Player Matchup

Loki
Loki
ByMathZzz
Loki
Level 129
God Stats
1W - 1L
1,351 SR
Queue Stats
142W - 119L
1,567 Elo+
Party 2
Anhur
Anhur
IChazyI
Anhur
Level 121
God Stats
4W - 1L
1,662 SR
Queue Stats
260W - 243L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
InzLove z
Zhong Kui
Level 87
God Stats
4W - 0L
1,893 SR
Queue Stats
191W - 180L
1,581 Elo+
Solo
Chang'e
Chang'e
oxkor
Chang'e
Level 153
God Stats
5W - 1L
1,588 SR
Queue Stats
321W - 325L
1,557 Elo+
Party 2
Izanami
Izanami
washuM
Izanami
Level 159
God Stats
2W - 4L
1,102 SR
Queue Stats
407W - 388L
1,565 Elo+
Party 2
Team Averages
Level 130
1,519 SR
1,561 Elo+

VS

Team Averages
Level 119
1,631 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
DrSPReaper01
Tsukuyomi
Level 69
God Stats
22W - 11L
1,737 SR
Queue Stats
364W - 355L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
HmanLive
Jing Wei
Level 147
God Stats
1W - 3L
1,282 SR
Queue Stats
144W - 138L
1,572 Elo+
Party 1
Sobek
Sobek
NancyPantz
Sobek
Level 87
God Stats
6W - 4L
1,921 SR
Queue Stats
556W - 542L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RTV Crow
Cu Chulainn
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
646W - 625L
1,619 Elo+
Solo
Pele
Pele
SDNC Stompy
Pele
Level 139
God Stats
1W - 2L
1,715 SR
Queue Stats
121W - 126L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 2 / 15
11,051
737
7,725
9,555
7,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
IChazyI
Anhur
18
4 / 3 / 17
10,681
712
13,055
17,709
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
InzLove z
Zhong Kui
18
4 / 2 / 17
11,174
745
20,004
18,489
17,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
oxkor
Chang'e
18
7 / 3 / 17
11,459
764
16,023
15,877
14,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
washuM
Izanami
20
5 / 1 / 17
11,634
776
21,266
13,154
6,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrSPReaper01
Tsukuyomi
17
3 / 4 / 3
10,232
682
15,996
13,848
9,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
HmanLive
Jing Wei
16
0 / 3 / 5
9,096
606
14,474
10,036
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
18
1 / 6 / 7
10,896
726
9,734
24,866
32,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
RTV Crow
Cu Chulainn
19
3 / 6 / 4
10,747
716
10,706
17,000
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 6 / 1
10,055
670
9,260
17,949
8,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
25
Kills
11
11
Deaths
25
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
15
6.25
L
Tsukuyomi
DrSPReaper01
Tsukuyomi
3
4
3
1.13
L
Jing Wei
HmanLive
Jing Wei
0
3
5
0.83
W
Anhur
IChazyI
Anhur
4
3
17
4.17
W
Zhong Kui
InzLove z
Zhong Kui
4
2
17
6.25
L
Sobek
1
6
7
0.75
L
Cu Chulainn
RTV Crow
Cu Chulainn
3
6
4
0.83
L
4
6
1
0.75
W
Chang'e
oxkor
Chang'e
7
3
17
5.17
W
Izanami
washuM
Izanami
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,073
Damage
60,170
74,784
Taken
83,699
53,492
Mitigated
69,803
46,136
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,725
466
3,951
2,451
9,555
7,354
500
1,173
8,156
0
18,472
L
Tsukuyomi
DrSPReaper01
Tsukuyomi
15,996
2,667
1,942
1,435
13,848
9,228
452
7,403
6,229
0
32,189
L
Jing Wei
HmanLive
Jing Wei
14,474
7,009
0
1,411
10,036
4,295
1,080
2,765
7,169
0
30,679
W
Anhur
IChazyI
Anhur
13,055
6,670
1,923
3,976
17,709
7,827
2,508
2,091
15,296
0
27,739
W
Zhong Kui
InzLove z
Zhong Kui
20,004
1,562
1,461
5,983
18,489
17,879
1,109
1,950
16,270
40,316
0
L
Sobek
9,734
412
2,859
5,332
24,866
32,724
60
9,105
15,307
19,041
0
L
Cu Chulainn
RTV Crow
Cu Chulainn
10,706
1,623
0
2,287
17,000
15,173
269
7,688
8,990
0
25,647
L
9,260
895
876
3,581
17,949
8,383
0
7,772
9,977
0
23,060
W
Chang'e
oxkor
Chang'e
16,023
735
14,028
6,189
15,877
14,246
28
3,238
12,499
23,446
0
W
Izanami
washuM
Izanami
21,266
9,329
3,198
2,976
13,154
6,186
2,057
1,282
11,830
0
45,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,999
Gold Earned
51,026
185
Minions Killed
153
0
Camps Cleared
0
1,358,565
Distance Traveled
1,382,355
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,051
737
15
1
0
306,421
0
L
Tsukuyomi
10,232
682
26
2
0
327,264
0
L
Jing Wei
9,096
606
38
3
0
231,818
4
W
Anhur
10,681
712
31
2
0
232,639
0
W
Zhong Kui
11,174
745
52
3
0
264,789
2
L
Sobek
10,896
726
33
2
0
286,766
0
L
Cu Chulainn
10,747
716
33
2
0
261,267
0
L
Pele
10,055
670
23
2
0
275,240
4
W
Chang'e
11,459
764
33
2
0
298,054
1
W
Izanami
11,634
776
54
4
0
256,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role