Player Matchup

Sun Wukong
Sun Wukong
Adarr01
Sun Wukong
Level 26
God Stats
25W - 10L
1,810 SR
Queue Stats
157W - 129L
1,628 Elo+
Party 1
Nox
Nox
FeGiant
Nox
Level 28
God Stats
7W - 14L
1,742 SR
Queue Stats
213W - 244L
1,476 Elo+
Solo
Nemesis
Nemesis
Mis5Artemis
Nemesis
Level 17
God Stats
3W - 1L
1,860 SR
Queue Stats
111W - 84L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ProfessorNeez
Ah Muzen Cab
Level 17
God Stats
9W - 9L
1,669 SR
Queue Stats
123W - 97L
1,639 Elo+
Party 1
Sylvanus
Sylvanus
scimp
Sylvanus
Level 59
God Stats
2W - 1L
1,595 SR
Queue Stats
329W - 269L
1,593 Elo+
Party 1
Team Averages
Level 29
1,735 SR
1,588 Elo+

VS

Team Averages
Level 17
1,615 SR
1,552 Elo+
Bacchus
Bacchus
DemonLordCole
Bacchus
Level 18
God Stats
17W - 15L
1,579 SR
Queue Stats
38W - 41L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
Leonoso33
Hun Batz
Level 2
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Hercules
Hercules
MGurs
Hercules
Level 33
God Stats
6W - 8L
1,564 SR
Queue Stats
140W - 130L
1,492 Elo+
Party 2
Hachiman
Hachiman
TheSandwitchMan
Hachiman
Level 29
God Stats
2W - 3L
1,388 SR
Queue Stats
94W - 110L
1,526 Elo+
Party 2
Ra
Ra
ibangyetis
Ra
Level 5
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 5L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adarr01
Sun Wukong
11
0 / 0 / 2
6,251
625
916
4,819
2,544
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
11
2 / 1 / 0
6,463
646
2,886
3,767
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Mis5Artemis
Nemesis
12
4 / 1 / 0
6,680
668
2,061
7,515
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
ProfessorNeez
Ah Muzen Cab
10
3 / 2 / 1
6,143
614
3,880
4,115
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
scimp
Sylvanus
9
1 / 1 / 5
5,458
546
2,845
6,568
3,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 1 / 3
4,942
494
2,617
5,032
2,137
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Leonoso33
Hun Batz
4
0 / 3 / 0
3,871
387
196
3,519
739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MGurs
Hercules
10
2 / 2 / 0
5,806
581
3,875
5,923
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
10
2 / 2 / 1
5,542
554
4,692
5,187
1,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
4,896
490
894
3,258
1,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adarr01
Sun Wukong
0
0
2
1
L
Bacchus
0
1
3
1.5
W
Nox
2
1
0
2
L
Hun Batz
Leonoso33
Hun Batz
0
3
0
0
L
Hercules
MGurs
Hercules
2
2
0
1
W
Nemesis
Mis5Artemis
Nemesis
4
1
0
4
W
Ah Muzen Cab
ProfessorNeez
Ah Muzen Cab
3
2
1
1.75
L
Hachiman
2
2
1
1.25
L
1
2
0
0.5
W
Sylvanus
scimp
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
12,274
26,784
Taken
22,919
11,478
Mitigated
7,984
7,518
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adarr01
Sun Wukong
916
279
0
1,468
4,819
2,544
110
68
4,751
0
35,135
L
Bacchus
2,617
688
0
701
5,032
2,137
0
896
4,136
11,649
0
W
Nox
2,886
402
0
952
3,767
1,323
0
285
3,482
35,482
0
L
Hun Batz
Leonoso33
Hun Batz
196
76
0
0
3,519
739
0
442
3,077
0
6,667
L
Hercules
MGurs
Hercules
3,875
1,142
0
1,151
5,923
2,496
0
1,326
4,597
0
28,342
W
Nemesis
Mis5Artemis
Nemesis
2,061
1,344
0
1,000
7,515
2,412
0
680
6,835
0
45,494
W
Ah Muzen Cab
ProfessorNeez
Ah Muzen Cab
3,880
1,993
0
1,677
4,115
1,232
0
831
3,284
0
30,510
L
Hachiman
4,692
2,533
0
1,555
5,187
1,263
0
1,178
4,009
0
31,509
L
894
150
186
649
3,258
1,349
0
1,889
1,369
16,681
0
W
Sylvanus
scimp
Sylvanus
2,845
819
856
1,565
6,568
3,967
0
1,647
4,921
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
25,057
340
Minions Killed
205
0
Camps Cleared
0
968,909
Distance Traveled
973,195
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,251
625
83
8
0
182,214
3
L
Bacchus
4,942
494
24
2
0
178,910
1
W
Nox
6,463
646
77
8
0
191,881
4
L
Hun Batz
3,871
387
13
1
0
205,163
0
L
Hercules
5,806
581
68
7
0
187,748
0
W
Nemesis
6,680
668
97
10
0
221,316
3
W
Ah Muzen Cab
6,143
614
72
7
0
192,394
2
L
Hachiman
5,542
554
66
7
0
198,005
4
L
Ra
4,896
490
34
3
0
203,369
4
W
Sylvanus
5,458
546
11
1
0
181,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role