0
L
Neith
3,562
1,108
43
897
9,702
2,745
0
3,104
6,129
0
18,127
L
6,809
1,233
0
3,667
10,140
5,738
908
195
9,933
0
39,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
38,263
228
Minions Killed
367
0
Camps Cleared
0
1,150,781
Distance Traveled
1,188,841
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,215
632
76
6
0
274,150
2
W
Eset
7,545
580
66
5
0
226,843
3
W
Artemis
8,046
619
52
4
0
220,305
4
L
Medusa
7,238
557
61
5
0
253,650
0
W
Odin
6,872
529
75
6
0
264,796
0
L
Ymir
4,799
369
5
0
0
201,330
0
L
The Morrigan
6,763
520
48
4
0
220,721
0
W
Sol
7,585
583
98
8
0
202,747
2
L
Neith
5,410
416
38
3
0
217,259
0
L
Chaac
6,940
534
76
6
0
257,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role