Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AiZeN_Plan
Osiris
Level 129
God Stats
11W - 9L
1,570 SR
Queue Stats
204W - 193L
1,569 Elo+
Solo
Hades
Hades
LechePaTuBody
Hades
Level 18
God Stats
48W - 42L
1,401 SR
Queue Stats
153W - 164L
1,449 Elo+
Party 2
Thanatos
Thanatos
Sad Crumpet
Thanatos
Level 55
God Stats
33W - 22L
1,650 SR
Queue Stats
322W - 210L
1,604 Elo+
Solo
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,515 SR
Queue Stats
329W - 325L
1,458 Elo+
Party 2
Team Averages
Level 91
1,527 SR
1,516 Elo+

VS

Team Averages
Level 82
1,614 SR
1,498 Elo+
Mercury
Mercury
BobLeeSwahgger
Mercury
Level 40
God Stats
10W - 9L
1,688 SR
Queue Stats
113W - 128L
1,453 Elo+
Party 1
Chiron
Chiron
NAATSU767
Chiron
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
danieldexter03
Gilgamesh
Level 59
God Stats
10W - 8L
1,660 SR
Queue Stats
173W - 212L
1,414 Elo+
Party 1
Merlin
Merlin
vCalxmity
Merlin
Level 160
God Stats
12W - 3L
1,695 SR
Queue Stats
366W - 210L
1,659 Elo+
Solo
Fafnir
Fafnir
xVLoTeSVx
Fafnir
Level 26
God Stats
7W - 8L
1,527 SR
Queue Stats
84W - 88L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 0 / 1
4,550
758
2,558
2,887
2,261
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Osiris
AiZeN_Plan
Osiris
7
1 / 1 / 3
4,245
708
2,732
3,928
1,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 0 / 0
4,037
673
683
2,452
653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Sad Crumpet
Thanatos
8
3 / 0 / 1
4,781
797
2,805
4,216
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
3,841
640
571
1,804
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,492
582
1,108
3,610
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
NAATSU767
Chiron
4
0 / 1 / 0
3,230
538
1,679
1,933
173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
danieldexter03
Gilgamesh
5
0 / 3 / 0
3,523
587
1,539
5,612
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
vCalxmity
Merlin
8
1 / 0 / 0
4,485
748
2,028
2,436
914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
xVLoTeSVx
Fafnir
4
0 / 2 / 0
3,317
553
1,073
3,598
1,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
1
2.5
W
Osiris
AiZeN_Plan
Osiris
1
1
3
2.5
L
0
2
0
0
W
1
0
0
1
L
Chiron
NAATSU767
Chiron
0
1
0
0
W
Thanatos
Sad Crumpet
Thanatos
3
0
1
3.5
L
Gilgamesh
danieldexter03
Gilgamesh
0
3
0
0
W
1
0
0
1
L
Merlin
vCalxmity
Merlin
1
0
0
1
L
Fafnir
xVLoTeSVx
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
7,427
15,287
Taken
17,189
6,284
Mitigated
5,734
7,924
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,558
660
0
1,444
2,887
2,261
246
0
2,887
14,820
0
W
Osiris
AiZeN_Plan
Osiris
2,732
913
0
1,164
3,928
1,377
0
1,482
2,446
0
10,977
L
1,108
463
0
299
3,610
814
0
467
3,113
0
14,612
W
683
118
55
681
2,452
653
0
966
1,486
12,063
0
L
Chiron
NAATSU767
Chiron
1,679
766
322
947
1,933
173
0
0
1,933
0
8,882
W
Thanatos
Sad Crumpet
Thanatos
2,805
1,310
0
3,737
4,216
1,364
0
653
3,563
0
22,594
L
Gilgamesh
danieldexter03
Gilgamesh
1,539
417
0
1,113
5,612
2,257
0
2,357
3,255
0
9,246
W
571
366
0
843
1,804
629
0
0
1,804
0
11,438
L
Merlin
vCalxmity
Merlin
2,028
114
0
728
2,436
914
0
417
2,019
23,461
0
L
Fafnir
xVLoTeSVx
Fafnir
1,073
342
0
249
3,598
1,576
0
0
3,598
3,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
18,047
155
Minions Killed
123
0
Camps Cleared
0
569,702
Distance Traveled
581,833
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,550
758
34
6
0
115,799
0
W
Osiris
4,245
708
13
2
0
132,240
2
L
Mercury
3,492
582
30
5
0
128,848
1
W
Hades
4,037
673
29
5
0
110,008
0
L
Chiron
3,230
538
20
3
0
81,731
1
W
Thanatos
4,781
797
42
7
0
123,304
1
L
Gilgamesh
3,523
587
16
3
0
124,898
1
W
Bakasura
3,841
640
37
6
0
88,351
0
L
Merlin
4,485
748
52
9
0
130,331
4
L
Fafnir
3,317
553
5
1
0
116,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role