Player Matchup

Loki
Loki
Dreamurs
Loki
Level 22
God Stats
19W - 9L
1,842 SR
Queue Stats
180W - 102L
1,699 Elo+
Solo
Guan Yu
Guan Yu
GGmaKK27
Guan Yu
Level 16
God Stats
5W - 8L
1,412 SR
Queue Stats
160W - 141L
1,611 Elo+
Solo
Raijin
Raijin
WrathOfKami
Raijin
Level 6
God Stats
7W - 9L
1,513 SR
Queue Stats
15W - 20L
1,631 Elo+
Solo
Ares
Ares
alan93
Ares
Level 29
God Stats
27W - 22L
1,632 SR
Queue Stats
168W - 134L
1,649 Elo+
Party 1
Ullr
Ullr
caterpillareye
Ullr
Level 25
God Stats
5W - 2L
1,564 SR
Queue Stats
65W - 53L
1,636 Elo+
Party 1
Team Averages
Level 20
1,593 SR
1,645 Elo+

VS

Team Averages
Level 21
1,613 SR
1,658 Elo+
Sol
Sol
CozyBoom
Sol
Level 29
God Stats
62W - 43L
1,676 SR
Queue Stats
221W - 210L
1,605 Elo+
Party 3
Xing Tian
Xing Tian
Killa50554
Xing Tian
Level 16
God Stats
8W - 4L
1,853 SR
Queue Stats
77W - 64L
1,621 Elo+
Party 2
Tiamat
Tiamat
NLSprite
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 202L
1,595 Elo+
Party 3
Danzaburou
Danzaburou
catchy44
Danzaburou
Level 26
God Stats
1W - 2L
1,536 SR
Queue Stats
74W - 61L
1,632 Elo+
Party 2
Cerberus
Cerberus
unklerucus
Cerberus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 16L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 2 / 5
8,235
633
9,032
7,821
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
GGmaKK27
Guan Yu
12
0 / 1 / 1
7,028
541
3,738
9,481
6,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
1 / 5 / 3
6,267
482
3,892
9,204
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
alan93
Ares
12
7 / 0 / 6
7,797
600
7,826
9,329
8,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 0 / 8
7,961
612
9,432
7,416
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
7,788
599
11,110
11,666
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Killa50554
Xing Tian
9
0 / 4 / 0
5,573
429
2,502
11,026
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
NLSprite
Tiamat
10
1 / 6 / 1
6,086
468
5,416
10,486
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
catchy44
Danzaburou
9
0 / 6 / 0
5,650
435
3,202
7,307
1,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
unklerucus
Cerberus
13
1 / 1 / 0
7,505
577
6,221
8,697
5,432
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
8
8
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
Loki
6
2
5
4.25
W
Guan Yu
GGmaKK27
Guan Yu
0
1
1
0.5
L
Xing Tian
Killa50554
Xing Tian
0
4
0
0
L
Tiamat
NLSprite
Tiamat
1
6
1
0.25
W
Raijin
1
5
3
0.5
W
Ares
alan93
Ares
7
0
6
10
L
Danzaburou
catchy44
Danzaburou
0
6
0
0
W
7
0
8
11
L
Cerberus
unklerucus
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
28,451
43,251
Taken
49,182
24,612
Mitigated
21,064
16,767
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,110
3,873
0
5,950
11,666
3,837
862
4,343
7,323
52,385
7,510
W
Loki
9,032
2,756
0
3,237
7,821
2,998
152
3,748
4,073
0
49,514
W
Guan Yu
GGmaKK27
Guan Yu
3,738
976
234
5,968
9,481
6,818
0
6,549
2,932
0
41,581
L
Xing Tian
Killa50554
Xing Tian
2,502
322
0
1,226
11,026
5,636
0
3,288
7,596
12,004
0
L
Tiamat
NLSprite
Tiamat
5,416
632
0
2,009
10,486
4,315
0
2,420
8,038
32,077
0
W
Raijin
3,892
512
0
2,420
9,204
3,219
0
6,899
2,305
34,317
0
W
Ares
alan93
Ares
7,826
348
0
2,290
9,329
8,759
41
3,809
5,356
17,487
0
L
Danzaburou
catchy44
Danzaburou
3,202
1,507
0
1,136
7,307
1,844
0
1,482
5,782
0
26,837
W
9,432
2,425
0
2,618
7,416
2,818
888
3,239
4,072
0
53,019
L
Cerberus
unklerucus
Cerberus
6,221
1,239
0
4,908
8,697
5,432
0
0
8,171
49,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
32,602
377
Minions Killed
341
0
Camps Cleared
0
1,254,848
Distance Traveled
1,173,904
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,788
599
100
8
0
230,728
0
W
Loki
8,235
633
100
8
0
283,986
2
W
Guan Yu
7,028
541
104
8
0
271,267
4
L
Xing Tian
5,573
429
22
2
0
253,650
2
L
Tiamat
6,086
468
47
4
0
221,964
3
W
Raijin
6,267
482
52
4
0
215,020
1
W
Ares
7,797
600
20
2
0
245,586
4
L
Danzaburou
5,650
435
57
4
0
236,067
2
W
Ullr
7,961
612
101
8
0
238,989
0
L
Cerberus
7,505
577
115
9
0
231,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role