Player Matchup

Rama
Rama
CapedWeeaboo
Rama
Level 106
God Stats
7W - 14L
1,308 SR
Queue Stats
518W - 557L
1,437 Elo+
Solo
Arachne
Arachne
Let-Death-Come
Arachne
Level 157
God Stats
9W - 1L
1,700 SR
Queue Stats
368W - 375L
1,417 Elo+
Solo
Cthulhu
Cthulhu
TPC_Buddha
Cthulhu
Level 160
God Stats
5W - 3L
1,423 SR
Queue Stats
113W - 142L
1,395 Elo+
Party 3
Freya
Freya
darkgod642
Freya
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
im menace
Cernunnos
Level 138
God Stats
24W - 15L
1,642 SR
Queue Stats
1,331W - 1,332L
1,446 Elo+
Solo
Team Averages
Level 141
1,515 SR
1,428 Elo+

VS

Team Averages
Level 127
1,465 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BBYprncess
Ullr
Level 135
God Stats
2W - 6L
1,209 SR
Queue Stats
530W - 532L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Danexodr
Zhong Kui
Level 131
God Stats
6W - 7L
1,449 SR
Queue Stats
268W - 244L
1,449 Elo+
Party 2
Ganesha
Ganesha
GatorRaider
Ganesha
Level 129
God Stats
6W - 4L
1,453 SR
Queue Stats
126W - 110L
1,455 Elo+
Party 1
Discordia
Discordia
sir_pablo
Discordia
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 98L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 13
12,208
763
8,392
12,337
6,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 8 / 10
10,878
680
8,090
21,511
16,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
TPC_Buddha
Cthulhu
20
8 / 7 / 14
13,732
858
20,612
27,072
24,314
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
20
9 / 9 / 10
12,996
812
19,536
19,297
5,834
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
im menace
Cernunnos
20
5 / 5 / 13
12,725
795
16,167
18,714
7,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 7 / 16
11,968
748
32,543
15,357
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 4 / 15
11,651
728
8,226
14,185
6,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Danexodr
Zhong Kui
17
8 / 7 / 13
11,396
712
15,657
22,305
16,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
GatorRaider
Ganesha
20
0 / 6 / 28
11,273
705
10,140
19,627
27,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
sir_pablo
Discordia
20
13 / 4 / 17
13,549
847
20,179
16,263
7,606
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
124
28
Kills
35
35
Deaths
28
60
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
8
7
16
2.29
L
6
4
15
3.38
W
4
6
13
1.75
L
Zhong Kui
Danexodr
Zhong Kui
8
7
13
2.07
L
Ganesha
GatorRaider
Ganesha
0
6
28
2.33
W
2
8
10
0.88
W
Cthulhu
TPC_Buddha
Cthulhu
8
7
14
2.14
W
Freya
9
9
10
1.56
W
Cernunnos
im menace
Cernunnos
5
5
13
2.3
L
Discordia
sir_pablo
Discordia
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,797
Damage
86,745
98,931
Taken
87,737
60,373
Mitigated
64,003
28,074
Healing
33,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
32,543
8,092
2,074
1,545
15,357
6,417
756
6,888
8,469
59,224
0
L
8,226
4,422
2,943
3,033
14,185
6,679
1,656
8,274
5,911
0
18,358
W
8,392
4,020
1,138
815
12,337
6,373
1,871
10,822
1,515
0
26,850
L
Zhong Kui
Danexodr
Zhong Kui
15,657
1,073
3,948
8,940
22,305
16,029
94
10,374
11,931
26,600
0
L
Ganesha
GatorRaider
Ganesha
10,140
563
1,559
1,815
19,627
27,272
0
7,055
12,572
24,012
0
W
8,090
3,750
51
6,544
21,511
16,126
275
16,806
4,705
0
22,757
W
Cthulhu
TPC_Buddha
Cthulhu
20,612
1,040
1,657
4,254
27,072
24,314
708
19,765
7,307
49,556
0
W
Freya
19,536
5,561
1,020
4,429
19,297
5,834
824
17,107
2,190
39,850
0
W
Cernunnos
im menace
Cernunnos
16,167
8,126
1,804
6,362
18,714
7,726
2,258
14,019
4,695
0
46,638
L
Discordia
sir_pablo
Discordia
20,179
1,574
1,881
5,672
16,263
7,606
1,141
7,557
8,706
38,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,539
Gold Earned
59,837
213
Minions Killed
199
0
Camps Cleared
0
1,235,133
Distance Traveled
1,288,054
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,968
748
48
3
0
242,680
0
L
Ullr
11,651
728
29
2
0
236,519
1
W
Rama
12,208
763
39
2
0
220,092
0
L
Zhong Kui
11,396
712
64
4
0
252,717
3
L
Ganesha
11,273
705
0
0
0
279,403
4
W
Arachne
10,878
680
32
2
0
284,396
1
W
Cthulhu
13,732
858
53
3
0
259,076
0
W
Freya
12,996
812
30
2
0
231,842
1
W
Cernunnos
12,725
795
59
4
0
239,727
4
L
Discordia
13,549
847
58
4
0
276,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role