Player Matchup

Guan Yu
Guan Yu
Feudalmaster
Guan Yu
Level 22
God Stats
33W - 37L
1,567 SR
Queue Stats
116W - 102L
1,495 Elo+
Solo
Poseidon
Poseidon
OrangeCash
Poseidon
Level 13
God Stats
4W - 1L
1,616 SR
Queue Stats
19W - 13L
1,558 Elo+
Solo
Neith
Neith
QcShadowGod
Neith
Level 24
God Stats
3W - 1L
1,719 SR
Queue Stats
94W - 79L
1,562 Elo+
Solo
Mercury
Mercury
Rasen1138
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,545 Elo+
Solo
Ymir
Ymir
Testies3
Ymir
Level 22
God Stats
12W - 9L
1,564 SR
Queue Stats
155W - 147L
1,485 Elo+
Solo
Team Averages
Level 20
1,593 SR
1,529 Elo+

VS

Team Averages
Level 15
1,610 SR
1,546 Elo+
Scylla
Scylla
AdvenaR
Scylla
Level 14
God Stats
3W - 2L
1,722 SR
Queue Stats
168W - 158L
1,524 Elo+
Party 1
Athena
Athena
AntiHero812
Athena
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 203L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dconey
Tsukuyomi
Level 17
God Stats
9W - 3L
1,811 SR
Queue Stats
201W - 198L
1,582 Elo+
Party 1
Odin
Odin
FluffyIsBetter
Odin
Level 11
God Stats
3W - 6L
1,216 SR
Queue Stats
38W - 50L
1,421 Elo+
Solo
Artemis
Artemis
TrashPandaman
Artemis
Level 10
God Stats
4W - 1L
1,800 SR
Queue Stats
36W - 25L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Feudalmaster
Guan Yu
18
12 / 1 / 12
11,971
630
11,649
15,906
20,303
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
OrangeCash
Poseidon
18
7 / 2 / 5
11,094
584
16,294
8,722
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 3 / 8
10,375
546
13,930
10,530
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Rasen1138
Mercury
13
2 / 6 / 7
8,983
473
2,838
10,367
2,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
15
0 / 3 / 11
9,507
500
3,220
13,749
10,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdvenaR
Scylla
14
1 / 3 / 3
8,908
469
5,590
10,589
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
0 / 5 / 8
7,954
419
3,954
15,789
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Dconey
Tsukuyomi
16
9 / 7 / 3
11,126
586
9,149
14,512
9,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 3
8,736
460
4,026
11,826
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
15
4 / 5 / 4
9,467
498
14,776
14,432
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
26
Kills
15
15
Deaths
26
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
AdvenaR
Scylla
1
3
3
0.83
L
Athena
0
5
8
0.8
L
Tsukuyomi
Dconey
Tsukuyomi
9
7
3
1.5
W
Guan Yu
Feudalmaster
Guan Yu
12
1
12
18
L
1
6
3
0.42
W
Poseidon
OrangeCash
Poseidon
7
2
5
4.75
W
5
3
8
3
W
Mercury
Rasen1138
Mercury
2
6
7
0.92
W
Ymir
0
3
11
1.83
L
Artemis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,931
Damage
37,495
59,274
Taken
67,148
41,067
Mitigated
40,200
19,028
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AdvenaR
Scylla
5,590
777
0
3,362
10,589
3,216
0
3,939
6,650
54,792
0
L
Athena
3,954
707
0
2,046
15,789
15,760
0
5,399
10,390
14,628
0
L
Tsukuyomi
Dconey
Tsukuyomi
9,149
1,870
0
1,730
14,512
9,485
0
3,540
10,972
0
60,441
W
Guan Yu
Feudalmaster
Guan Yu
11,649
2,292
3,908
4,878
15,906
20,303
1,744
2,466
13,440
6
55,824
L
4,026
1,103
0
1,302
11,826
7,122
0
3,574
8,252
0
36,924
W
Poseidon
OrangeCash
Poseidon
16,294
2,466
0
3,041
8,722
4,406
1,061
1,533
7,189
83,542
0
W
13,930
4,809
0
2,522
10,530
3,599
1,250
1,561
8,969
0
77,755
W
Mercury
Rasen1138
Mercury
2,838
993
0
1,547
10,367
2,725
1,624
1,769
8,598
0
28,501
W
Ymir
3,220
740
0
3,132
13,749
10,034
244
2,215
11,534
41,505
0
L
Artemis
14,776
4,962
0
4,448
14,432
4,617
0
3,244
11,188
0
71,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,930
Gold Earned
46,191
481
Minions Killed
392
0
Camps Cleared
0
1,806,089
Distance Traveled
1,645,092
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,908
469
107
6
0
306,122
6
L
Athena
7,954
419
22
1
0
352,524
4
L
Tsukuyomi
11,126
586
91
5
0
357,324
7
W
Guan Yu
11,971
630
101
5
0
376,337
3
L
Odin
8,736
460
67
4
0
321,527
4
W
Poseidon
11,094
584
141
7
0
372,112
9
W
Neith
10,375
546
111
6
0
328,888
3
W
Mercury
8,983
473
59
3
0
350,685
3
W
Ymir
9,507
500
69
4
0
378,067
7
L
Artemis
9,467
498
105
6
0
307,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role