Player Matchup

Kali
Kali
ATH1RSTYM00SE
Kali
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 13L
1,138 Elo+
Party 1
Yemoja
Yemoja
DragonOrthos
Yemoja
Level 10
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 16L
1,276 Elo+
Party 3
Kukulkan
Kukulkan
Jwalkingjon
Kukulkan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,138 Elo+
Party 1
Danzaburou
Danzaburou
Shlobs
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,138 Elo+
Party 1
Sun Wukong
Sun Wukong
eLJaye
Sun Wukong
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 13L
1,326 Elo+
Party 3
Team Averages
Level 20
1,539 SR
1,203 Elo+

VS

Team Averages
Level 31
1,519 SR
1,314 Elo+
Nemesis
Nemesis
Jose280
Nemesis
Level 6
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
MellowRedDragon
Merlin
Level 105
God Stats
0W - 1L
1,695 SR
Queue Stats
10W - 17L
1,374 Elo+
Party 2
Odin
Odin
ScurisW
Odin
Level 15
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 2
Chernobog
Chernobog
xT3MP3STx
Chernobog
Level 26
God Stats
13W - 5L
1,695 SR
Queue Stats
97W - 86L
1,346 Elo+
Solo
Ares
Ares
yowhythedriphard
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 6
11,844
564
9,195
13,454
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
14
0 / 2 / 12
9,689
461
4,761
9,139
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Jwalkingjon
Kukulkan
17
12 / 2 / 5
11,756
560
14,638
8,680
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shlobs
Danzaburou
16
5 / 0 / 8
10,633
506
11,382
7,464
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
eLJaye
Sun Wukong
17
9 / 1 / 8
11,695
557
11,569
18,388
19,671
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jose280
Nemesis
14
0 / 8 / 0
8,559
408
5,098
12,870
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 0
8,549
407
13,572
19,433
7,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
ScurisW
Odin
6
1 / 4 / 0
6,419
306
1,489
5,637
3,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
xT3MP3STx
Chernobog
14
3 / 7 / 0
9,694
462
13,853
15,888
6,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 0
8,527
406
1,833
16,033
11,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
37
Kills
5
6
Deaths
37
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Yemoja
0
2
12
3
L
Nemesis
Jose280
Nemesis
0
8
0
0
W
Kukulkan
Jwalkingjon
Kukulkan
12
2
5
7.25
L
1
11
0
0.09
L
Odin
ScurisW
Odin
1
4
0
0.25
W
Danzaburou
Shlobs
Danzaburou
5
0
8
9
W
Sun Wukong
eLJaye
Sun Wukong
9
1
8
13
L
Chernobog
xT3MP3STx
Chernobog
3
7
0
0.43
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,545
Damage
35,845
57,125
Taken
69,861
37,324
Mitigated
33,417
16,887
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,195
5,086
0
2,631
13,454
6,018
2,180
919
12,535
0
60,281
W
Yemoja
4,761
919
2,606
739
9,139
5,598
1,238
3,468
5,671
27,619
0
L
Nemesis
Jose280
Nemesis
5,098
2,222
0
1,760
12,870
5,100
753
2,743
10,065
0
41,942
W
Kukulkan
Jwalkingjon
Kukulkan
14,638
2,494
0
1,583
8,680
3,387
2,343
5,699
2,981
67,488
0
L
13,572
1,243
0
3,919
19,433
7,050
309
9,351
9,755
62,619
0
L
Odin
ScurisW
Odin
1,489
782
0
0
5,637
3,783
0
0
5,637
0
5,957
W
Danzaburou
Shlobs
Danzaburou
11,382
6,722
0
1,762
7,464
2,650
5,126
1,074
6,390
0
47,733
W
Sun Wukong
eLJaye
Sun Wukong
11,569
4,146
0
7,566
18,388
19,671
1,813
4,245
14,143
0
61,754
L
Chernobog
xT3MP3STx
Chernobog
13,853
8,207
0
3,600
15,888
6,000
1,599
4,888
10,881
0
57,997
L
1,833
314
0
0
16,033
11,484
186
1,909
14,124
15,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
41,748
453
Minions Killed
318
0
Camps Cleared
0
1,735,714
Distance Traveled
1,341,718
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,844
564
99
5
0
358,306
1
W
Yemoja
9,689
461
55
3
0
347,673
4
L
Nemesis
8,559
408
80
4
0
344,030
0
W
Kukulkan
11,756
560
124
6
0
329,144
1
L
Merlin
8,549
407
109
5
0
272,181
1
L
Odin
6,419
306
8
0
0
92,295
0
W
Danzaburou
10,633
506
83
4
0
352,103
0
W
Sun Wukong
11,695
557
92
4
0
348,488
8
L
Chernobog
9,694
462
101
5
0
299,203
1
L
Ares
8,527
406
20
1
0
334,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role