Player Matchup

Sobek
Sobek
Goosefrab
Sobek
Level 118
God Stats
2W - 4L
1,277 SR
Queue Stats
98W - 71L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
IceSlayor
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Mikeymike92
Hou Yi
Level 16
God Stats
1W - 3L
1,300 SR
Queue Stats
72W - 72L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Randollini
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Merlin
Merlin
pitterbai
Merlin
Level 27
God Stats
4W - 10L
1,580 SR
Queue Stats
312W - 275L
1,583 Elo+
Party 2
Team Averages
Level 40
1,431 SR
1,461 Elo+

VS

Team Averages
Level 95
1,510 SR
1,554 Elo+
Medusa
Medusa
FreakenLime
Medusa
Level 107
God Stats
0W - 1L
1,468 SR
Queue Stats
24W - 18L
1,594 Elo+
Party 1
King Arthur
King Arthur
MCM DEMON
King Arthur
Level 125
God Stats
1W - 3L
1,385 SR
Queue Stats
255W - 241L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
ShrumpJR
Hou Yi
Level 105
God Stats
5W - 2L
1,552 SR
Queue Stats
145W - 104L
1,594 Elo+
Party 1
Ymir
Ymir
SniperQueen4615
Ymir
Level 16
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Whos1nPar1s
Thanatos
Level 124
God Stats
3W - 3L
1,691 SR
Queue Stats
343W - 292L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Goosefrab
Sobek
17
2 / 5 / 17
11,386
813
10,786
23,847
42,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
IceSlayor
Kukulkan
20
10 / 3 / 10
12,928
923
25,450
6,203
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
17
2 / 9 / 13
10,582
756
8,170
15,247
8,567
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
16
3 / 6 / 11
10,366
740
7,144
10,475
5,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
pitterbai
Merlin
19
5 / 4 / 11
11,239
803
21,737
15,083
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 4 / 17
10,155
725
12,969
12,543
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MCM DEMON
King Arthur
17
1 / 5 / 22
9,798
700
10,583
24,089
23,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ShrumpJR
Hou Yi
20
8 / 4 / 17
11,570
826
15,466
13,374
5,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 12
10,369
741
6,160
22,217
26,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Whos1nPar1s
Thanatos
16
10 / 4 / 6
10,614
758
11,359
12,613
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
101
22
Kills
27
27
Deaths
23
62
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
4
17
3.63
W
Sobek
Goosefrab
Sobek
2
5
17
2.1
W
Kukulkan
IceSlayor
Kukulkan
10
3
10
5
L
King Arthur
MCM DEMON
King Arthur
1
5
22
2.4
W
Hou Yi
2
9
13
0.94
W
Nu Wa
3
6
11
1.42
L
Hou Yi
ShrumpJR
Hou Yi
8
4
17
4.13
L
2
6
12
1.33
L
Thanatos
Whos1nPar1s
Thanatos
10
4
6
3.25
W
Merlin
pitterbai
Merlin
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,287
Damage
56,537
70,855
Taken
84,836
66,701
Mitigated
67,720
17,181
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,969
4,165
637
2,711
12,543
5,346
670
10,015
2,355
0
26,432
W
Sobek
Goosefrab
Sobek
10,786
642
572
6,483
23,847
42,233
304
2,511
20,642
18,844
0
W
Kukulkan
IceSlayor
Kukulkan
25,450
1,639
1,588
700
6,203
3,305
1,578
92
5,978
48,561
0
L
King Arthur
MCM DEMON
King Arthur
10,583
1,178
2,033
8,911
24,089
23,855
125
16,775
6,893
0
23,678
W
Hou Yi
8,170
2,730
49
567
15,247
8,567
30
1,681
13,384
0
20,208
W
Nu Wa
7,144
2,318
0
0
10,475
5,029
934
834
9,561
14,295
0
L
Hou Yi
ShrumpJR
Hou Yi
15,466
6,689
121
2,852
13,374
5,653
1,476
10,903
2,269
0
40,546
L
6,160
771
0
2,529
22,217
26,998
385
17,245
4,494
10,551
0
L
Thanatos
Whos1nPar1s
Thanatos
11,359
2,375
656
8,570
12,613
5,868
1,398
8,745
3,708
0
20,165
W
Merlin
pitterbai
Merlin
21,737
2,449
1,995
5,227
15,083
7,567
1,625
1,042
13,807
43,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
52,506
151
Minions Killed
140
0
Camps Cleared
0
1,205,533
Distance Traveled
1,178,358
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,155
725
34
2
0
234,811
0
W
Sobek
11,386
813
14
1
0
286,509
1
W
Kukulkan
12,928
923
61
4
0
254,613
0
L
King Arthur
9,798
700
12
1
0
283,308
0
W
Hou Yi
10,582
756
29
2
0
202,608
0
W
Nu Wa
10,366
740
10
1
0
210,807
2
L
Hou Yi
11,570
826
57
4
0
258,160
1
L
Ymir
10,369
741
12
1
0
230,307
0
L
Thanatos
10,614
758
25
2
0
171,772
1
W
Merlin
11,239
803
37
3
0
250,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role