Player Matchup

Rama
Rama
Ace0fSpades023
Rama
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
147W - 138L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
IIGregII
Cabrakan
Level 35
God Stats
5W - 3L
1,884 SR
Queue Stats
93W - 83L
1,590 Elo+
Party 2
Merlin
Merlin
KingErimos
Merlin
Level 28
God Stats
2W - 4L
1,517 SR
Queue Stats
102W - 85L
1,595 Elo+
Party 2
Cerberus
Cerberus
NeroTheHateFul
Cerberus
Level 33
God Stats
7W - 7L
1,542 SR
Queue Stats
61W - 60L
1,416 Elo+
Solo
Arachne
Arachne
SwiftBunny8312
Arachne
Level 69
God Stats
6W - 3L
1,674 SR
Queue Stats
132W - 148L
1,458 Elo+
Party 2
Team Averages
Level 51
1,669 SR
1,521 Elo+

VS

Team Averages
Level 58
1,502 SR
1,471 Elo+
Aphrodite
Aphrodite
BaseddGodd__
Aphrodite
Level 51
God Stats
4W - 2L
1,446 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 1
Scylla
Scylla
Cheezes1
Scylla
Level 151
God Stats
16W - 17L
1,556 SR
Queue Stats
84W - 90L
1,508 Elo+
Party 3
Ravana
Ravana
DABABA4KT
Ravana
Level 28
God Stats
23W - 19L
1,568 SR
Queue Stats
127W - 129L
1,513 Elo+
Party 1
Sol
Sol
IHateAnime69420
Sol
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 299L
1,483 Elo+
Solo
King Arthur
King Arthur
Lukerange
King Arthur
Level 21
God Stats
2W - 3L
1,438 SR
Queue Stats
42W - 50L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 9
11,142
484
9,545
16,040
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
IIGregII
Cabrakan
18
9 / 4 / 4
12,753
554
20,092
20,033
24,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
KingErimos
Merlin
20
5 / 7 / 4
12,641
550
16,068
18,377
7,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
6
0 / 2 / 2
7,106
309
841
3,142
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 4 / 8
11,730
510
5,546
16,298
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaseddGodd__
Aphrodite
16
2 / 2 / 16
11,563
503
5,745
14,363
14,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Cheezes1
Scylla
20
10 / 1 / 2
14,351
624
18,817
12,845
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
DABABA4KT
Ravana
19
3 / 4 / 10
12,396
539
8,973
13,219
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 7
12,455
542
15,417
16,871
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Lukerange
King Arthur
15
0 / 10 / 5
10,090
439
6,392
26,652
16,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
19
Kills
20
21
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Aphrodite
BaseddGodd__
Aphrodite
2
2
16
5
W
Scylla
Cheezes1
Scylla
10
1
2
11
W
Ravana
DABABA4KT
Ravana
3
4
10
2
W
5
2
7
4.25
L
Cabrakan
IIGregII
Cabrakan
9
4
4
2.75
L
Merlin
KingErimos
Merlin
5
7
4
1
W
King Arthur
Lukerange
King Arthur
0
10
5
0.25
L
Cerberus
0
2
2
0.5
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,092
Damage
55,344
73,890
Taken
83,950
45,974
Mitigated
50,109
20,136
Healing
31,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,545
6,553
0
4,215
16,040
4,524
916
9,243
6,707
0
73,105
W
Aphrodite
BaseddGodd__
Aphrodite
5,745
799
4,556
5,546
14,363
14,236
769
6,372
7,991
37,484
0
W
Scylla
Cheezes1
Scylla
18,817
1,249
249
4,101
12,845
5,272
4,151
6,805
6,040
120,320
0
W
Ravana
DABABA4KT
Ravana
8,973
2,605
0
3,358
13,219
8,278
2,070
2,939
10,280
0
93,389
W
15,417
7,419
0
8,515
16,871
5,720
1,692
5,212
11,659
116,819
0
L
Cabrakan
IIGregII
Cabrakan
20,092
1,975
0
6,621
20,033
24,862
363
9,954
9,901
71,193
0
L
Merlin
KingErimos
Merlin
16,068
1,392
173
4,907
18,377
7,251
144
8,963
9,092
92,512
0
W
King Arthur
Lukerange
King Arthur
6,392
1,359
0
5,107
26,652
16,603
514
15,815
10,837
0
38,671
L
Cerberus
841
28
0
1,170
3,142
1,311
0
1,958
1,184
5,529
0
L
5,546
3,705
0
3,050
16,298
8,026
2,484
9,079
7,027
0
75,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,372
Gold Earned
60,855
555
Minions Killed
628
0
Camps Cleared
0
1,652,762
Distance Traveled
2,153,926
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,142
484
119
5
0
378,140
4
W
Aphrodite
11,563
503
39
2
0
448,461
10
W
Scylla
14,351
624
208
9
0
429,794
3
W
Ravana
12,396
539
154
7
0
488,599
8
W
Sol
12,455
542
159
7
0
406,869
1
L
Cabrakan
12,753
554
137
6
0
358,880
1
L
Merlin
12,641
550
162
7
0
376,294
0
W
King Arthur
10,090
439
68
3
0
380,203
0
L
Cerberus
7,106
309
10
0
0
92,792
2
L
Arachne
11,730
510
127
6
0
446,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role