Player Matchup

Tiamat
Tiamat
Masters
Five Mbps
Tiamat
Masters
Level 148
God Stats
2W - 1L
1,687 SR
Queue Stats
341W - 303L
2,723 MMR
Solo
Hachiman
Hachiman
Masters
I 12 Inch I
Hachiman
Masters
Level 108
God Stats
0W - 2L
1,694 SR
Queue Stats
348W - 329L
2,571 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
MancosMx
Sun Wukong
Diamond III
Level 59
God Stats
4W - 2L
1,791 SR
Queue Stats
50W - 21L
2,447 MMR
Solo
Loki
Loki
Masters
sir greco
Loki
Masters
Level 160
God Stats
2W - 3L
1,779 SR
Queue Stats
335W - 315L
2,431 MMR
Party 1
Ganesha
Ganesha
Diamond II
sirgodofcod
Ganesha
Diamond II
Level 149
God Stats
30W - 22L
1,690 SR
Queue Stats
247W - 224L
2,305 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,728 SR
2,495 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,671 SR
2,496 MMR
Fenrir
Fenrir
Masters
GReeN HORnnET
Fenrir
Masters
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
456W - 439L
2,621 MMR
Solo
Ares
Ares
Masters
Iresence
Ares
Masters
Level 159
God Stats
6W - 4L
1,665 SR
Queue Stats
132W - 109L
2,465 MMR
Solo
Osiris
Osiris
Masters
Mason4721
Osiris
Masters
Level 155
God Stats
38W - 26L
1,732 SR
Queue Stats
641W - 583L
2,614 MMR
Solo
Apollo
Apollo
Diamond II
lil VEGETABLE
Apollo
Diamond II
Level 137
God Stats
6W - 3L
1,777 SR
Queue Stats
66W - 54L
2,366 MMR
Solo
Hera
Hera
Diamond II
mcmoosle
Hera
Diamond II
Level 97
God Stats
16W - 13L
1,678 SR
Queue Stats
494W - 488L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Five Mbps
Tiamat
16
4 / 5 / 2
10,308
412
10,577
14,460
10,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
I 12 Inch I
Hachiman
20
1 / 3 / 2
12,728
509
12,207
17,810
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MancosMx
Sun Wukong
17
2 / 7 / 4
11,602
464
5,409
20,155
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
19
2 / 6 / 0
12,367
495
5,610
19,533
15,397
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
sirgodofcod
Ganesha
16
0 / 5 / 4
10,652
426
4,180
22,181
24,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
GilgameshKaliOdinAthenaMorgan Le Fay

VS

Bans
ArtemisCu ChulainnZhong KuiBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
15,328
613
16,323
18,124
12,492
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
19
4 / 3 / 6
12,985
519
9,097
21,874
27,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Mason4721
Osiris
20
7 / 0 / 2
16,505
660
9,954
17,201
21,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 1 / 7
14,683
587
10,477
17,138
7,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
6 / 2 / 7
15,531
621
22,293
11,151
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
26
26
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Five Mbps
Tiamat
4
5
2
1
W
8
3
8
4
L
Hachiman
I 12 Inch I
Hachiman
1
3
2
0.67
W
Ares
4
3
6
2.33
L
Sun Wukong
MancosMx
Sun Wukong
2
7
4
0.57
W
Osiris
Mason4721
Osiris
7
0
2
8
W
1
1
7
4.5
W
Hera
6
2
7
4.75
L
Loki
2
6
0
0.33
L
Ganesha
sirgodofcod
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
68,144
94,139
Taken
85,488
70,158
Mitigated
75,596
18,382
Healing
36,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Five Mbps
Tiamat
10,577
1,562
0
2,852
14,460
10,737
120
8,235
6,145
68,936
0
W
16,323
3,645
0
8,972
18,124
12,492
1,840
3,868
14,256
264
119,410
L
Hachiman
I 12 Inch I
Hachiman
12,207
7,260
0
4,513
17,810
6,859
0
5,379
12,271
0
135,123
W
Ares
9,097
762
0
4,482
21,874
27,695
140
5,895
15,979
59,178
0
L
Sun Wukong
MancosMx
Sun Wukong
5,409
1,940
0
4,313
20,155
12,635
0
3,485
16,670
0
83,166
W
Osiris
Mason4721
Osiris
9,954
2,607
0
8,747
17,201
21,904
787
3,760
13,441
22,961
80,780
W
10,477
7,190
0
9,762
17,138
7,652
9,304
3,783
13,355
0
135,624
W
Hera
22,293
5,871
0
4,848
11,151
5,853
2,828
4,026
7,125
142,942
0
L
Loki
5,610
755
0
3,642
19,533
15,397
0
6,029
13,504
0
86,885
L
Ganesha
sirgodofcod
Ganesha
4,180
347
40
3,022
22,181
24,530
0
10,342
11,673
32,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,657
Gold Earned
75,032
720
Minions Killed
844
0
Camps Cleared
0
2,158,816
Distance Traveled
2,574,959
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,308
412
142
6
0
415,244
5
W
Fenrir
15,328
613
140
6
0
529,874
3
L
Hachiman
12,728
509
244
10
0
431,888
6
W
Ares
12,985
519
69
3
0
507,965
5
L
Sun Wukong
11,602
464
165
7
0
390,640
3
W
Osiris
16,505
660
214
9
0
524,828
4
W
Apollo
14,683
587
199
8
0
515,006
4
W
Hera
15,531
621
222
9
0
497,286
10
L
Loki
12,367
495
159
6
0
440,571
11
L
Ganesha
10,652
426
10
0
0
480,473
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role