Player Matchup

Odin
Odin
Kstreetz12
Odin
Level 19
God Stats
30W - 33L
1,366 SR
Queue Stats
113W - 115L
1,305 Elo+
Party 1
Neith
Neith
PresidetTrump45
Neith
Level 2
God Stats
2W - 1L
1,253 SR
Queue Stats
3W - 5L
1,109 Elo+
Party 1
Pele
Pele
Sesshomaru_v1bez
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
aulby_2
Khepri
Level 28
God Stats
25W - 6L
1,715 SR
Queue Stats
71W - 71L
1,359 Elo+
Party 2
Freya
Freya
deltastrike0000
Freya
Level 25
God Stats
27W - 15L
1,547 SR
Queue Stats
48W - 41L
1,401 Elo+
Party 2
Team Averages
Level 15
1,476 SR
1,335 Elo+

VS

Team Averages
Level 6
1,494 SR
1,459 Elo+
Yemoja
Yemoja
CerealSphere12
Yemoja
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
I-F4NG-
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Petes83
Medusa
Level 27
God Stats
44W - 33L
1,470 SR
Queue Stats
65W - 51L
1,295 Elo+
Solo
Mercury
Mercury
gutaferxz2
Mercury
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Neith
Neith
xJn01
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,757
520
1,630
5,101
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 3
6,961
535
2,737
6,068
2,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
10 / 1 / 2
7,748
596
9,403
8,785
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
aulby_2
Khepri
11
5 / 0 / 7
7,537
580
4,013
4,373
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
8 / 0 / 4
7,525
579
5,896
7,288
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,179
321
122
868
263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
I-F4NG-
Bellona
8
1 / 3 / 1
5,424
417
3,764
8,596
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Petes83
Medusa
11
4 / 5 / 0
7,114
547
6,144
8,047
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
gutaferxz2
Mercury
7
1 / 12 / 1
5,246
404
1,500
10,034
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
xJn01
Neith
6
1 / 7 / 1
4,942
380
3,665
6,727
1,870
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
28
Kills
7
7
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bellona
I-F4NG-
Bellona
1
3
1
0.5
W
2
2
4
2
L
Medusa
Petes83
Medusa
4
5
0
0.8
W
3
4
3
1.13
W
10
1
2
11
W
Khepri
aulby_2
Khepri
5
0
7
8.5
W
8
0
4
10
L
Mercury
gutaferxz2
Mercury
1
12
1
0.13
L
Neith
xJn01
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
15,195
31,615
Taken
34,272
13,438
Mitigated
12,231
9,488
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
122
54
0
0
868
263
0
706
162
520
0
L
Bellona
I-F4NG-
Bellona
3,764
2,241
0
2,399
8,596
5,430
0
2,512
5,994
0
17,896
W
1,630
276
0
542
5,101
3,899
567
0
5,101
0
22,914
L
Medusa
Petes83
Medusa
6,144
2,489
0
1,249
8,047
2,316
0
441
7,489
0
27,255
W
2,737
1,640
0
84
6,068
2,115
2,773
0
6,068
0
38,970
W
9,403
1,985
0
3,701
8,785
2,749
0
0
8,785
0
30,481
W
Khepri
aulby_2
Khepri
4,013
1,633
68
917
4,373
2,264
1,502
0
4,373
20,151
0
W
5,896
2,346
0
4,176
7,288
2,411
843
122
7,166
26,519
0
L
Mercury
gutaferxz2
Mercury
1,500
679
0
295
10,034
2,352
0
3,089
6,900
0
10,127
L
Neith
xJn01
Neith
3,665
2,228
0
570
6,727
1,870
36
3,161
3,524
0
13,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
26,905
262
Minions Killed
127
0
Camps Cleared
0
1,215,652
Distance Traveled
877,341
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,179
321
0
0
0
36,981
3
L
Bellona
5,424
417
33
3
0
220,044
1
W
Odin
6,757
520
57
4
0
210,398
0
L
Medusa
7,114
547
59
5
0
203,928
3
W
Neith
6,961
535
83
6
0
201,722
1
W
Pele
7,748
596
45
3
0
302,736
3
W
Khepri
7,537
580
34
3
0
248,670
0
W
Freya
7,525
579
43
3
0
252,126
1
L
Mercury
5,246
404
15
1
0
247,616
1
L
Neith
4,942
380
20
2
0
168,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role