Player Matchup

Arachne
Arachne
Agashoth
Arachne
Level 46
God Stats
0W - 2L
1,261 SR
Queue Stats
243W - 347L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
EvilDonkyNuts
Sun Wukong
Level 28
God Stats
2W - 4L
1,825 SR
Queue Stats
162W - 239L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
EvilMable
Nu Wa
Level 27
God Stats
52W - 44L
1,612 SR
Queue Stats
394W - 504L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
KILLERPANDA961
Cernunnos
Level 46
God Stats
18W - 16L
1,603 SR
Queue Stats
375W - 485L
1,309 Elo+
Party 2
Sylvanus
Sylvanus
Yetikid
Sylvanus
Level 17
God Stats
4W - 9L
1,346 SR
Queue Stats
13W - 32L
1,312 Elo+
Party 2
Team Averages
Level 33
1,529 SR
1,327 Elo+

VS

Team Averages
Level 65
1,548 SR
1,465 Elo+
Izanami
Izanami
Excalibur64
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 197L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
HoneyBadger7513
Zhong Kui
Level 120
God Stats
14W - 5L
1,490 SR
Queue Stats
323W - 322L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
MildMags
Hun Batz
Level 48
God Stats
5W - 2L
1,559 SR
Queue Stats
120W - 127L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
clawz809
Cthulhu
Level 24
God Stats
25W - 16L
1,521 SR
Queue Stats
202W - 213L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
exoclawz809
Gilgamesh
Level 87
God Stats
40W - 27L
1,669 SR
Queue Stats
259W - 263L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agashoth
Arachne
16
4 / 5 / 2
10,481
456
9,175
17,758
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
EvilDonkyNuts
Sun Wukong
17
2 / 5 / 0
10,624
462
8,069
15,151
16,675
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
EvilMable
Nu Wa
17
1 / 4 / 2
10,669
464
8,891
13,435
6,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KILLERPANDA961
Cernunnos
17
6 / 6 / 3
11,106
483
20,906
19,939
8,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Yetikid
Sylvanus
15
0 / 4 / 7
9,618
418
6,417
17,660
16,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Excalibur64
Izanami
18
5 / 4 / 8
11,067
481
13,672
14,258
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HoneyBadger7513
Zhong Kui
19
6 / 2 / 9
12,017
522
15,049
15,743
12,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MildMags
Hun Batz
19
4 / 2 / 6
11,761
511
7,627
16,349
9,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
clawz809
Cthulhu
16
4 / 3 / 9
10,489
456
11,292
19,546
14,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
exoclawz809
Gilgamesh
19
5 / 3 / 7
12,362
537
16,193
20,291
19,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
24
24
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Agashoth
Arachne
4
5
2
1
L
Sun Wukong
EvilDonkyNuts
Sun Wukong
2
5
0
0.4
L
Nu Wa
EvilMable
Nu Wa
1
4
2
0.5
W
Izanami
Excalibur64
Izanami
5
4
8
2.25
W
Zhong Kui
HoneyBadger7513
Zhong Kui
6
2
9
5.25
L
Cernunnos
KILLERPANDA961
Cernunnos
6
6
3
1.25
W
Hun Batz
MildMags
Hun Batz
4
2
6
3.5
L
Sylvanus
Yetikid
Sylvanus
0
4
7
0.88
W
Cthulhu
clawz809
Cthulhu
4
3
9
2.83
W
Gilgamesh
exoclawz809
Gilgamesh
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,458
Damage
63,833
83,943
Taken
86,187
56,767
Mitigated
61,591
18,894
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Agashoth
Arachne
9,175
4,862
0
5,732
17,758
8,706
0
7,174
10,584
0
57,333
L
Sun Wukong
EvilDonkyNuts
Sun Wukong
8,069
1,973
0
589
15,151
16,675
769
3,630
11,521
0
61,663
L
Nu Wa
EvilMable
Nu Wa
8,891
2,227
0
3,216
13,435
6,262
1,138
5,040
8,395
88,506
0
W
Izanami
Excalibur64
Izanami
13,672
8,613
0
1,753
14,258
5,249
938
2,284
11,974
0
90,395
W
Zhong Kui
HoneyBadger7513
Zhong Kui
15,049
1,503
0
9,541
15,743
12,023
1,694
4,937
10,806
88,814
0
L
Cernunnos
KILLERPANDA961
Cernunnos
20,906
10,755
0
5,482
19,939
8,858
0
7,026
12,913
0
83,789
W
Hun Batz
MildMags
Hun Batz
7,627
1,877
0
543
16,349
9,829
209
2,421
13,928
204
104,105
L
Sylvanus
Yetikid
Sylvanus
6,417
1,928
910
2,965
17,660
16,266
75
7,425
10,235
25,306
0
W
Cthulhu
clawz809
Cthulhu
11,292
604
971
675
19,546
14,879
535
4,005
15,541
42,942
0
W
Gilgamesh
exoclawz809
Gilgamesh
16,193
1,991
0
8,400
20,291
19,611
619
1,661
18,630
17,407
65,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,498
Gold Earned
57,696
518
Minions Killed
660
0
Camps Cleared
0
2,073,209
Distance Traveled
2,324,432
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,481
456
88
4
0
467,749
5
L
Sun Wukong
10,624
462
122
5
0
452,277
1
L
Nu Wa
10,669
464
146
6
0
389,580
4
W
Izanami
11,067
481
144
6
0
457,786
1
W
Zhong Kui
12,017
522
140
6
0
441,945
9
L
Cernunnos
11,106
483
118
5
0
393,304
4
W
Hun Batz
11,761
511
156
7
0
488,980
6
L
Sylvanus
9,618
418
44
2
0
370,299
0
W
Cthulhu
10,489
456
75
3
0
477,896
7
W
Gilgamesh
12,362
537
145
6
0
457,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role