Player Matchup

Sun Wukong
Sun Wukong
Coringa77
Sun Wukong
Level 105
God Stats
404W - 425L
1,510 SR
Queue Stats
827W - 899L
1,425 Elo+
Solo
Bellona
Bellona
Henrique Pietro
Bellona
Level 120
God Stats
2W - 6L
1,410 SR
Queue Stats
121W - 121L
1,454 Elo+
Party 1
Ymir
Ymir
KiralysBR
Ymir
Level 9
God Stats
15W - 24L
1,487 SR
Queue Stats
22W - 30L
1,439 Elo+
Party 1
Hachiman
Hachiman
SopaDeCaqui
Hachiman
Level 68
God Stats
3W - 5L
1,595 SR
Queue Stats
123W - 117L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToddyNeblina
Morgan Le Fay
Level 143
God Stats
8W - 6L
1,662 SR
Queue Stats
374W - 356L
1,518 Elo+
Party 1
Team Averages
Level 89
1,533 SR
1,468 Elo+

VS

Team Averages
Level 123
1,589 SR
1,629 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Ignatíus
Agni
Level 160
God Stats
3W - 1L
1,575 SR
Queue Stats
382W - 180L
1,774 Elo+
Party 2
Cabrakan
Cabrakan
VarniElFumaFaso
Cabrakan
Level 28
God Stats
3W - 1L
1,491 SR
Queue Stats
23W - 4L
1,621 Elo+
Party 2
Thor
Thor
Wickëd
Thor
Level 159
God Stats
13W - 2L
1,918 SR
Queue Stats
401W - 101L
1,845 Elo+
Party 2
Geb
Geb
jadsonlourenco
Geb
Level 109
God Stats
27W - 22L
1,460 SR
Queue Stats
251W - 272L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coringa77
Sun Wukong
9
0 / 1 / 1
5,916
455
2,499
8,571
4,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 1 / 0
6,736
518
1,934
6,866
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
8
0 / 5 / 0
5,289
407
1,465
12,558
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SopaDeCaqui
Hachiman
10
0 / 4 / 0
6,040
465
2,474
8,227
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ToddyNeblina
Morgan Le Fay
12
3 / 4 / 0
7,255
558
8,695
11,250
4,334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 0 / 4
8,171
629
9,428
4,111
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
14
3 / 2 / 6
8,213
632
10,109
8,688
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
14
0 / 0 / 0
8,001
615
3,589
5,771
6,588
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Wickëd
Thor
15
7 / 1 / 2
8,425
648
4,360
7,048
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 10
6,403
493
5,784
6,943
4,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
15
15
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
4
6
L
Sun Wukong
Coringa77
Sun Wukong
0
1
1
0.5
L
0
1
0
0
W
Agni
3
2
6
3
L
Ymir
0
5
0
0
L
Hachiman
SopaDeCaqui
Hachiman
0
4
0
0
L
Morgan Le Fay
ToddyNeblina
Morgan Le Fay
3
4
0
0.75
W
Cabrakan
0
0
0
0
W
Thor
Wickëd
Thor
7
1
2
8
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
33,270
47,472
Taken
32,561
21,594
Mitigated
17,889
11,710
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,428
4,852
0
1,133
4,111
1,546
100
1,134
2,977
0
60,653
L
Sun Wukong
Coringa77
Sun Wukong
2,499
268
0
2,388
8,571
4,193
0
3,533
5,038
0
30,841
L
1,934
487
0
3,325
6,866
4,895
0
2,901
3,965
0
41,231
W
Agni
10,109
1,040
0
2,795
8,688
2,574
230
5,250
3,438
63,805
0
L
Ymir
1,465
128
0
1,068
12,558
6,255
0
4,730
7,828
12,474
0
L
Hachiman
SopaDeCaqui
Hachiman
2,474
1,139
0
2,325
8,227
1,917
0
1,077
7,150
0
39,217
L
Morgan Le Fay
ToddyNeblina
Morgan Le Fay
8,695
1,024
0
2,604
11,250
4,334
0
7,241
4,009
45,690
0
W
Cabrakan
3,589
722
0
2,649
5,771
6,588
92
0
5,771
49,644
0
W
Thor
Wickëd
Thor
4,360
1,975
0
2,536
7,048
2,894
0
1,925
5,123
0
63,570
W
5,784
157
244
3,030
6,943
4,287
0
1,978
4,965
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
39,213
361
Minions Killed
488
0
Camps Cleared
0
1,178,146
Distance Traveled
1,329,166
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,171
629
113
9
0
244,671
4
L
Sun Wukong
5,916
455
59
5
0
255,827
5
L
Bellona
6,736
518
111
9
0
228,167
1
W
Agni
8,213
632
111
9
0
275,097
6
L
Ymir
5,289
407
18
1
0
218,758
5
L
Hachiman
6,040
465
77
6
0
230,269
0
L
Morgan Le Fay
7,255
558
96
7
0
245,125
4
W
Cabrakan
8,001
615
126
10
0
240,425
4
W
Thor
8,425
648
110
8
0
272,873
3
W
Geb
6,403
493
28
2
0
296,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role